Staredit Network

Staredit Network -> Modding Chat -> Request for GRP's
Report, edit, etc...Posted by dumbducky on 2006-12-01 at 16:59:54
What exactly is the scout going to be in the mod? Will it be fast, or big and powerful?
Report, edit, etc...Posted by DiscipleOfAdun on 2006-12-01 at 19:00:34
hmm...the scout replacement...that'd be the sentinel. It's going to be a fast, not so expensive unit. not as strong as the scout. size can be about the same as the scout...not bigger.
Report, edit, etc...Posted by Laser_Dude on 2006-12-01 at 22:55:41
QUOTE(DiscipleOfAdun @ Nov 28 2006, 08:49 AM)
...I only have 2 unit grp's from you guys...
[right][snapback]596068[/snapback][/right]


QUOTE(DiscipleOfAdun @ Dec 1 2006, 01:54 PM)
lol.  too bad terran is about 80% done. tongue.gif  How about you mess around with some protoss then?  make something and chances are I have a building that would fit. tongue.gif
[right][snapback]597857[/snapback][/right]


So you're only going to have 3 terran units?

If you have absolutely no terran units left, then I'll try a protoss mechanical unit, but no zerg.

I found a minor problem in frame 19 for the transport, took a second to fix the .BMP, but I gotta re-compile it, so it'll be a second.

Here 'tis ('tis means it's December)

I'll take a shot at a super BC

Wow, I just made a really awesome engine for a super BC, unfortunately, it took me ten minutes, for just the engine on one frame crazy.gif

UPDATE: ugh, I need an idea for how to shape these wings I have in mind. Arag!
Report, edit, etc...Posted by DiscipleOfAdun on 2006-12-02 at 12:41:26
I'm considering using existing ground units on terran for some of them. If not, that drops to about 55% done. I have about 2-3 buildings still, if you want. The one that I'd really like is going the Agency. It's supposed to be the equivilant of a Ghost training facility or somthing. Big, dark, something you don't want to see....because my ghost replacements are teh pwn. For it, I wouldn't care too much what you stole from, just make it nice and darker than the other buildings. It's all up to you. Other than that, I'm pretty much done on buildings.

The thing with units is:

I have 2 Terran units in my possession. I have several that I know are being worked on...some by people here, some not. I'm also planning on using existing ones. Still, since nobody who's finished any air units has given them to me...those are what I'm waiting on really.

After that, we move on to the next two races. smile.gif

Report, edit, etc...Posted by Laser_Dude on 2006-12-02 at 13:06:17
I think sub gave up on the BC a while back...


I tried one, but I just can't seem to figure out what I could use for the wings...
Report, edit, etc...Posted by Kookster on 2006-12-02 at 16:06:18
Barracks zerg hybrid building is done. Im gonna post it up soon.
Report, edit, etc...Posted by SubFocus on 2006-12-06 at 13:24:33
Gee... I haven't worked on that unit in a while.

I don't think the walking animations are going to turn out very well though. sad.gif
Report, edit, etc...Posted by DiscipleOfAdun on 2006-12-06 at 13:40:14
Don't worry, Sub. Once I get the overlay done, wierd parts of the animation won't be to obvious. It'll be fine.

Kookster, yay! Just make sure to have all the frames in the grp. btw, if you have any existing grp's that I may be able to use... biggrin.gif
Report, edit, etc...Posted by Kookster on 2006-12-06 at 20:41:38
Ive just been sluggish in getting stuff done lately. Ive been doing alot lately.
Unknown cracking or atleast trying.
Bug hunting.
Weapon Characterist checking.
Grp editing.
working on my own mod.
airsoft stuff.
church.
work.
life.
did I meantion life...................????



Well heres the barracks thingy tell me what you think.
user posted image
GRP:
[attachmentid=21977]
Its got 4 frames, one idle frame and 3 for while its doing whatever, if you do them in order it makes it look all glowy.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-12-06 at 23:27:29
I hate to be a bit uncompromising, but do you think you could recolor some of it blue? It's going to have to happen sometime, so it's be much better if you did it so I didn't have to worry about doing it later. Other than that....nothing I can complain about.
Report, edit, etc...Posted by Kookster on 2006-12-07 at 01:52:40
Your killin me Disciple!!!!! I'll see what I can do though. Dont know how soon Ill have that though. So we will see.

