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Staredit Network -> Portal News -> Trigger Viewer 2
Report, edit, etc...Posted by Red2Blue on 2006-01-30 at 20:54:34
Nobody said it was some crAzay new thing or anything.
Be happy with what you get.
Report, edit, etc...Posted by olaboy- on 2006-01-31 at 15:58:13
Thank yo for the update on a great program biggrin.gif.
Report, edit, etc...Posted by Snipe on 2006-01-31 at 19:52:31
QUOTE(MindArchon @ Jan 29 2006, 06:14 PM)
Since Trigger Viewer was removed from the downloads database because the download count got bruted, I recently looked at it and decided it was one of the most buggy programs ever. It takes forever to load triggers, and is one of the most sloppily coded pieces of crap ever.

Since LegacyWeapon is being retarded about Uberation3, I spent a while and completely recoded another "new" version of TriggerViewer. Since it is essentially a whole new program, its named "Trigger Viewer 2". It loads triggers instantly, and should hopefully not have any problems opening any kind of map.

To those who have no idea what "Trigger Viewer" is..
Download It Now!
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wow, good job mindarchon. This keeps getting better and better. Love the new updates.
Report, edit, etc...Posted by Kookster on 2006-02-01 at 02:34:39
OMG I love you, you made it so it actaully lists what AI scripts are being used and not the ID. THANK YOU!!!!!!
Report, edit, etc...Posted by Phant on 2006-02-01 at 11:36:49
I cannot say that's a good work because i get a 438 error m everytime i try to load a map. disgust.gif

A question:
Just, WHY not show respect for the work the people did for making map protectors and don't open these maps??? confused.gif



QUOTE
This is not an unprotector!

Well I guess this sentence is definitely WRONG
QUOTE
All maps opened CANNOT have their triggers exported or copied!

Who is telling that a unprotector needs to coppy something?
The readable output on the screen is unprotect enough.
Report, edit, etc...Posted by Syphon on 2006-02-01 at 13:17:11
QUOTE(RexyRex @ Jan 29 2006, 09:15 PM)
This is a great program and all of you need to chill out.
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Emphasis.

QUOTE(Insane @ Jan 29 2006, 09:18 PM)
That would take a long time to tho besides not many people know that much about the programs...anyways awsome program mindarchon

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QUOTE(RexyRex @ Jan 29 2006, 09:20 PM)
Yeah. Try it yourself. They'd have to make a function that actually saves data, compresses the MPQ...etc...

I don't even know if it's possible through hex editing. Highly doubtful.
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I can say with a high degree of confidence that you cannot hex this into a map unprotector.

QUOTE(Red2Blue @ Jan 29 2006, 10:41 PM)
Ah so theres the legacy master. How are you!
Work on that uberation!
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Just keep all the old ones around, I still have my EUD Actions Uberation wink.gif

Just incase I ever want to patch it down and make an epic mod/map.
Report, edit, etc...Posted by Mr_Mooo_Cow(U) on 2006-02-01 at 15:11:39
QUOTE(Phant @ Feb 1 2006, 11:36 AM)
I cannot say that's a good work because i get a 438 error m everytime i try to load a map. disgust.gif

A question:
Just, WHY not show respect for the work the people did for making map protectors and don't open these maps??? confused.gif
Well I guess this sentence is definitely WRONG

Who is telling that a unprotector needs to coppy something?
The readable output on the screen is unprotect enough.
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Phant, in my opinion your idea of a map protector is distorted.

To my belief :
The function of a map protector is to prevent the event of another person replacing the author's name with theirs, thus taking credit for a map they had no part in creating. Further more the function of MindArchon's Trigger Viewer 2 is to strictly to view triggers, not to mention the absence of an exporting feature. So in essence the function of Trigger Viewer is not that of a 'map unprotector'.

Please review your thoughts about this whole situation.
Report, edit, etc...Posted by LegacyWeapon on 2006-02-01 at 17:18:39
Lol I just noticed how you basically used my ube2 condition/action parsing which I stole from you and updated and you stole from me and updated. Gosh maybe we should make everything open source so people can steal from each other and update it smile.gif
Report, edit, etc...Posted by Phant on 2006-02-01 at 18:01:00
@Mr_Mooo_Cow(U):
Well that is what you think of a map protection. I think something different...
But all this doesn't matter.
It's not about "What is a protection good for". And everyone might think something different about it.

It's about cool1.gif "Do we respect what the mapmaker wanted to be his protection for?"!
It is one thing if one skilled guy reads the triggers manually out of the map cause he absolute wanted to know that one nifty function.
And it is a completely different if we provide the public with tools to do this by one klick.


Especially when it wouldn't be any problem to take account for the protection by the tool. And nobody would be hurt if he had to get unprotected maps first before he can 'learn' how something is done.

