Staredit Network

Staredit Network -> Melee Chat -> Money map VS Regular melee
Report, edit, etc...Posted by AqoTrooper on 2005-02-03 at 07:57:05
The melee is starcraft has three main aspects:
1. scout
2. expand
3. attack

In ordinary maps, when they're balanced, a player has to pay attention to all of those in order to win.
In money maps, you just spam your units and watch the poor sprites kill each other.

What do you think is better - an ordinary map, which requires skill and tactic to win, or a money map where you don't have to expand, have no reason to scout, have no time for micro managing, and to win you just need to click faster than your enemies?
Report, edit, etc...Posted by iamandragon on 2005-02-03 at 08:30:58
Well...actually money maps has it's advantages:
1)You can get a big army, people who are actually really good at micro-managing huge armies get an advantage here.
2)More immune to rushes. 6D zergling is probably the most insane rush in game and most unstoppale (unless you're terran). Some players who are great late gamers but SUCK against rushes gets a chance here.
3)More scouting. people kinda disagree, but with money map, it's really easy to build an expansion. I've played a zerg player on a money map where he expanded like a virus. I had to scout like crazy to stop him from expanding.

However, as you said, many newbie-intermediate tend to build a lot of units and spam it. This is what makes non-money maps not fun.
But take this in mind: spamming is useless against good players. The same 100 dragoon on each side contrlled by a newbie and a gosu makes a difference. And it's a darned huge difference. I've experimented with my friend. I just spammed 100 dragoons out while he takes micro. It ended with all my goons dead but him hving more than 50 remaining. (It's 66 I think)

Also money maps allows a new stratgy: Cannon push. This is a real advatage for protoss. Because of the HUGE pile of money, they can spam cannons around the map. Easy enough to stop that, but it's creativity.

We can't say which is better and which is not. Melee maps has its fun while money maps are good too.

Personally I like melee maps though.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-03 at 09:30:45
Anyone playing or making melee maps that like Money terrain are just idiots. Starcraft wasn't made to have 50 minerals stacked on eachothers, and build 20 Stargates just to be able to have 25 Carriers. That's just dumb.

And if you're stupid enough to say you got money maps strategy, you're a ***. You're not gaining any essential macra experience (except to line up buildings), most people don't care about microing their 75 Hydralisks + 100 Lings, and don't even think about expantion; it's usually just by your main base (which pretty much kills the point of "expantion" ...)


Money maps are a plague. End.
Report, edit, etc...Posted by KaboomHahahein on 2005-02-03 at 09:37:23
[justify]Since oyu get so much money in money maps. There is no need to macro your units to save them/kill more units. Usually they just attack move into your base and mass kill. They don't even care about them since they have so many minerals. Hardly any strategy. In normal melee maps. YOu might want to try to save some units that are costly but in money maps no one cares since your resources are kinda limitless. If it dies, who cares just make more.

Inother words...Money maps are just used when you are borde and you want to have a lot of killing. Normal melee is what you should be usually playing.[/justify]
Report, edit, etc...Posted by AqoTrooper on 2005-02-03 at 10:27:21
QUOTE(Shadow Paladin @ Feb 3 2005, 05:30 PM)
Anyone playing or making melee maps that like Money terrain are just idiots. Starcraft wasn't made to have 50 minerals stacked on eachothers, and build 20 Stargates just to be able to have 25 Carriers. That's just dumb.

And if you're stupid enough to say you got money maps strategy, you're a ***. You're not gaining any essential macra experience (except to line up buildings), most people don't care about microing their 75 Hydralisks + 100 Lings, and don't even think about expantion; it's usually just by your main base (which pretty much kills the point of "expantion" ...)
Money maps are a plague. End.
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I agree that money maps suck, but please don't flame other people for their opinion, at least not on threads I make.
Report, edit, etc...Posted by phlemhacker99 on 2005-02-03 at 12:23:30
I like regular maps. I just used make fast maps also.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-03 at 12:42:07
I'm not apologizing. I'm ready to bet you're gonna get flammed if you ever release a new "super-fast-money-map" in here, since no one likes them (except some sort of "special" people).
Report, edit, etc...Posted by AqoTrooper on 2005-02-03 at 13:25:45
QUOTE(Shadow Paladin @ Feb 3 2005, 08:42 PM)
I'm not apologizing. I'm ready to bet you're gonna get flammed if you ever release a new "super-fast-money-map" in here, since no one likes them (except some sort of "special" people).
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It doesn't matters, flaming is bad not matter what the reason was, you don't like money maps, someone else does, that doesn't make you better than him and definitely doesn't gives you the right to try to hurt him is any way.
That's how flame wars start, someone states his opinions and someone else disagree, they keep fighting about who's opinion is better till they realise they just waste their time or get banned.