One question do you want it to have blues like the blues of your avatar picture???
Kinda dark like?
Report, edit, etc...Posted by SubFocus on 2006-12-07 at 02:50:49
I can re-color it if you want...

I think it needs more purple... But then again I can't remember how much purple Zerg biuldings usually have.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-12-07 at 10:33:20


Well, I'm very sorry. It's just, I want the entire race to be tinted blue. And it's just replaceing zerg and I'm happening to allow you guys to use zerg as a base, since I'd never get anywhere if I asked for all new grp's.

You two find out whichever one can do it faster or something. Somethine like those blues or what Sub is doing on the Hunter.
Report, edit, etc...Posted by Kookster on 2006-12-07 at 20:52:29
you can go for it subfocus
Report, edit, etc...Posted by SubFocus on 2006-12-08 at 10:39:35
Okay... So you want the whole thing with a blue tint, or, just certain parts? And if certain parts... How much of it?

Infact, just give me an estimated percent on how much of it should be turned blue. wink.gif
Report, edit, etc...Posted by DiscipleOfAdun on 2006-12-08 at 12:16:53
I'd make it about 65-70% bluish. I want some normal coloring on buildings so they don't all blend into the Twilight terrain. tongue.gif
Report, edit, etc...Posted by nirvanajung on 2006-12-09 at 16:43:36
To give an Photoshop tip for coloring ,
if have photoshop and use, try do with Image Adjustment options
Change the colors with use the Curve menu and Color Balance menu and etc

for example
first off, change image mode to RGB, and make outline of picture exclusive of backgrond
make new layer as copied object which constituted with outline

and change colors on Curve menu first
in the Curve menu, there are 4 channels -RGB,Red,Green,Blue
control Amount of each channels value with Curve interface
if u like first changed color, then try change color balance and Brightness and contrast

then could get changing colors satisfactory
as far as it goes wink.gif

And notice and becareful, when u change mode to indexed BMP
try change palette set, shadow color and special colors and other unused blue colors should changed to different colors

if don't do like that the pircture could be colored with those colors of palette
Report, edit, etc...Posted by SubFocus on 2006-12-15 at 17:38:35
Hmmm. I just thought of something. The Lurker has a painful amount of frames... So could I possibly make less frames, seeing as how you can change the .iscript file to reflect these changes?
Report, edit, etc...Posted by nirvanajung on 2006-12-15 at 18:46:26
u can't change colours of grp by Iscripting only
iscript can just add new gfx over original picture
and u can make kind of composite picture by iscript
but still need other grp file and need ur hand to change colours of picture

Also if target graphics has too many frames, use a kind of Auto Batch funtions
In Photoshop , there is a Action funtion which is able to record ur workflow steps
and operate saved steps for ur infrequently used operatings.

then ur work could saved time very much
and Basicly u don't need to do that operate ur self for all images one by one
Report, edit, etc...Posted by SubFocus on 2006-12-15 at 20:12:34
Lol... Uh thanks for trying to help, but I think you misunderstood me.

I'm not asking about changing the color of the unit through iscript.bin

I'm asking if he wouldn't mind me using a smaller amount of frames on the walking animation of the Lurker, and he could just change the iscript.bin to make it work.
Report, edit, etc...Posted by nirvanajung on 2006-12-15 at 21:19:58
aight i see i understood ur saying was about graphical subject
becuzz i took word "Reflect" meaning is about looking features and colours
Report, edit, etc...Posted by dumbducky on 2006-12-15 at 22:41:49
Somebody else can do the scout, I've got no ideas and am too lazy.
Report, edit, etc...Posted by DiscipleOfAdun on 2006-12-16 at 11:28:11
Of course you can change the frame amount. I'm perfectly fine doing a bunch of iscript stuff. As long as I can make it look like it is moving, it'll be ok.
Report, edit, etc...Posted by Laser_Dude on 2006-12-20 at 18:14:11
I'll take a shot at the agency, how much does paint shop pro cost, or would I be able to get it for free?
Report, edit, etc...Posted by Kookster on 2006-12-20 at 23:08:02
who needs to buy when yuo can download... shifty.gif ...but then again dont pay attention to me. biggrin.gif
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