@LW:
I think it is necesary that mapmakers communicate to improove their maps.

But thats not what uploaded protected maps are for. angry.gif
Thats what the forum is for. Or maybe if someone really wanna to inspect a good map he can also ask the autor to get an unprotected version.
Report, edit, etc...Posted by MindArchon on 2006-02-01 at 18:06:40
QUOTE(Phant @ Feb 1 2006, 04:01 PM)
@Mr_Mooo_Cow(U):
Well that is what you think of a map protection. I think something different...
But all this doesn't matter.
It's not about "What is a protection good for". And everyone might think something different about it.

It's about  cool1.gif "Do we respect what the mapmaker wanted to be his protection for?"!
It is one thing if one skilled guy reads the triggers manually out of the map cause he absolute wanted to know that one nifty function.
And it is a completely different if we provide the public with tools to do this by one klick.
Especially when it wouldn't be any problem to take account for the protection by the tool. And nobody would be hurt if he had to get unprotected maps first before he can 'learn' how something is done.

@LW:
I think it is necesary that mapmakers communicate to improove their maps.

But thats not what uploaded protected maps are for. angry.gif
Thats what the forum is for. Or maybe if someone really wanna to inspect a good map he can also ask the autor to get an unprotected version.
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Thats all fine and mighty for the newer maps, but what about older maps that have been around for a while, and their creators have left. You cant exactly go to them and ask for an unprotected version. If you think about it, protection was invented because of map stealers. It really doesn't make any sense why you would protect maps to hide things. Maps were meant to be open source. What do you have to hide? Are you upset that people come along to jack your triggers? Why? The point of this program is that it is not very easy to copy and paste. They can view your trigger style, then design their own based off yours.

QUOTE
Especially when it wouldn't be any problem to take account for the protection by the tool


I REALLY don't understand this part, can you please clarify?
Report, edit, etc...Posted by O)FaRTy1billion on 2006-02-06 at 00:50:08
Hopefully this one can get past a GUEdit/üBeR@TiOn combo
w00t!
Report, edit, etc...Posted by Phant on 2006-02-06 at 12:54:46
Also read here

@MindArchon: I mean that you easily could implement a way of checking whether a map is protected or not and decide from that if it can be opened or not. Or that at least you could do your own protection to let the tool you made not read the triggers if one wanna this.

other things should be answered within the other topic
Report, edit, etc...Posted by Red2Blue on 2006-02-06 at 14:01:26
Use guedit. Then proedit it. Then uberate2 it, then uberate3 it again.

Yes it can be done.

Yes triggerviewer will no longer read the map.

Unfortunately, starcraft will no longer be able to read the map.
Heh.



QUOTE
@LW:
I think it is necesary that mapmakers communicate to improove their maps.

But thats not what uploaded protected maps are for. angry.gif
Thats what the forum is for. Or maybe if someone really wanna to inspect a good map he can also ask the autor to get an unprotected version.


You sir, have hit the nail on the head, very hard.
We have a whole forum dedicated to helping people make maps as well as people who are releasing their unprotected open source maps. Heck, they even give their unprotected maps to them. I think it's completely wrong to just allow someone easy and free access into someone's hard work WITHOUT THEIR PERMISSION. Sure you get to see what they did. But the person who put all the hard work into it was really shortchanged. Im not trying to sound selfish or anything. It's just unfair (of course life is unfair I know that). If the maker gave permission I could understand.
Report, edit, etc...Posted by nimadude on 2006-02-14 at 00:03:48
QUOTE(Dorkhawk @ Jan 29 2006, 05:51 PM)
Don't be mean to Legacy..
And I disagree, I used Trigger Viewer, and it was pretty useful.. It was confusing at first though -_-
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To be retarded actually derived from the word in french "retarde" or something similar, to mean "slow", not the modern day slang. It can be used politely in some contexts smile.gif
Report, edit, etc...Posted by Mp)Blu on 2006-02-17 at 17:38:45
QUOTE(Red2Blue @ Feb 6 2006, 01:01 PM)
Use guedit. Then proedit it. Then uberate2  it, then uberate3 it again.

I think it's completely wrong to just allow someone easy and free access into someone's hard work WITHOUT THEIR PERMISSION. Sure you get to see what they did. But the person who put all the hard work into it was really shortchanged. Im not trying to sound selfish or anything. It's just unfair (of course life is unfair I know that). If the maker gave permission I could understand.
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True. I've seen so many maps that have been opened and messed with, not always in a bad way. But I agree with Red2Blue...people put hard work into their maps.
Report, edit, etc...Posted by olaboy- on 2006-02-17 at 17:41:36
It wouldn't matter since it would take long and you have to do the terrain.
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