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Staredit Network -> Miscellaneous -> Stupid Questions About Starcraft
Report, edit, etc...Posted by Chronophobia on 2006-10-11 at 19:04:04
QUOTE(kedama @ Oct 10 2006, 07:33 PM)
1) Cause they go into battle without weapons
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WORD!

QUOTE(WoAHorde2)
My ?s:

1.How can BCs float when still?

2.How come we can't reload spider mines into a vulture.

3.What is Duran a Lt.


1. They are filled with Vespence

2. Because they have a gel who increases in volume when it's able to, therefore it's filling the slots that the spider mines was in.

3. You probably mean why, because he was promoted into one.


My questions:

1. Why doesn't flying mechanical units break when they 'bump' onto eachother?

2. How can an invincible unit die by the cause of triggers?
Report, edit, etc...Posted by xmrxsiegecopx on 2006-10-11 at 19:05:34
QUOTE(WoAHorde2 @ Oct 11 2006, 03:41 PM)
1.How can BCs float when still?

2.How come we can't reload spider mines into a vulture.

3.What is Duran a Lt.
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1) Planetary Levitation.
2) The Terrans consider it "obsolete".
3) Ask DuGalle.

QUOTE(Chronophobia @ Oct 11 2006, 04:03 PM)
My questions:

1. Why doesn't flying mechanical units break when they 'bump' onto eachother?

2. How can an invincible unit die by the cause of triggers?
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1) They're either hovering at different elevations or using anti-crash gravity locks.
2) Same reason why a God can kill himself.

Mine:

1. Why is it that 1 zergling could rip apart a supermassive sized nexus within minutes?
2. Why is it that Archons can damage buildings, while High Templars can't (except Tassadar)?
3. If Psi Disruptor interrupts the communication of the Zerg and its brood master, why doesn't it affect the Protoss's psionic communication via nerve appendages?
Report, edit, etc...Posted by Voyager7456(MM) on 2006-10-11 at 19:22:24
QUOTE(GoldenKnight @ Oct 11 2006, 07:05 PM)

1. Why is it that 1 zergling could rip apart a supermassive sized nexus within minutes?
2. Why is it that Archons can damage buildings, while High Templars can't (except Tassadar)?
3. If Psi Disruptor interrupts the communication of the Zerg and its brood master, why doesn't it affect the Protoss's psionic communication via nerve appendages?

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1. Because Nexii are actually made out of wet tissue paper.
2. Because Archons have the power of two Templars, and Tassadar was an Über templar.
3. Because Protoss use a different frequency. tongue.gif

Here's some:

1. How come Stukov is shot, and then spontaneously explodes in the campaign?
2. Are Marines really so dumb that they fall for the "any key" computer joke?
3. Why is it that all the aliens speak English?
4. How is it possible for an infinite amount of Marines to come out of a tiny barracks?
5. How do Marines pee inside their suits?
Report, edit, etc...Posted by Chronophobia on 2006-10-11 at 19:24:06
QUOTE(GoldenKnight @ Oct 11 2006, 05:05 PM)
Mine:

1. Why is it that 1 zergling could rip apart a supermassive sized nexus within minutes?
2. Why is it that Archons can damage buildings, while High Templars can't (except Tassadar)?
3. If Psi Disruptor interrupts the communication of the Zerg and its brood master, why doesn't it affect the Protoss's psionic communication via nerve appendages?

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1. The zergling has got sharp claws!
2. High Templars simply has no attack that damages buildings, duh.


1. Ever heard of spontaneous combustion? Starcraft introduces spontaneous implosion!
2. Yes, they are.
3. Only aliens speak English.
4. They got an infinite stock of terran larvas within a bottomless jello-package which they breed marines from.
5. They pee very rare and very much.
Report, edit, etc...Posted by FatalException on 2006-10-11 at 19:34:08
QUOTE(Voyager7456(MM) @ Oct 11 2006, 04:22 PM)
1. Because Nexii are actually made out of wet tissue paper.
2. Because Archons have the power of two Templars, and Tassadar was an Über templar.
3. Because Protoss use a different frequency. tongue.gif

Here's some:

1. How come Stukov is shot, and then spontaneously explodes in the campaign?
2. Are Marines really so dumb that they fall for the "any key" computer joke?
3. Why is it that all the aliens speak English?
4. How is it possible for an infinite amount of Marines to come out of a tiny barracks?
5. How do Marines pee inside their suits?
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1. He secretly had a bomb taped to his body because he was a terrorist. The bomb was what got shot.
2. Yes.
3. Because they've been spying on us for years, we just don't know it. ALIENS!!!
4. The marines are cloned there, which is why they all look, sound, and act alike.
5. It's like an astronaut's suit. They just do, and it's suddenly gone!

