Staredit Network

Staredit Network -> Mod Production & Showcase -> Upgrades
Report, edit, etc...Posted by Raidmax4 on 2007-01-27 at 16:59:52
QUOTE(Kookster @ Jan 27 2007, 04:17 PM)
try to learn stargraft, stargraft is alot like firegraft in the way things are edited, so the sooner you get started the better! also by learning stargraft, it will make you more fully appreciate firegraft!
[right][snapback]619378[/snapback][/right]


Hmm... ok, ill toy around with it, thanks for all the help guys! happy.gif
Report, edit, etc...Posted by Kookster on 2007-01-27 at 17:06:08
No problem, feel free to message me in anyway if you need more help with anything specific.
Report, edit, etc...Posted by DaMiNaToR on 2007-01-28 at 14:53:49
This mod looks tight. You got the green minerals to work... I've been trying to do that for weeks. How did you do it?
Report, edit, etc...Posted by Raidmax4 on 2007-01-28 at 17:37:21
Actually, I just extracted the frames with stardraft, it was quite simple.
Report, edit, etc...Posted by DiscipleOfAdun on 2007-01-29 at 14:22:33
QUOTE(Doodle77(MM) @ Jan 27 2007, 11:14 AM)
Yes, but DoA is recoding the program... for the third time...
[right][snapback]619323[/snapback][/right]

FOURTH! tongue.gif I should know, I have each in a different folder. It's going to be better, trust me.

QUOTE(ShadowFlare @ Jan 27 2007, 02:18 PM)
I looked at it in a hex editor; he put in font\font16.fnt instead of font\font16x.fnt.  Because the typo made it shorter, it isn't possible to simply fix it with a hex editor.

-EDIT-

Actually, I'm not 100% sure that is what causes the crash, though.  Could be some other typo.
[right][snapback]619379[/snapback][/right]


Yes. Stuipd me. I did type to fast, didn't I? The files I recently uploaded should have that fixed. But, there might be other reasons for the crash, but I did get the typo fixed.
Next Page (2)