*sigh*
This is frustrating.
How can I get you to understand?
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Make up your mind.
... dude, I already HAVE! I just told you the ONE and ONLY problem I'm having with using MY system! I'm using my system, not yours!
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I can't help you write triggers for something that you don't even know how its suppost to work
I DO know how it's supposed to work! YOU'RE the one that suggested to use the "Player owns X units at location" idea!
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I was refering to this by X
So, now you're saying that if I'm going to use a Dark Archon, which I have decided on, that I should use that trigger? So, a healing potion should takeup the same amount of space a a longsword??
Dude, I understand everything. If you're going to try to help me, then solve this problem for me:
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Player drops off a Zergling, and he's using a Zealot.
Because he dropped a Zegling, there's only 1 space. but Zealots require 2. "
THAT's the problem I'm having now, because I have the centered location problem fixed, Bolt...
Find out how I can ensure that there's enough space in the dropship for the switched-out weapon to be placed in the dropship, when the weapon unloaded from the dropship is SMALLER than the one being switched-out.