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Staredit Network -> UMS Assistance -> I Need Help On A Trigger >.<
Report, edit, etc...Posted by Stereo on 2004-08-29 at 13:49:33
The trick with that is to change this:

Current Player Score is at least 1


Change that to "at least the exact score" of the unit. That way if one player kills a Zergling and another kills a Hydralisk, one has more score so they get credit for the hydralisk's death.
The only possible problem is when 2 players kill units at the same time they have to get the stuff in the right order. The hydralisk's trigger has to fire first for all the players or the one who killed a hydralisk might get credit for a Zergling, and then neither player gets the Hydralisk's kill because they both don't have enough score.
Report, edit, etc...Posted by .Coko[CK] on 2004-08-29 at 13:57:18
Thats a way of doing it, but simply have it so that it repeat for each type of unit possible to kill in the game for points repeated five times from 1 death to 5 deaths.

Condition:
Player 8 suffers exactly 1 death of Zergling at 'Anywhere'
Actions:
Subtract 1 death for Zergling owned by Player 8 at 'Anywhere'
Add 1 "WHATEVER" for Current Player [OR ELSE A SET PLAYER]
Preserve Trigger

That is possible, or simply have it set back to Zero, and have it for up to five deaths, thats likely the best way, because with Hyper Triggers it will storm through them...

(Second Version)

Condition:
Player 8 suffers exactly 1 death of Zergling at 'Anywhere'
Actions:
Set deaths for Zergling owned by Player 8 at 'Anywhere' to 0
Add 1 "Custom Score" for Current Player [OR ELSE A SET PLAYER]
Preserve Trigger

Repeat for 5 of them, and also repeat for each creature you have on your map, and if you think your kill them really fast and quickly then simply increase the number of triggers set to each player, maybe up to ten, any more is just silly. This is a system to get it right...still it doesn't always work because then anyplayer will get it, so it only works if its for each player or such...

Maybe if you get hte Kill Location over something it might get it right...I'll work on a perfect system tomoz...
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 13:58:52
JUST GIVE ME THE DAMN trigger on a damn download trigger
Report, edit, etc...Posted by CheeZe on 2004-08-29 at 14:20:21
Coko, the problem is the map cannot tell who killed the unit. however, if you add a score so that each time a unit is killed by a certain player (+points for that player), then the map will know. however, all of these triggers must run VERY fast because of multiple kills. pinch.gif
Report, edit, etc...Posted by LegacyWeapon on 2004-08-29 at 17:24:42
Here! The Trigger File...
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 17:36:06
thats not wat i'm asking for.. i'm asking if anybody has a trigger that if you kill a specif unit you get a amount OF KILLZ
Report, edit, etc...Posted by greenreaper on 2004-08-29 at 17:41:49
Well if you mean kill score on leaderboard....I'll list an easy way.

First: Download SCTrigger, which you can find in the downloads section.
Use it and make a trigger for every kill to add score. Simple. The problem is that it makes the whole map size bigger...
Report, edit, etc...Posted by Cokymonster on 2004-08-29 at 18:31:14
wow, people are helping you yet you act so rude

Do you mean kill score? as in display leaderboard?

You could always use custom score for specific units that a person kills.

condition
If player kills 1 whatever unit
death of indendant for current is 0
action
add death of 1 independant for current
preserve

condition
if player suffered atleast 1 death of independant
action
add 1 custom score
subtract 1 death of independant for current
preserve.

or something like that tongue.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 19:00:37
i know people are helping and i'm rude i'm sry closedeyes.gif can you forgive me
Report, edit, etc...Posted by LegacyWeapon on 2004-08-29 at 19:08:37
QUOTE(Wolfmasterkouga @ Aug 29 2004, 04:36 PM)
thats not wat i'm asking for.. i'm asking if anybody has a trigger that if you kill a specif unit you get a amount OF KILLZ

i dont get it... please explain
Report, edit, etc...Posted by DT_Battlekruser on 2004-08-29 at 19:11:12
You cannot modify how many kills a player has.

QUOTE
You could always use custom score for specific units that a person kills.

condition
If player kills 1 whatever unit
death of indendant for current is 0
action
add death of 1 independant for current
preserve

condition
if player suffered atleast 1 death of independant
action
add 1 custom score
subtract 1 death of independant for current
preserve.


That won't work. player kills 1 unit then it keeps on going...
Report, edit, etc...Posted by LegacyWeapon on 2004-08-29 at 19:14:07
so you need to use SCTrigger and make it so that ever kill it sets a switch... i guess...
Report, edit, etc...Posted by CheeZe on 2004-08-29 at 19:17:06
wasn't thermo's kill counter perfect or something? huh.gif

why is everyone ignoreing it..?
Report, edit, etc...Posted by Vindexus on 2004-08-29 at 19:17:29
dwfirebolt, the trigger you posted was wrong. That will simply give 5 minerals for each 5 kills score. Hero Battlecruser's give 4800, that's 960 minerals for that kill, and it would take a long time to fire. A broodling gives 25 kills score, so you would get 5 minerals for that, not very balanced.

QUOTE
thats not wat i'm asking for.. i'm asking if anybody has a trigger that if you kill a specif unit you get a amount OF KILLZ

Can't be done, unless you want kills score, in which case you would HAVE to use SCTrigger or make them by hand.

Could you please be more specific of what you want. Oh, and change your map making skill.
Report, edit, etc...Posted by DT_Battlekruser on 2004-08-29 at 19:19:43
QUOTE
why is everyone ignoreing it..?


Search me. I told these idiots to stop posting about this topic and use some of the (now 12?) topic on this but an idiot whose name was spelled "c-o-k-o" flamed me for "spamming". Really, SUMMARIZE THE POSTS AND SHUT UP
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-29 at 19:35:06
I hope someone closes this cuz
i'm done doing the trigger and this is starting get crazy
Report, edit, etc...Posted by DT_Battlekruser on 2004-08-29 at 21:25:06
There he said he was done. Good, so no more posts.
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