My questions:
1. Why don't the Terran outfit all of there stuff with cloaking field generators (BESIDES BALANCE)?
2. Why ISN'T there a movie called Hydralisks on a Dropship?
Report, edit, etc...Posted by xmrxsiegecopx on 2006-10-11 at 19:41:08
QUOTE(FatalException @ Oct 11 2006, 04:33 PM)
My questions:
1. Why don't the Terran outfit all of there stuff with cloaking field generators?
2. Why ISN'T there a movie called Hydralisks on a Dropship?
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1) Game balance; cloaked marine rush would be teh rigged
2) Because Overlords, jealous of the dropship's speed, manipulates the Hydralisks and made the movie Hydralisks on an Overlord instead.

Some more:

1. If hallucinations are a figment of the imagination, why is it you can wall with them?
2. Ultralisks have indestructable monomolecular sharpened Kaiser Blades. Why is it that they suck at destroying buildings compared to zerglings?
Report, edit, etc...Posted by dumbducky on 2006-10-11 at 19:54:25
1)You can actually go through them, it's just that men stop when they reach them.
2)Cause they attack slower.

1)Why doesn't the little guy in the misle turret take up supply?
2)How do marines all instanteneously get new ammo when you research u-238 rounds?
3)Why did Blizzard leave so many unanswered questions in SC?
Report, edit, etc...Posted by Deathawk on 2006-10-11 at 19:57:36
Why is it that a tank is as large as a dropship, yet you can fit two of them into it. And why is a marine even comparable in size to a BC, when there are supposidly like tons of people working on the battlecruiser that you can't see tongue.gif
Report, edit, etc...Posted by FatalException on 2006-10-11 at 19:58:29
QUOTE(dumbducky @ Oct 11 2006, 04:54 PM)
1)You can actually go through them, it's just that men stop when they reach them.
2)Cause they attack slower.

1)Why doesn't the little guy in the misle turret take up supply?
2)How do marines all instanteneously get new ammo when you research u-238 rounds?
3)Why did Blizzard leave so many unanswered questions in SC?
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1. Because he eats metal and drinks oil, which the SCV's put in the turret when they built it.
2. A little wizard man named Henry teleports to each on and gives them the new ammo.
3. Because they wanted threads like this to start to pop up in all the forums around 7 years after Broodwar.
Report, edit, etc...Posted by HorroR on 2006-10-11 at 20:12:40
QUOTE
1. How come Stukov is shot, and then spontaneously explodes in the campaign?
2. Are Marines really so dumb that they fall for the "any key" computer joke?
3. Why is it that all the aliens speak English?
4. How is it possible for an infinite amount of Marines to come out of a tiny barracks?
5. How do Marines pee inside their suits?


1. When people are shot, prizes come out, with Stukov's prize being an explosion of blood
2. Yes
3. The aliens aren't speaking English, but using psychic powers to make it seem like they are
4. Let's just say someone was busy in bed shifty.gif
5. Urinal pieces

QUOTE
1)Why doesn't the little guy in the misle turret take up supply?
2)How do marines all instanteneously get new ammo when you research u-238 rounds?
3)Why did Blizzard leave so many unanswered questions in SC?


1. Amazing how long beer and chips can supply a guy for a long time
2. Sean Connery shifty.gif
3. They're Blizzard.
QUOTE
1. If hallucinations are a figment of the imagination, why is it you can wall with them?
2. Ultralisks have indestructable monomolecular sharpened Kaiser Blades. Why is it that they suck at destroying buildings compared to zerglings?


1. Solidified pigments!
2. The Kaiser blades are made of Legos

QUOTE
1. Why don't the Terran outfit all of there stuff with cloaking field generators (BESIDES BALANCE)?
2. Why ISN'T there a movie called Hydralisks on a Dropship?


1. Too much energy.
2. It'd be too short, since the dropship is small
Report, edit, etc...Posted by dumbducky on 2006-10-11 at 20:14:34
1)If the guys in the turrets live on beer and chips, how do they aim while drunk?
Report, edit, etc...Posted by HorroR on 2006-10-11 at 20:15:57
QUOTE
1)If the guys in the turrets live on beer and chips, how do they aim while drunk?


1. In the future, beer has no alcohol. WHY GOD WHY?!
Report, edit, etc...Posted by dumbducky on 2006-10-11 at 20:17:18
Because God got tired of watching drunken turret operators miss

1)Why don't other people in this topic ask questions?
Report, edit, etc...Posted by (DI)Yulla on 2006-10-11 at 20:48:22
QUOTE(dumbducky @ Oct 11 2006, 07:16 PM)
1)Why don't other people in this topic ask questions?
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Well.. Duh.. there aren't that many active SeNNers here ya know.