Why can't you just exept other's opinion?
If you think money maps are worst than ordinary maps - you can post why and explain, that's why we have these boards, to discuss our opinions, not to bash each other.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-03 at 15:03:23
Haha. Funny. I respect other people's beliefs, I respect other people's oppinions, I respect other people usually. That's it.

Sorry, but...

Whatever. I'll listen to your advices and hate you in secret. Happy?
Report, edit, etc...Posted by best.sock on 2005-02-03 at 16:20:24
dont hate
Report, edit, etc...Posted by Oo.ZeALoT.oO on 2005-02-03 at 16:42:54
I find Money map games last longer, so probly more fun then.
Report, edit, etc...Posted by Yenku on 2005-02-03 at 17:45:55
I like both kind of maps, i like mineral maps for comp games sometimes, it can be fun, i also like normal melee maps, because the point of it is to manage small groups of units to win, both are great, theyre just so fun, i dont see why you guys have to dis mineral maps so much. i think it depends which mood im in to play which ones, and anyways i play SC and only have time for one game sometimes, so i play on mineral maps to speed it up. my favorite melee maps are dire straights, LT and Rivalry, those maps are so fun.

ADDITION:
Oh yea, how could i forget Blood Bath?
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-03 at 18:20:38
Money map because I only play melee when I'm REALLY bored and I don't want to think then happy.gif.
Report, edit, etc...Posted by Yenku on 2005-02-03 at 18:37:32
QUOTE(Shadow Paladin @ Feb 3 2005, 09:30 AM)
Anyone playing or making melee maps that like Money terrain are just idiots. Starcraft wasn't made to have 50 minerals stacked on eachothers, and build 20 Stargates just to be able to have 25 Carriers. That's just dumb.

And if you're stupid enough to say you got money maps strategy, you're a ***. You're not gaining any essential macra experience (except to line up buildings), most people don't care about microing their 75 Hydralisks + 100 Lings, and don't even think about expantion; it's usually just by your main base (which pretty much kills the point of "expantion" ...)
Money maps are a plague. End.
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I like mineral maps does that make me an idiot? The thing is people learned how to stack money and it makes a different kind of game it expands starcraft and makes it more fun.
And... AgoTrooper is right just because you dont like mineral maps doesnt mean u can be an ass to whoever does like mineral maps, its not cool.

ADDITION:
QUOTE(Shadow Paladin @ Feb 3 2005, 12:42 PM)
I'm not apologizing. I'm ready to bet you're gonna get flammed if you ever release a new "super-fast-money-map" in here, since no one likes them (except some sort of "special" people).
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i find that kind of offence, plz dont mention "special People"
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-03 at 19:51:32
What do you want then? Apparently, my "insults" are wrong, and when I try to camouflage them, you still state its bad.

Should I just subtililly flame you guys in every thread you reply to, then? Cuz I didn't plan to.
Report, edit, etc...Posted by BeeR_KeG on 2005-02-03 at 20:04:15
Money Maps are good when you just want to chill with some friends and relax.

Regular Maps are for competitive gameing.
Report, edit, etc...Posted by CheeZe on 2005-02-03 at 20:23:09
Don't know why there's so much argueing. ermm.gif

My views on Money Maps:

Money Maps require no skill at all. The only thing you need to do is memorize what to build with each race (as in, where each building is for that respective race). And even then, the the units that really count (such as high templars, science vessels, and defilers) are largely ignored and all we get are these lame battles.

