are you talking about the unit kills on a certain unit, if you are you can just move that unit to another spot not in use and give it to player 12, it will retain its kills and stay there until you need it again
I know but when your done with the turret, how will u get your guy back?
Thats why i wanted it to do when a player presses "Stop" the ghost appears and u get it back.
Can u help me do this with triggers? If u can?
i dont think the stop key is detectible with EUD's, youde have to do it some otherway, like have some small unit made next to what ever you get into, if you kill that you get out of the turret.
Good Idea thanks.
Maybe like a vulture spider mine?
Anways thanks for your help