Ok. So I want the Valk to use its missiles on ground stuff too, right? I set the rockets to be a ground weapon, and change all that jazz in the dats. Next I go to the iscript and set its AirAttkInt and etc to be used for both attacking air and ground. Yet when I play, the valk doesn't attack ground... So Next I change all the "attack25 2" lines to "attack26". Now the valk just doesn't attack at all! What do I need to do to fix?
Oh and don't worry, there are many more changes ;-)
ADDITION:Alright I'm done!
Zip DownloadIgnore the file "_MACOSX" or somesuch in the archiveChanges:-Terran Command Center, Barracks, Factory, Starport, and Science Facility now have ground/air attacks (Note that they only function while the building is lifted off and stationary)
-Zergling has ranged attack (Throwing claws thing)
-Scout has interesting "crowd control" attack
-Guardian attack fixed (it had been severely underpowered when the SCV attack was modified)
-Valkyrie changed to Bomber, has ground attack
-A number of minor iscript changes/improvements
-Changed a bunch of text string entries
-Made title screen
-Changed a bunch of pregame graphics (To check them out, run the original and expansion story modes)
Note that since graphics have been added, the mod file is significantly bigger... At some point I may compose music for the mod.