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Staredit Network -> Melee Chat -> Money map VS Regular melee
Report, edit, etc...Posted by E)s-Fury on 2005-02-05 at 00:36:40
Somehow I failed to miss all the flaming in this subject till now; might I suggest it be deleted so we can move on?

It's pretty clear just about everyone hates money maps, I share this hate. But remember, there is a level of skill required in money maps, it's just a very low level of skill. Most of you seem to think it requires no skill what so ever. But despite that it does teach a few lessons:

- Making plentiful amounts of workers, although they become more important in non-money maps
- Upgrading, seeing as you have more then enough resources, when mass goes against mass, upgrades are important
- Unit vs Unit counters, over time you come to learn what beats what, unfortunatley that usually leads to BC/Carriers, but hopefully you learn what beats them
Report, edit, etc...Posted by chuiu on 2005-02-05 at 02:10:39
QUOTE
and everyone has the same amount of minerals, so its not making things easier on "you".


It's easier on everyone. You don't have to scout. You don't have to expand. You don't have to go out of your way to use terrain as an advantage (at least in all of the money maps i've seen, the ones MOST people play - so don't post otherwise or I'll know it's BS).

There is no real need for diversity or strategy, it's mostly just mass and attack move.
Report, edit, etc...Posted by iamandragon on 2005-02-05 at 10:09:20
That's because 99% of the people who play money maps are newbs. Have you seen two gosu play a money map together? no. All the 1337 people hates money maps(and that's for a reason!), which leads to the thought that money map means no skill.
It's crazy micro skill you develop in money maps!
Can you make 400 zergling attack-move to a specific point withint 2 seconds? And to make the zergling keep changing directions, avoiding enemies and all?
I can't, but I've seen someone do that. ZvT, I lost as T. My goliaths simply can't kill fast enough close, and my tanks keep wasting firepower on a few lone lings that lured their gun fire. (Actually that's not 400 lings, but close to)
Report, edit, etc...Posted by Yenku on 2005-02-05 at 17:58:01
im not saying that money maps need skill, im saying that its a different kind of game, it is different, its not cheating, its not hacking, its just somethng differnt, and many people like it, i thinks it adds variety to sc, its like making a new genre of UMS games, mioney maps arent unfair for any person inparticular, they are perfectly symmetrical(except for rigged ones).
And usually people use money maps for comp games not games against other people.
Report, edit, etc...Posted by E)s-Fury on 2005-02-05 at 18:14:23
Ah yes I see your thinking, nothing quite like a good old 7v1 comp stomp right? To quote Denethor, "I have seen money maps uses, and they are few."

I think the only use for money maps is for lesser players to get better. Playing comps and other lesser players will improve their skill more then just getting their asses wooped time and time again on Lost Temple.

I think this sums up the general idea for money maps; "They are for players who are not as skilled as most."
Report, edit, etc...Posted by Yenku on 2005-02-05 at 18:36:33
QUOTE(E)s-Fury @ Feb 5 2005, 06:14 PM)
Ah yes I see your thinking, nothing quite like a good old 7v1 comp stomp right? To quote Denethor, "I have seen money maps uses, and they are few."

I think the only use for money maps is for lesser players to get better. Playing comps and other lesser players will improve their skill more then just getting their asses wooped time and time again on Lost Temple.

I think this sums up the general idea for money maps; "They are for players who are not as skilled as most."
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nice conclusion
Report, edit, etc...Posted by chuiu on 2005-02-05 at 20:42:19
QUOTE(E)s-Fury @ Feb 5 2005, 05:14 PM)
Ah yes I see your thinking, nothing quite like a good old 7v1 comp stomp right? To quote Denethor, "I have seen money maps uses, and they are few."

I think the only use for money maps is for lesser players to get better. Playing comps and other lesser players will improve their skill more then just getting their asses wooped time and time again on Lost Temple.

I think this sums up the general idea for money maps; "They are for players who are not as skilled as most."
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I played money maps for months and didn't get any better. It wasn't untill I started playing vs people with 100 times my skill in LT did I ever have any real fun and get better at melee. Untill then I was more of a UMS guy because I was sick of money.

