ChangesOk, so here are the...things I thought of so far:
-It's going to be a VS map, but I still haven't decided yet how to let people choose.
I thought about making different forces and letting them kill each other and the winner
gets to decide if they get the horizontal or vertical side.
I also thought of players choosing for themselves, but then there was the question:
"What if 5 players choose horizontal and 1 players chooses vertical

"
Maybe I should give that lonesome ranger more lives? Make easier obstacles for him?
Treat the others badly? Auto-balance teams? I dunno...
-Since this is going to be a VS map, you actually get to kill your opponents. They will be
bounding while you're in a separate area and vice versa. While you're in that area you
can choose from different hindrances to disturb your enemies (e.g. centering vision on
their ling, setting a timer for the obstacle, dark archon randomly shooting maelstroms,
slowing lings down and even a nuclear missile will be there

)
But be careful because the currency to buy all that will be your lives

Well that's all so far. Tell me what you think about it

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*Grizzly loves it.
I wouldn't use lives as currency though because it wouldn't be worth it if they only last so long. i'd put powerups randomly popping up on your level that you can collect. The team that's behind gets a higher chance of picking up powerups?
Like how you're developing it steveman! Seems really cool. Show me next time we're on b.net.