My question:
1) Why can't we use the back end of Corsair as a book light? Its really pretty btw.
2) Why does lurkers burrow to attack? why can't they just melee like zerglings?
3) Why can't seize tank just drop on a water?
4) Why is the guy in the vulture always the same guy?
5) Why aren't there clouds while Psy Storm is raging?
6) Why doesn't Barracks lose electricity when psy storm hits it multiple times?
7) Why can't hydralisk spit be used for laser weapon for marines?
Report, edit, etc...Posted by Demon on 2006-10-11 at 20:52:36
QUOTE(FatalException @ Oct 11 2006, 06:33 PM)
My questions:
1. Why don't the Terran outfit all of there stuff with cloaking field generators (BESIDES BALANCE)?
2. Why ISN'T there a movie called Hydralisks on a Dropship?
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1. It's because the cloak requires the powers ghosts use in order to work.

QUOTE(goldenknight)
2. Ultralisks have indestructable monomolecular sharpened Kaiser Blades. Why is it that they suck at destroying buildings compared to zerglings?


2. I would blame attack speed.

QUOTE(dumbducky)
2)How do marines all instanteneously get new ammo when you research u-238 rounds?


2. They....do?

Questions:

1. How do you see your own cloaked units?
2. How do the colors of the units you mind control change?
3. Why don't the protoss improve on the pylon?

Edit: To the answer to where do all the marines come from- They are civilians, and inside the barracks they are brainwashed. That's what one of the books says at least.
Report, edit, etc...Posted by Syphon on 2006-10-11 at 21:12:36
QUOTE(Voyager7456(MM) @ Oct 11 2006, 05:15 PM)
1) Because it makes the Marines feel better about combat. If they get wounded, they get to be healed by a hot chick. tongue.gif

2) What you failed to realize of course was that there could be... Hydralisks on a Dropship!
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I HAVE HAD IT WITH THESE MOTHERFREAKIN' HYDRAS ON THIS MOTHERFREAKIN' DROPSHIP!

QUOTE(Demon @ Oct 11 2006, 07:52 PM)
Questions: 

1.  How do you see your own cloaked units?
2.  How do the colors of the units you mind control change?
3.  Why don't the protoss improve on the pylon?
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You don't, you just have records of wher they are.

If you can alter all of someones conscienceness with mere thought, altering the colour of something would be easy.

Laziness.
Report, edit, etc...Posted by Nintendo_Confed on 2006-10-11 at 21:15:17
QUOTE((DI)Yulla @ Oct 11 2006, 09:47 PM)

My question:
1) Why can't we use the back end of Corsair as a book light? Its really pretty btw.
2) Why does lurkers burrow to attack? why can't they just melee like zerglings?
3) Why can't seize tank just drop on a water?
4) Why is the guy in the vulture always the same guy?
5) Why aren't there clouds while Psy Storm is raging?
6) Why doesn't Barracks lose electricity when psy storm hits it multiple times?
7) Why can't hydralisk spit be used for laser weapon for marines?

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1) Its bigger than the book.
2)Sunlight makes them stupid.
3)Cause it would sink
4)Cloning.
5)Psi is like oil, it hates water
6)Isolation
7)Cause Hydralisk spit is acctualy toxic vomit.

QUOTE(Demon @ Oct 11 2006, 09:52 PM)
Questions: 
1.  How do you see your own cloaked units?
2.  How do the colors of the units you mind control change?
3.  Why don't the protoss improve on the pylon?
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1)Science
2)Magic
3) I dont get the question

ADDITION:
Syphon, when responding to questions, plz add the number first. I want thread to be organized smile.gif
Report, edit, etc...Posted by xmrxsiegecopx on 2006-10-11 at 21:26:58
QUOTE((DI)Yulla @ Oct 11 2006, 05:47 PM)
My question:
2) Why does lurkers burrow to attack? why can't they just melee like zerglings?

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That's an interesting question.

According to Starcraftopedians, the lurkers are sluggish, nearsighted behemoths that shoot (much larger) spines just like Hydralisks. They detect their opponent via vibrations and heat vision. Lurkers can melee, they just aren't very good at it, although their running speed should have a collision powerful enough to impale any ground unit.

Ultimately, it's because of Game Balance.