Money maps don't bring variety, they are like Rap music. They bring crap, messed up ideals, and even more messed up people.
Report, edit, etc...Posted by Zycorax on 2005-02-06 at 07:24:56
WHen I play money maps (especially Fastest possible map ever) I always use the same boring strategy (24 carriers from 12 Stargates, cannons in the entrance and around the base). On regular maps you have to adjust your strategy after what your enemy do and what the races is (of course you have to do that on money maps too, but I don't think it is the same), that makes the game more challenging and entertaining.
Report, edit, etc...Posted by Mune'R0x on 2005-02-06 at 12:16:28
[center]You know, it really doesn't matter which one you pick. Isn't the game about having fun?

Personally, I think money maps are awesome. Once again, what I use them for is doing a 7v1c Comp Stomp game and then I backstab everyone in the game because it's fun that way. You should try it.
[/center]
Report, edit, etc...Posted by E)s-Fury on 2005-02-06 at 15:28:08
Zycorax your little 24 carrier thingy will work until you find a good player who is playing a Fastest, as few as they are and then they will rape you, and you will learn? Maybe? confused.gif

Big~Kahoona for shame, how can you get fun out of bsing noobs? I HATE BSERS!!! Please think about what you are doing, turning off potential players who could become decent some day from StarCraft.
Report, edit, etc...Posted by CheeZe on 2005-02-06 at 16:34:54
"Potential players" requires going away from fastest and towards real maps. Otherwise, Bsing is the best thing you can do on fastest.
Report, edit, etc...Posted by E)s-Fury on 2005-02-06 at 19:39:08
Here's what will go through "potential players" minds:

'I see, so this is what StarCraft is about eh?'

Option A: This is gay, I hate bsers, I'm quiting StarCraft.

Option B: Okay.. I'll go play non-money maps.. And BS!!!


The lesson here, BSing sucks!!!!!
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-06 at 20:06:46
The only times I've been seeing myself play money maps was when I was BSing. And it owns.
Report, edit, etc...Posted by CheeZe on 2005-02-06 at 21:14:38
QUOTE(E)s-Fury @ Feb 6 2005, 07:39 PM)
Here's what will go through "potential players" minds:

'I see, so this is what StarCraft is about eh?'

Option A: This is gay, I hate bsers, I'm quiting StarCraft.

Option B: Okay.. I'll go play non-money maps.. And BS!!!


The lesson here, BSing sucks!!!!!
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See, when I bs, after I beat them, I say, "Don't Play Fastest Possible"

some of them will actually listen and play regular

the other ones just cuss at me and I think it's funny

either way, I win biggrin.gif
Report, edit, etc...Posted by Yenku on 2005-02-06 at 23:47:17
QUOTE(E)s-Fury @ Feb 5 2005, 06:14 PM)
Ah yes I see your thinking, nothing quite like a good old 7v1 comp stomp right? To quote Denethor, "I have seen money maps uses, and they are few."

I think the only use for money maps is for lesser players to get better. Playing comps and other lesser players will improve their skill more then just getting their asses wooped time and time again on Lost Temple.

I think this sums up the general idea for money maps; "They are for players who are not as skilled as most."
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i disagree i think you can learn much from either, money maps, or normal melee maps, and on lt you can learn alot about expansion and unit strategies. GO EAGLES WOOT!!!!11 even tho they already lost, close game tho.
Report, edit, etc...Posted by best.sock on 2005-02-07 at 02:40:24
lost temple is stunting unique melee playing and should be cast aside for a while. play astral eclipse, it pretty simialar.
Report, edit, etc...Posted by Cnl.Fatso on 2005-02-08 at 23:35:04
QUOTE
You know, it really doesn't matter which one you pick. Isn't the game about having fun?

Personally, I think money maps are awesome. Once again, what I use them for is doing a 7v1c Comp Stomp game and then I backstab everyone in the game because it's fun that way. You should try it.


Works for me.

I once joined a 6v2 stomp. As a matter of course, all my 'allies' were considerably less than skilled. So I decided to have some fun with them.

Two of them were almost wiped out by early rushes by the computers. There was my opportunity.

I beckoned one of them to come to my base and live there (asking both would have been suspicious-sounding), and, just for effect, threw a couple of Cannons in the choke-point.

I mentioned earlier 'having fun'. My definition, in this case, of 'having fun' is experimenting with outrageous ways to systematically eliminate my 'allies'. In this particular case I picked massing Scouts, 3/3/3 Scouts in fact.

Throughout the game I kept building up my fleet of Scouts, it reaching 58 in numbers by the time I hit the Psi max. The player I'd been harboring (Red) had also built up a rather pitiful army (some 16 Zealots and a few Dragoons).