This point destroys microing, perhaps the most important part in starcraft. Also, by playing Money Maps, you tend to not know the most important aspects of starcraft. Even the most basic strategies, such as Muta/Ling, Tank Push, and Reaver Drop. I used to play money maps, the change from money map to regular maps are painful. The end result is awesome because you quickly learn how to micro correctly, take advantage of even the smalled account and being able to harass and save instead of attack and suicide.

Another point for Money Maps is that it requires no expansion. Your whole economy is based on one income. The strategy that is executed next is obvious, protect that place as best as possible. Then, the static defensive buildings come in and the map sprite limit dies. Then people complain how their units aren't attacking.

The final point on Money Maps is that most players are immature idiots. This has nothing to do with how the map is played, but the fact is, money maps attract idiots and from what I've learned, being around them lowers my IQ points. So it's pretty obvious I don't enjoy money maps from that too. biggrin.gif

Regular Maps require all of the skills I've said. So yeah, that's why they're cool. If you dont' beleive me, watch some kick ass replays in the replay database. happy.gif
Report, edit, etc...Posted by Kow on 2005-02-03 at 20:45:27
Actual quote from a fastest melee match where i was zealot farmed early on.

Me: I challenge you to a regular melee match, Lt, 1v1.
Him: OMG LAME!

Noone ever takes the challenge... because i know they'd be owned.

Edit: Oh, my opinion, I like regular melee better because it just requires more thinking... and i dont tech fast enough on money maps ermm.gif
Report, edit, etc...Posted by VoidArchon(MC) on 2005-02-03 at 21:35:58
Non-Money maps are the best, teahces you strategy, to think, how to actually play, and you get more respect. wink.gif fastest is just make a probe or 2 make a gateway+pylon, rush. same with zerg and terran. . .
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-03 at 23:17:49
QUOTE(BeeR_KeG[eM] @ Feb 3 2005, 05:04 PM)
Money Maps are good when you just want to chill with some friends and relax.

Regular Maps are for competitive gameing.
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Exactly. And when I want competitive I don't turn to melee tongue.gif
Report, edit, etc...Posted by iamandragon on 2005-02-04 at 01:31:53
QUOTE(Shadow Paladin @ Feb 3 2005, 09:30 AM)
Anyone playing or making melee maps that like Money terrain are just idiots. Starcraft wasn't made to have 50 minerals stacked on eachothers, and build 20 Stargates just to be able to have 25 Carriers. That's just dumb.

And if you're stupid enough to say you got money maps strategy, you're a ***. You're not gaining any essential macra experience (except to line up buildings), most people don't care about microing their 75 Hydralisks + 100 Lings, and don't even think about expantion; it's usually just by your main base (which pretty much kills the point of "expantion" ...)
Money maps are a plague. End.
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Wow...Stressy.
Okay most of the pepole ('bout 99%) who play money maps are really mass and attack'ers (aka kamakazi), but you can't deny that 1% of people who dont do that on money maps. On money maps, micro is even more demanding if you really try to. The reason that everyone on money maps kamakazi is because all the skillful players prefer normal melee maps. Normal melee maps is less micro demanding but more strategy and macro demanding. It's fun. However, note 90% of the SC'ers are not pro and thus dont train THAT much. I play money maps with my friends who handicap them. (when in money map, an apm of 300 is NOT enough to change the tide, but 400+ WILL change the tide major)

QUOTE(KaboomHahahein @ Feb 3 2005, 09:37 AM)
[justify]Since oyu get so much money in money maps. There is no need to macro your units to save them/kill more units. Usually they just attack move into your base and mass kill. They don't even care about them since they have so many minerals. Hardly any strategy. In normal melee maps. YOu might want to try to save some units that are costly but in money maps no one cares since your resources are kinda limitless. If it dies, who cares just make more.

Inother words...Money maps are just used when you are borde and you want to have a lot of killing. Normal melee is what you should be usually playing.[/justify]
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Money map is about crazy micro of mass units. When 100 dragoons charge at your 100 goons, make the front line fall back after being hit once. All the enemy goons will charge ahead without attacking, desperate to get the few that ran away. And your enemy will have to micro ALL of his goons to aquire a new target while running their first line back while you micro ALL of your goons to aquire a new target while...
Yah there is no macro in money maps, but...many people forget this: when money is mass, you can afford to loose a few probes, which you can save up popultion to make a new carrier. That changes the tide. (it probably wont...)

