[center]
Oo.Chocobo.oO Project[/center]
.: SPECS ::
Type - RPG
Tileset - Jungle
Size - 192 x 128
.: Gameplay ::
- Real Time Combat
- Nexus Spell Casting System
- Cutscenes
- Boss Fights
- Automatic Revive On Spot
- And more
.: Storyline ::
Darkness sweeps across the lands like a blazing fire of destruction. As Lands burn to ashes and dust leaving nothing to survive on the lands of ashes. As sky has a dimming shadow like a huge bird in it. That has loud roar that echo's though the hills, bringing fear into hearts of those whom hear it. Leaving no hope for the world. Even oldest order of the lands have no idea how stop this rampage of madness. Only hope is for heroes to come world wide save them from these beast of the sky. These fire breathing demons, these foul tainted monsters, These so called Dragons of Ancient times.
.: Classes ::
- Paladin -- Zealot
- Knight -- Marine
- Hunter -- Ghost
- Cleric -- Medic
.: Spells ::
At start of map can only select one of the spells.
- Paladin
--- Shield, Paladin use's his shield ability to block incoming attacks.
--- Smite, Smite's 1 foe near him with a power swing of his sword.
- Knight
-- Rage, Turns invinciable for short time.
-- Savage Strike, Unleash a heavy savage strike on his enemys.
- Hunter
-- Heavy Shot, Leathal Blow to any foe.
-- Triple Shot, Unleashing 3 arrows at once onto any foe.
- Cleric
-- Restore All, Heals whole party Hitpoints
-- Protection, Using holy powers unleashes a heavy attack on foes.
.: Screen Shots ::







Any question then just post, Any Suggestion feel free to add them. I'll update this everychance i can get.
QUOTE
*Update22/07/05
- Storyline added
- 60% Terrain done
- Boss 1 Setup, need balance n test it out
- All Spells work
*Update26/07/05
- Added SFX to spells
- Working on terrain
- Fixing up some unit placements
\\Moogle
\\\Oo.Chocobo.oO