I waited until the opportune time to strike (in this case meaning when everybody was pointing their fingers at Orange, the other person who had lost their base.)

When I did, it was hilarious. My 58 Scouts had parked themselves over Red's land force, and it was gone within a second of me disabling ally status.

The rest of his minibase fared little better, as my Scouts ripped apart whatever buildings he had left.

The Zerg player above me posed a bit of a threat, having amassed an armada of Mutalisks, but I was able to put down that revolt as well. Two down, 3 to go (one player had left already).

Green and Orange sent a joint force, which consisted mainly of Wraiths. These also posed a threat, so I microed my Scouts and managed to only lose shields.

Blue then knew his number was up. My Scouts moved in and left only charred remains.

THE END-- A Fatso Story
Report, edit, etc...Posted by MillenniumArmy on 2005-02-09 at 18:45:32
QUOTE(chuiu_os @ Feb 4 2005, 09:52 AM)
This thread is disgusting.  How can you people stand to remove several fun and challanging aspects of SC just to make things easier on you?

That's like rigging a map so that you start off with more minerals than everyplayer and playing a FFA or some  censored.gif  on bnet.
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It's disgusting how ppl say $$ maps are bad and skilless. It takes away some aspects of starcraft BUT it adds others to compensate for it.

And no, it's not like rigging a map. A rigged map is a map where one or a couple players have an obviously greater advantage over the other players. All $$ maps have equal terraining, space, and resources.

QUOTE(E)s-Fury @ Feb 4 2005, 11:36 PM)
Somehow I failed to miss all the flaming in this subject till now; might I suggest it be deleted so we can move on?

It's pretty clear just about everyone hates money maps, I share this hate. But remember, there is a level of skill required in money maps, it's just a very low level of skill. Most of you seem to think it requires no skill what so ever. But despite that it does teach a few lessons:

- Making plentiful amounts of workers, although they become more important in non-money maps
- Upgrading, seeing as you have more then enough resources, when mass goes against mass, upgrades are important
- Unit vs Unit counters, over time you come to learn what beats what, unfortunatley that usually leads to BC/Carriers, but hopefully you learn what beats them
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No it's not a low level of skill, just a different level of skill. One that most ppl aren't use to.

QUOTE(chuiu_os @ Feb 5 2005, 01:10 AM)
It's easier on everyone.  You don't have to scout.  You don't have to expand.  You don't have to go out of your way to use terrain as an advantage (at least in all of the money maps i've seen, the ones MOST people play - so don't post otherwise or I'll know it's BS).

There is no real need for diversity or strategy, it's mostly just mass and attack move.
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No its harder to many people. People have the misconception that $$ maps are all about massing. Well yes it's massing, but lemme ask you this: how fast or effectively can you mass? That's a skill few have acquired. $$ maps dont have a beacon that allows you to order all your units to attack a specific location. You can only select 12 units at a time. You also need to determine which units to build and when and what to hurl at them at the right times. Lots of anticipation required.

You dont have to scout either on Lost temple. Everyone basically memorized the terrain and expansion sites. The only "scouting" you would do is locating your opponents and that's exactly what people do in $$ maps.

QUOTE(E)s-Fury @ Feb 5 2005, 05:14 PM)
Ah yes I see your thinking, nothing quite like a good old 7v1 comp stomp right? To quote Denethor, "I have seen money maps uses, and they are few."

I think the only use for money maps is for lesser players to get better. Playing comps and other lesser players will improve their skill more then just getting their asses wooped time and time again on Lost Temple.

I think this sums up the general idea for money maps; "They are for players who are not as skilled as most."
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Money maps are for everyone. I think it's more right to say "They are for players who have different types of skills."

QUOTE(chuiu_os @ Feb 5 2005, 07:42 PM)
I played money maps for months and didn't get any better.  It wasn't untill I started playing vs people with 100 times my skill in LT did I ever have any real fun and get better at melee.  Untill then I was more of a UMS guy because I was sick of money.

Money maps don't bring variety, they are like Rap music.  They bring crap, messed up ideals, and even more messed up people.
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The non money maps i see people play dont bring any variety either now. Everyone plays Lost Temple, nothing else. Even when someone or blizzard makes a kickass melee map, people would never play on them. LT takes away many aspects of the game AND it doesn't add any new ones like $$ maps.

