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Staredit Network -> Miscellaneous -> Ezday2's Trivia... Place... Thread... Thing.. Yaa
Report, edit, etc...Posted by Chill on 2004-08-19 at 17:01:42
Wait.... what? damn 15 characters
Report, edit, etc...Posted by Stereo on 2004-08-19 at 17:08:25
I don't have the map any more, I changed the amount of life to a quite large sum so that the units looked invincible but could still be attacked. I tried to open it to see what it was set to but it gets set to default by every single editor I have.
Report, edit, etc...Posted by EzDay281 on 2004-08-19 at 17:22:53
Actualy, what's weird about 0 HP units, is that when you set their max, their max is really 1, but they HAVE 0 HP.
Perhaps a way to toggle invincibility/1 hit kill in an Rpg map, and have it be attackable both ways??

Shadow Snipe, I removed all the questions, and one of them was "Can you kill 0 HP unit without tirggerS", or something to that effect.

Stereo, wtf does really high hp or looking in editors have to do with it?
Remake the conditions in which you killed the 0 HP unit, then lemme see.
Report, edit, etc...Posted by Chill on 2004-08-19 at 17:26:50
Yeah, i was going some where with that 0/1 hp thing but i cant remember what i was gonna say...
Report, edit, etc...Posted by EzDay281 on 2004-08-19 at 17:29:28
Is anyone going to try for the minerals? I'll raise the reward
Report, edit, etc...Posted by Chill on 2004-08-19 at 17:39:13
ask eXile5, he has a whole censored.gif ing 256x256 city.(its uber cool)
Report, edit, etc...Posted by Stereo on 2004-08-19 at 19:01:42
I remade them and now it doesn't have 0hp, it has -1/-1, and dies by anything. I guess it was just a 1.09 or whatever bug.

Also max unit hp is 8388607. It uses 23 bits.
Report, edit, etc...Posted by eXile5 on 2004-08-19 at 19:27:49
This took me a while. I showed it last map night.
Report, edit, etc...Posted by ShadowSnipe4 on 2004-08-19 at 20:31:39
Whoa that map beats mine hands down. I'll have to try to do better now.
Report, edit, etc...Posted by EzDay281 on 2004-08-19 at 20:56:02
I don't see what's so great about it.
Sure, it's big, but that's all.
I didn't notice any incorporated "3-d" looking stuff, mini-map or otehrwise, the roads don't look like roads(they should either be black or look like dirt... \:), and the walls are pretty plain.
Haha.
Report, edit, etc...Posted by ShadowSnipe4 on 2004-08-19 at 20:58:05
So what your saying is mines better?
Report, edit, etc...Posted by EzDay281 on 2004-08-20 at 00:54:04
I haven't seen yours...
-_-
Report, edit, etc...Posted by ShadowSnipe4 on 2004-08-20 at 01:25:20
I posted it on the second page.
Report, edit, etc...Posted by EzDay281 on 2004-08-20 at 06:01:34
Holy fuxxor that is teh uglies.
Dude, neither of those towns are good.
You used practicaly no terrain blending, you seemed to forget that part of Isometric(which is what SE uses...) is that it's twice as wide as tall: The temple thing has straight diaganol lines, which also censored.gif ed up the ridges, the port was small and incomplete...
-_- you know, no1 that can do a decent, atleast aestheticaly, town wants to do this.
I think I'll go back to questions...
Report, edit, etc...Posted by Stereo on 2004-08-20 at 10:59:20
Well that's cool, Starforge crashed while I was just looking at my map so I lost about 40 minutes work on it.
Report, edit, etc...Posted by EzDay281 on 2004-08-20 at 13:16:10
Wow, must suck.
Waht was it like?
Report, edit, etc...Posted by Stereo on 2004-08-20 at 14:58:51
Well there was one cool part that will take a while to redo but other than that I don't think I lost much

The hardest part is making all the buildings unique.
Report, edit, etc...Posted by EzDay281 on 2004-08-20 at 15:10:26
Lol, well, if it's a kinda modern/urban, they don't really have to be very different tongue.gif
Report, edit, etc...Posted by eXile5 on 2004-08-20 at 15:28:40
On the Arctic terrain, there isn't really anything black, so I had to improvise. And it really wasn't suppose to look pretty, it was ment to be played on.
Report, edit, etc...Posted by StealthyDeath on 2004-08-20 at 15:50:52
Here's my town or rather landscape. It's part of a RPG I was planning to make with a mountain side village.
Report, edit, etc...Posted by EzDay281 on 2004-08-21 at 01:42:00
I'll lookat it soon
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