Staredit Network

Staredit Network -> UMS Showcase -> Mario Kart Battle 2
Report, edit, etc...Posted by Volcove99 on 2005-09-22 at 19:50:27
No no no, he said that they could've won a PRIZE in general. This was the only map submitted. He means that they could've gotten 2nd and 3rd place prizes with half-completed crap maps or whatever.

IGNORANCE!! disgust.gif
Report, edit, etc...Posted by Merrell on 2005-09-25 at 14:08:50
ok just a few questions.

Why the heck would you unshare vision for the dropship? If someone missed it at beginning then they cannot get it again.

And when I shoot the bombomb it doesn't move.

And sometimes the train will stop.
Report, edit, etc...Posted by Subrosian on 2005-09-25 at 14:24:38
His reason for unsharing vision is because the minimap would look ugly otherwise.
Report, edit, etc...Posted by KhaosKreator on 2005-09-25 at 22:45:54
QUOTE(Subrosian @ Sep 25 2005, 01:24 PM)
His reason for unsharing vision is because the minimap would look ugly otherwise.
[right][snapback]322022[/snapback][/right]


No, it's because if you unload a unit from your dropship and then re-load it, bad things start to happen. (Particularly with Warp Pipes, and Red/Green Shells.)

The Bomb-om will move after a short period of time. This is to allow you time to flee.

And the Chain Chomp, assuming you mean the Chain Chomp, will stop moving when he is taken captive and the round ends. Just grab his chain again and he will go back to normal.
Report, edit, etc...Posted by Volcove99 on 2005-10-07 at 00:11:16
You can always make it re-vision during the stage selection period. Can't you?
Report, edit, etc...Posted by Zeph on 2005-10-09 at 22:33:43
I'd bow down to you if I could tongue.gif
Report, edit, etc...Posted by Deathawk on 2005-10-10 at 18:58:23
I found that the "shoot the nearest target" thingy doesn't always work and that when you have a set of shells(like 3 green shells) it sorta gets frustrating waiting for the 1st one to fire before you can launch the 2nd one.
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