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Staredit Network -> UMS Showcase -> Doom 3 - Production Thread.
Report, edit, etc...Posted by MapUnprotector on 2004-08-17 at 15:58:59
hehe i love challenges that would be a very good barrel shooting system
Report, edit, etc...Posted by Moogle on 2004-08-17 at 18:57:18
ETEFT, i see ^_^ well then ROAR! don't matter going be both different maps because your two different mappers.
Report, edit, etc...Posted by KiLLeR2001 on 2004-08-17 at 19:01:44
C'mon now. What would Doom be without the exploding barrels of toxic waste easily at your disposal???
Report, edit, etc...Posted by Moogle on 2004-08-17 at 19:04:00
... LOL well would not be good doom then. Barrels = part of doom world. As Tuxedo said only takes around 1 location + 10 triggers if your willing challage urself.
Report, edit, etc...Posted by ETEFT on 2004-08-17 at 20:30:01
QUOTE(Tuxedo Templar @ Aug 17 2004, 02:45 PM)
I could do unlimited barrels with 1 location and less than 10 triggers.  Come on, challenge yourself a bit.

Hmm, I don't see how that would work with they way I want barrel's to work.. even if I had one location to spare id try it, but I don't even have 1 location left :S
Report, edit, etc...Posted by Screwed on 2004-08-18 at 00:38:36
QUOTE(ETEFT @ Aug 17 2004, 07:30 PM)
QUOTE(Tuxedo Templar @ Aug 17 2004, 02:45 PM)
I could do unlimited barrels with 1 location and less than 10 triggers.  Come on, challenge yourself a bit.

Hmm, I don't see how that would work with they way I want barrel's to work.. even if I had one location to spare id try it, but I don't even have 1 location left :S

wow... how are u going to continue the map then? (with no more locations)
Report, edit, etc...Posted by Moogle on 2004-08-18 at 11:08:35
He may have cut down on some n reuse some of them by recentering them over map on unburrowed units or something.
Report, edit, etc...Posted by ETEFT on 2004-08-18 at 16:03:06
QUOTE(Screwed @ Aug 17 2004, 11:38 PM)
QUOTE(ETEFT @ Aug 17 2004, 07:30 PM)
QUOTE(Tuxedo Templar @ Aug 17 2004, 02:45 PM)
I could do unlimited barrels with 1 location and less than 10 triggers.  Come on, challenge yourself a bit.

Hmm, I don't see how that would work with they way I want barrel's to work.. even if I had one location to spare id try it, but I don't even have 1 location left :S

wow... how are u going to continue the map then? (with no more locations)

I am already finished with the map, all location placement terrain adjustments and such, so it just happened to work out, except I had to ditch the barrel system :s
Report, edit, etc...Posted by melkor191 on 2004-08-18 at 22:53:47
They may just be the caffeine acting up , but a suggesting popped up in mah head , maybe you could add extra gore like in the series , say someone dies you make it so like 50 medics go pow around it. (yah i played the old ones where blood blew up on a 4 mile radeus yawn.gif)
Report, edit, etc...Posted by ETEFT on 2004-08-22 at 23:56:22
Update:
The map is going great, it should be released by the next week, so look out for that biggrin.gif just finishing up a few trigs and beta testing it.
Report, edit, etc...Posted by Paella on 2004-08-23 at 00:04:30
how will you be doing the weapons ammos? i was going to do this for a map of mine, but i dropped, although i would still like to know happy.gif
Report, edit, etc...Posted by TSoldier_Wol[f] on 2004-08-23 at 00:08:24
The Trailer kicks ass. Looks so censored.gif en cool! Tell us when your done making the map!
Report, edit, etc...Posted by nyczdigga on 2004-08-23 at 03:33:03
Omfg, thats so nice, I wanna play it so bad. You make it so easy and simple, and so fun. I hope you finish it before I go to toilet.
Report, edit, etc...Posted by ETEFT on 2004-08-23 at 08:14:30
QUOTE(Paella @ Aug 22 2004, 11:04 PM)
how will you be doing the weapons ammos? i was going to do this for a map of mine, but i dropped, although i would still like to know happy.gif if you need more indepth details pm me.

I decided to do the weapon system the way I did with my map, Resident Evil Code: Veronica, simple beacon system. Even though there is a way you can do it with a dropship I find it difficult for players, and it is just more convient for me to do it with a beacon. If you need more indepth details pm me.
Report, edit, etc...Posted by nyczdigga on 2004-08-23 at 17:15:05
I hope the barrels explode and kills monsters over a location, thatll be hot, just like the game.
Report, edit, etc...Posted by Crispie on 2004-08-24 at 18:15:19
Hey your the guy from that game with the trailor! hahah hey man! I havent read over much of your Doom 3 game but from what I see, you should make 2 types of maps. Multiplayer Deathmatch Maps and the Mission map. Gl man.

(Dark_Trunks2)
Report, edit, etc...Posted by ETEFT on 2004-08-24 at 18:45:13
Heh, na I dont plan on making multiplayer deathmatch map, I dont like those types, but this Doom 3 map involves the story and some scenes from the game which is cool. tongue.gif
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