Staredit Network

Staredit Network -> Concepts
Last PostTopic Title
2006-09-18 16:34:17
Xx.Doom.xX
Team-Powered Map Making!

Tuxedo Templar

2006-09-11 01:32:19
yoni45
(U)beCalc Bugs/Suggestions

LegacyWeapon

2006-08-22 20:13:11
Doodle77(MM)
MemCalc Bugs/Suggestions

DT_Battlekruser

2007-02-09 23:50:08
Kookster
> 256x256

payne

2007-02-09 21:10:25
antirush
Trigger Lag Test

Tuxedo Templar

2007-02-08 23:51:26
Mp)Blu
Headshot system

JoJo.

2007-02-08 21:06:04
PCFredZ
Idea for a map

The.Warchief

2007-02-07 15:58:16
HolySin
[BrainStorming] New STYLE of games!

payne

2007-02-07 06:40:48
TheNomad
EUD HP Conditions

Dark_Marine_123

2007-02-05 05:45:03
CheatEnabled
Brainstorm Roleplay Features

Desperado

2007-02-04 17:46:47
spinesheath
Unit Grid behaviour

spinesheath

2007-01-30 09:58:56
Marandule1
Concept AI

Marandule1

2007-01-30 02:56:43
DT_Battlekruser
EUD calculation

scwizard

2007-01-29 23:09:02
Navilin
2x speed?

Dark_Marine_123

2007-01-29 20:03:49
PCFredZ
4 new type of bounds!

payne

2007-01-29 13:10:08
payne
Algorythm

payne

2007-01-28 18:11:44
GuN_Solar90
Unique Bunkers Ideas Needed!

Bulletbutter

2007-01-23 18:47:14
Kookster
Dieing unit detector

Lethal_Illusion

2007-01-22 16:53:10
Kookster
Two-location Anti-Liftoff

PCFredZ

2007-01-22 14:51:18
Urmom(U)
Changing Minerals Mined

Laser_Dude

2007-01-17 19:18:12
Zell.Dincht
3-d Buildings!

Alpha_Killer_II

2007-01-16 10:12:45
Wormer
Using Medkits in RPGs

Wormer

2007-01-12 17:46:34
Falkoner
Un/Burrow Spell System

iHaveNoRegrets

2007-01-11 18:53:30
MicAarZur
Stim Spell System

ChaoticRetard

2007-01-10 20:15:35
SomeIdiotNerd
Anti-Camp SYSTEM!

payne

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