heh, nice
in zelda, the skull ppl just happen to carry ruppees and hearts
Maybe thats y RPG stands for Role Playing GAME. ITS A GAME NOT REAL LIFE. IT DOSEN';T HAVE TO MAKE SENSE!!!
NOTHING MAKES SENSE ANYMORE, AHHHHHHHHHHHHHHHHHH! ....... there is no spoon.
But skeletons having health is really weird, do you get health from ewating their bodies?
its a game u crazy evil ppl, the gold is for balance, Are you asking the programmers to have no gold so you die all the time? I'm sure u guys couldn't do better -_-.
QUOTE
NOTHING MAKES SENSE ANYMORE, AHHHHHHHHHHHHHHHHHH! ....... there is no spoon.
But skeletons having health is really weird, do you get health from ewating their bodies?
There is no shmeeps.

Me: AHHH. Wait, then who am I?
Voice: You are ICantRemeber
Me: No, Its not true *SOBS* IT'S NOT TRUE!
Lol, that's my B.net name, well my other one. But yeah, if you didn't get gold from monsters, you could only get it from missions or looting. I have a game where you can break into peoples houses and stores and steal stuff.
Well with the Health thing and the skeletons...um... well skeletons r like raised from the dead right? Well, everytime the Skeleton get hit, than thats puts more strain on the raised skeleton. So after a whole bunch of hits, it puts 2 much strain, and the skeleton falls back to the ground as inanimate object....
You have to get money from killing monsters, I mean how else are you going to make a living? Save the world?
I have not read all of the replies so forgive me if this has already been posted...
The whole concept of having enemies carry money is to have a miniature economy put in place in the game. Though I agree with you, Baulder's Gate has a really interesting and revolutionary economy style.