More Qs:

1. WTF does the blood of biological Terran and Zerg units turn red (corrected) in space when there's obviously no O[sup]2[/sup] in the atmosphere?
2. Why do Drones float, yet still look like they're walking?
3. Why is the fusion of a High Templar (Tassadar) and a Dark Templar (Zeratul) an overpowered Archon (Tassadar/Zeratul) with no spells or unique characteristics?
Report, edit, etc...Posted by Nintendo_Confed on 2006-10-11 at 21:32:33
QUOTE(GoldenKnight @ Oct 11 2006, 10:26 PM)
That's an interesting question.

According to Starcraftopedians, the lurkers are sluggish, nearsighted behemoths that shoot (much larger) spines just like Hydralisks. They detect their opponent via vibrations and heat vision. Lurkers can melee, they just aren't very good at it, although their running speed should have a collision powerful enough to impale any ground unit.

Ultimately, it's because of Game Balance.

More Qs:

1. WTF does the blood of biological Terran and Zerg units turn red when there's obviously no O[sup]2[/sup] in the atmosphere?
2. Why do Drones float, yet still look like they're walking?
3. Why is the fusion of a High Templar (Tassadar) and a Dark Templar (Zeratul) an overpowered Archon (Tassadar/Zeratul) with no spells or unique characteristics?

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Answers:
Im gonna respond to your questions with questions about them
1)There is O[sup]2[/sup]in atmosphere, or else how would Civs be able to walk around?
2)Do they even have legs?
3)They get fused?
Report, edit, etc...Posted by Voyager7456(MM) on 2006-10-11 at 22:17:54
1. Why can heroes take so much more damage than normal SC units?
2. Why did Blizzard create the Aldaris templar unit if in the campaign all they did was rename Tassadar? All they needed to do is change the wireframe! Even I can do that through modding! WHYYYY?????

...sorry, that's always bugged me.
Report, edit, etc...Posted by Nintendo_Confed on 2006-10-11 at 22:22:35
QUOTE(Voyager7456(MM) @ Oct 11 2006, 11:17 PM)
1. Why can heroes take so much more damage than normal SC units?
2. Why did Blizzard create the Aldaris templar unit if in the campaign all they did was rename Tassadar? All they needed to do is change the wireframe! Even I can do that through modding! WHYYYY?????

...sorry, that's always bugged me.
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1) Cause they have more armor
2)Cause its Blizzard...
Report, edit, etc...Posted by JordanN_3335 on 2006-10-12 at 15:57:13
1. How come ghosts dont use stim packs?
2. If you blow up a tank and a marine is beside it how come it lives
3. Why does the devourer portait look nothing like the unit itself
4. How come infested terrans have the same "face trunk" like an overlord even though it was infested by a queen
5. How many scoops of sugar does a zergling put into there coffee
Report, edit, etc...Posted by Cloud on 2006-10-12 at 16:04:51
1) How do Zealots come back to life as Dragoons?
2) When the hell will Jim Raynor kill Kerrigan!?
3) Whats with regular zerg units not talking and the overmind and stuff can talk?
4) Why isnt Syphon a hero!?
5) Why isnt Protoss the best race(they're all equal) since the protoss are the only ones with a shield.
Report, edit, etc...Posted by Killer_Kow(MM) on 2006-10-12 at 16:26:49
QUOTE(Mini_Goose_2707 @ Oct 12 2006, 04:56 PM)
1. How come ghosts dont use stim packs?
2. If you blow up a tank and a marine is beside it how come it lives
3. Why does the devourer portait look nothing like the unit itself
4. How come infested terrans have the same "face trunk" like an overlord even though it was infested by a queen
5. How many scoops of sugar does a zergling put into there coffee
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1) It would interefere with their telepathy.
2) The tank... implodes shifty.gif
3) Its a close up.
4) Because they're funny.
5) Zerglings drink coffee?

QUOTE(Cloud @ Oct 12 2006, 05:04 PM)
1) How do Zealots come back to life as Dragoons?
2) When the hell will Jim Raynor kill Kerrigan!?
3) Whats with regular zerg units not talking and the overmind and stuff can talk?
4) Why isnt Syphon a hero!?
5) Why isnt Protoss the best race(they're all equal) since the protoss are the only ones with a shield.
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1) Their 'spirits' are put into a protective dragoon shell.
2) When he gets a freaking chance!
3) Cerebrates and the Overmind use telepathy, zerg units are too stupid to figure it out.
4) Blizzard is noob.
5) Because their shield isn't powerful enough to compensate for their health and prices.

My question:

Why did Blizzard misspell 'cerebrate' in one of the enslavers missions?
Report, edit, etc...Posted by dumbducky on 2006-10-12 at 16:53:57
Cause the spellcheck button didn't work.

1)Why did Blizzard leave so much crap on the CD that wasn't accessible unless you dug through the MPQ?
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