QUOTE(Navilin @ Mar 18 2005, 03:00 AM)
New suggestion's',
1. Custom size/shape brushs (Ive asked for this befor ever got an answer)
Bolt_Head answered that; just use the custom brushes window to modify them.
QUOTE(Navilin @ Mar 18 2005, 03:00 AM)
2. Brushs of units. Have a palatte which the person can place on then make the same pattern they made bigger.
That's an old idea that is in the to do list. When heimdal planned custom brushes he wanted to add units and sprites to them too.
QUOTE(Navilin @ Mar 18 2005, 03:00 AM)
3. A preview fog, But wait, Make it so it applies fog for what it will be in game. So if there is a trigger which gives a player vision in game, read that and show the results in the map editor.
An editor can't know if the conditions are going to get executed or not and when. However, what heimdal could do is, if fog of war preview is done, add a window to select wich players you want to see the fog of war of. Kinda like SC's one in replays.
QUOTE(Navilin @ Mar 18 2005, 03:00 AM)
5. Maybe add a file/readme that discribes what a sprite looks like in game, and what it does.
What do you mean with what it does? Its animation?
And for how it looks like you could just place one in a map and look at it ingame.
Crashes cant be detected and they might change after every patch, so the file may become obsolete soon.
QUOTE(Navilin @ Mar 18 2005, 03:00 AM)
6. I dont know if this is possible or if its just random but, Make it so units can be placed facing a certain direction?
It cant be done. However, there are some units that always face the same direction when the map starts. I think its a SC bug.
QUOTE(Navilin @ Mar 18 2005, 03:00 AM)
7. A custom "Map Revealer" set up? Kinda like the custom unit brush. Have input for how far each reveal is from the other height, lenght.
What do you mean? For fill the map with X unit placing them each X, Y tiles?
You could just set up the grid and place them manually.
QUOTE(Navilin @ Mar 18 2005, 03:00 AM)
9. A brush "flipper" basiclly a thing that transfers a brush so it is facing the oppisite direction.
Not all the tiles can be flipped and it would need extra work, but yes, it would be cool