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I think this was a bad idea. Blizzard released a patch to fix this for a reason. I don't think bringing it back by this type of action will be met with a nice blizzard attitude.
He's got a point. As much as we would like to play with these woithout considering the consequences, they ARE THERE. Blizzard did infact look out for us as we should think, by patching EUDs. They may know more about these than we do, and releasing such information would jeopardize Battle.net. Such actions we have taken are not very considerate or appreciative. It also would be poor for the people who could not play EUDs maps: MAC users, people who don't play EUDs on a wide amount of time, and those so simply didn't read this post.
On the other hand, it would be a wonderful access to a great series of tools that we have lost and have recovered. If blizzard decides to not punish us, we shouldn't party all night and the next day just to have something we did even know the potential of. Such malicious codes that Heimdal found maight be patched out, and the program that Heimdal wrote would be kept intact. Blizzard could automatically add this program to help us, and not actually have it as a separate program.
The other problem from number two also arises in the legitimization of hacking. This is in essence, hacking. It would also allow other people to use hacks and defend themselves with a nuclear sized explosion. Blizzard wouldn't take such a risk of this nature. There are after all in charge of the relative safety of its Battle.net users, although they do state any who violate the EULA would be considered responsible for their own actions if anything bad could happen to them; malicious coding and execution.
Indeed we should think aboutt his some more. But for those in which thinking is not the strong suit, go nuts with what little time we have left, or rejoice at the time we will have: eternity of the life of Starcraft: Brood War on Battle.net. I for one cannot take a position on this, so don't bother to argue with me. I am merely stating the obvious, and the arguments for both sides as of this point.
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Everyone who knows this knows of the accompanying risks.
Indeed.
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We don't support bad hacks.
But in essence, we are by releasing this program. However, there are two sides of the argument: the bad for the melee, infrequent, and the MAC; the good for the map making community.
My previous post highlights some of these arguments.