QUOTE(CheeZe(U) @ Feb 6 2005, 03:34 PM)
"Potential players" requires going away from fastest and towards real maps. Otherwise, Bsing is the best thing you can do on fastest.
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Bsing is stupid. It's like betraying your best friend or turning down your girlfriend. How would u like it if your best friend or girlfriend turned their backs on you like that.

QUOTE(Shadow Paladin @ Feb 6 2005, 07:06 PM)
The only times I've been seeing myself play money maps was when I was BSing. And it owns.
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Same response as above

QUOTE(the.pope @ Feb 7 2005, 01:40 AM)
lost temple is stunting unique melee playing and should be cast aside for a while. play astral eclipse, it pretty simialar.
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It should be cast aside for a LONG while. We need to play games we battle.net ppl make
Report, edit, etc...Posted by E)s-Fury on 2005-02-09 at 20:20:54
Yay for MillenniumArmy!! thumbup.gif Someone who knows that I'm talking about!!

BSing if for noobs!!
If you play money maps and BS your allies because they are playing money maps, your no better then them.
Report, edit, etc...Posted by BeeR_KeG on 2005-02-09 at 20:40:41
Solo Backstabbing is the hardest thing to do.

Try backstabing all 6 other human players in the game without they knowing it was you who will attack them.

It's quite hard since they will all gang up on you because you started attacking them.

If you start massing up more untis than needed to kill the comp and you give them vision they will already know you will attack them.

If you disable vision then they know it's you.

It's quite hard to do.
Report, edit, etc...Posted by StealthyDeath on 2005-02-09 at 23:44:24
I think both money maps and regular melee maps are both good. I play money maps to have just fun with friends who just don't like playing regular ones. I also play regular maps for just fun too with those who don't like or don't wish to play on a money map.

But I would rather play on large melee maps like Killing Fields and my favorite, Mirage.
Report, edit, etc...Posted by chuiu on 2005-02-09 at 23:47:48
QUOTE(MillenniumArmy @ Feb 9 2005, 05:45 PM)
You dont have to scout either on Lost temple. Everyone basically memorized the terrain and expansion sites. The only "scouting" you would do is locating your opponents and that's exactly what people do in $$ maps.
~~~~~
The non money maps i see people play dont bring any variety either now. Everyone plays Lost Temple, nothing else. Even when someone or blizzard makes a kickass melee map, people would never play on them. LT takes away many aspects of the game AND it doesn't add any new ones like $$ maps.
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Yes everyone memorizes them, but scouting is more than just finding their base. You have to constantly scout for expo's, new tech's they are going to, attacks they are making, etc. It's almost a fulltime job on it's own.

~~~~~

When I played melee, only about 40% of my games were on LT. The rest were on the latest pro/gosu maps or maps friends had made. I play more of other maps than LT, in other words. And so did most of my friends.
Report, edit, etc...Posted by Mune'R0x on 2005-02-09 at 23:51:11
[center]
QUOTE
Bsing is stupid. It's like betraying your best friend or turning down your girlfriend. How would u like it if your best friend or girlfriend turned their backs on you like that.


...I backstab my allies in the comp stomp games. Not my friends. You know the reason for a comp stomp game is to get a free easy win. Cheap, eh? People like me, who go into the game and take out 6 people from picking up the cheap wins. And I'm sure that's for "Noobs" too, eh? Taking out 6 other people's bases with masses of units.[/center]
Report, edit, etc...Posted by (U)Bolt_Head on 2005-02-10 at 12:16:04
QUOTE(AqoTrooper @ Feb 3 2005, 06:57 AM)
The melee is starcraft has three main aspects:
1. scout
2. expand
3. attack

In ordinary maps, when they're balanced, a player has to pay attention to all of those in order to win.
In money maps, you just spam your units and watch the poor sprites kill each other.

What do you think is better - an ordinary map, which requires skill and tactic to win, or a money map where you don't have to expand, have no reason to scout, have no time for micro managing, and to win you just need to click faster than your enemies?
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Couldn't make a more bias poll if you tried.
Report, edit, etc...Posted by Yenku on 2005-02-10 at 13:38:01
yea you shouldnt make a poll if your gonna tip the scale...
MillenniumArmy.. your my hero!
lol i HATE it when people BS, but when i do it it is the most fun thing in the world, its so satisfying its ridiculous... its just a game any so who cares if a noober gets a scratch on thier record... games are supposed to be fun, and this brings me joy.
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