QUOTE(Shadow Paladin @ Feb 3 2005, 09:30 AM)
Anyone playing or making melee maps that like Money terrain are just idiots. Starcraft wasn't made to have 50 minerals stacked on eachothers, and build 20 Stargates just to be able to have 25 Carriers. That's just dumb.
And if you're stupid enough to say you got money maps strategy, you're a ***. You're not gaining any essential macra experience (except to line up buildings), most people don't care about microing their 75 Hydralisks + 100 Lings, and don't even think about expantion; it's usually just by your main base (which pretty much kills the point of "expantion" ...)
Money maps are a plague. End.
[right][snapback]137648[/snapback][/right]
Wow...Stressy.
Okay most of the pepole ('bout 99%) who play money maps are really mass and attack'ers (aka kamakazi), but you can't deny that 1% of people who dont do that on money maps. On money maps, micro is even more demanding if you really try to. The reason that everyone on money maps kamakazi is because all the skillful players prefer normal melee maps. Normal melee maps is less micro demanding but more strategy and macro demanding. It's fun. However, note 90% of the SC'ers are not
pro and thus dont train THAT much. I play money maps with my friends who handicap them. (when in money map, an apm of 300 is NOT enough to change the tide, but 400+ WILL change the tide major)
QUOTE(KaboomHahahein @ Feb 3 2005, 09:37 AM)
[justify]Since oyu get so much money in money maps. There is no need to macro your units to save them/kill more units. Usually they just attack move into your base and mass kill. They don't even care about them since they have so many minerals. Hardly any strategy. In normal melee maps. YOu might want to try to save some units that are costly but in money maps no one cares since your resources are kinda limitless. If it dies, who cares just make more.
Inother words...Money maps are just used when you are borde and you want to have a lot of killing. Normal melee is what you should be usually playing.[/justify]
[right][snapback]137653[/snapback][/right]
Money map is about crazy micro of mass units. When 100 dragoons charge at your 100 goons, make the front line fall back after being hit once. All the enemy goons will charge ahead without attacking, desperate to get the few that ran away. And your enemy will have to micro ALL of his goons to aquire a new target while running their first line back while you micro ALL of your goons to aquire a new target while...
Yah there is no macro in money maps, but...many people forget this: when money is mass, you can afford to loose a few probes, which you can save up popultion to make a new carrier. That changes the tide. (it probably wont...)
QUOTE(Shadow Paladin @ Feb 3 2005, 12:42 PM)
I'm not apologizing. I'm ready to bet you're gonna get flammed if you ever release a new "super-fast-money-map" in here, since no one likes them (except some sort of "special" people).
[right][snapback]137726[/snapback][/right]
Although you've got a point I won't bother replying.
QUOTE(Shadow Paladin @ Feb 3 2005, 03:03 PM)
Haha. Funny. I respect other people's beliefs, I respect other people's oppinions, I respect other people usually. That's it.
Sorry, but...
Whatever. I'll listen to your advices and hate you in secret. Happy?
[right][snapback]137778[/snapback][/right]
Thanks for supporting. Well...we can always ignore flamers can we? Let the mods delete their posts.
QUOTE(Oo.ZeALoT.oO @ Feb 3 2005, 04:42 PM)
I find Money map games last longer, so probly more fun then.
[right][snapback]137857[/snapback][/right]
Money maps last shorter than regular maps for me most of the time.
Regular maps: Build a base-> get a small army-> rush-> expand ->get a medium sized army drop/annoy them/kill their probes/defend against enemy moves-> retreat->build a large scale army/repeat step 5->duke it out->win/loose/repeat step 6
Money maps: Build a base-> Get a huge army-> attack-> max population limit->duke it out/repeat step 2/repeat step 3
Maybe that's because my micro is crappy
QUOTE(Yenku @ Feb 3 2005, 05:45 PM)
I like both kind of maps, i like mineral maps for comp games sometimes, it can be fun, i also like normal melee maps, because the point of it is to manage small groups of units to win, both are great, theyre just so fun, i dont see why you guys have to dis mineral maps so much. i think it depends which mood im in to play which ones, and anyways i play SC and only have time for one game sometimes, so i play on mineral maps to speed it up. my favorite melee maps are dire straights, LT and Rivalry, those maps are so fun.
ADDITION:
Oh yea, how could i forget Blood Bath?
[right][snapback]137915[/snapback][/right]
My first win on melee map is on Blood Bath too...ahh the good days...
QUOTE(DT_Battlekruser @ Feb 3 2005, 06:20 PM)
Money map because I only play melee when I'm REALLY bored and I don't want to think then
.
[right][snapback]137948[/snapback][/right]
most people do that too. So that's a GREAT reason for money maps to exist.