QUOTE(Shadow Paladin @ Feb 3 2005, 12:42 PM)
I'm not apologizing. I'm ready to bet you're gonna get flammed if you ever release a new "super-fast-money-map" in here, since no one likes them (except some sort of "special" people).
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Although you've got a point I won't bother replying.

QUOTE(Shadow Paladin @ Feb 3 2005, 03:03 PM)
Haha. Funny. I respect other people's beliefs, I respect other people's oppinions, I respect other people usually. That's it.

Sorry, but...

Whatever. I'll listen to your advices and hate you in secret. Happy?
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Thanks for supporting. Well...we can always ignore flamers can we? Let the mods delete their posts.

QUOTE(Oo.ZeALoT.oO @ Feb 3 2005, 04:42 PM)
I find Money map games last longer, so probly more fun then.
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Money maps last shorter than regular maps for me most of the time.
Regular maps: Build a base-> get a small army-> rush-> expand ->get a medium sized army drop/annoy them/kill their probes/defend against enemy moves-> retreat->build a large scale army/repeat step 5->duke it out->win/loose/repeat step 6
Money maps: Build a base-> Get a huge army-> attack-> max population limit->duke it out/repeat step 2/repeat step 3
Maybe that's because my micro is crappy

QUOTE(Yenku @ Feb 3 2005, 05:45 PM)
I like both kind of maps, i like mineral maps for comp games sometimes, it can be fun, i also like normal melee maps, because the point of it is to manage small groups of units to win, both are great, theyre just so fun, i dont see why you guys have to dis mineral maps so much.  i think it depends which mood im in to play which ones, and anyways i play SC and only have time for one game sometimes, so i play on mineral maps to speed it up.  my favorite melee maps are dire straights, LT and Rivalry, those maps are so fun.

ADDITION:
Oh yea, how could i forget Blood Bath?
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My first win on melee map is on Blood Bath too...ahh the good days...


QUOTE(DT_Battlekruser @ Feb 3 2005, 06:20 PM)
Money map because I only play melee when I'm REALLY bored and I don't want to think then happy.gif.
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most people do that too. So that's a GREAT reason for money maps to exist.
Report, edit, etc...Posted by MillenniumArmy on 2005-02-04 at 09:47:24
Massing IS a skill. It's not newbish. Also it aint just about massing up units, but how fast you can and all that.
Report, edit, etc...Posted by chuiu on 2005-02-04 at 10:52:01
This thread is disgusting. How can you people stand to remove several fun and challanging aspects of SC just to make things easier on you?

That's like rigging a map so that you start off with more minerals than everyplayer and playing a FFA or some censored.gif on bnet.
Report, edit, etc...Posted by Yenku on 2005-02-04 at 15:04:29
QUOTE(Shadow Paladin @ Feb 3 2005, 07:51 PM)
What do you want then? Apparently, my "insults" are wrong, and when I try to camouflage them, you still state its bad.

Should I just subtililly flame you guys in every thread you reply to, then? Cuz I didn't plan to.
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How about you just dont insult people? wouldnt that be nice? now lets drop the subject of this, the arguing is ruining this thread

ADDITION:
QUOTE(chuiu_os @ Feb 4 2005, 10:52 AM)
This thread is disgusting.  How can you people stand to remove several fun and challanging aspects of SC just to make things easier on you?

That's like rigging a map so that you start off with more minerals than everyplayer and playing a FFA or some  censored.gif  on bnet.
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Its nothing of the sort, its adding aspects to the game, making it more intresting, and everyone has the same amount of minerals, so its not making things easier on "you". Dont bring people into this, just discuss maps, not people who think differently than you.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-04 at 22:13:08
You people are just... Gosh. Basicaly, I'd be unprotecting maps, ladder-botting and map hacking, and apparently you @#*&* would just consider it "exploiting different aspects of the game".

Sorry but this is a retarded reason.
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