Wow, that sounds like a challenging boss
can the morphy guy still turn to diffrent forms?
I'd hope so Odin. I was actually thinking the Hellhound form gets double damage AGAINST him. Water vs Fire, but I don't know about how I could do that. Though what I know I can do is disable the fire attacks the Hellhound gets. Anyways, the Transmuter will probably have to transform into a guard and use a bow? I'll have to think up more forms.
If the Morph Guy can't turn into his diffrent forms, he'd prolly be useless for that boss fight, since (I'm guessing here) the regular units aren't all that strong?
I said Death Magic spells become disabled. This prevents them from killing a boss in but a split second. Transmuting is not death magic.
Death Magic: Magic that has the potential to kill one instantly.
For example, Wail of the Banshee. You do that, eight mortals around you die. That's Death Magic. Though, bosses always can resist Death Magic for they are more powerful, they have certain attributes (favored by gods, or pure power) and also it makes it so you just can't run through a boss in a second.
Transforming into another form is not death magic. Though in time the Transmuter will have offensive spells, once I think of it. I was thinking something like turning your enemy into a frog for a time period or paralyzing him? That would be transmuting your enemy, or enchanting.
Sounds cool.
So did you mean that Hellhound takes or does double damage?
Just IMO, I think it should be both, since heat evaporates water, and water suffocates fire.
Hmm, well now that you mention that the fire can evaporate water, which I completely forgot about, I think I'll just leave it be. They cancel each other out.
hmmmm. after a while of not checking this post it looks better with the idea of a boss fight and all .... Sounds nice .... I think the transmutation (cant spell it) should have more forms mabe turn into elements instead of things ....
water - Heal , weak attack , mabe swim?
fire - Burning spells , Hit by water he dies , Can go through lava?
thunder - lightning slash , Move faster , Hit by lightning gets stronger
(mabe have another mage cast lightning and make him stronger?)
anyway tell me how u like those ideas.
Hmm, elementals sound like a good idea. I'll think about it. The problem with elementals is I need to add subspells for each form. The reason Transmuters won't have as many spells is, they have so many different forms. Not only does the form make them stronger HP/ATK/ARM wise, they get extra spells. The hellhound will have some fire spells on top of being a fast zergling, etc. The guard will just be an illusion for the city, and get a fairly powerful bow attack, preferbly for air, and the last form.. bah I forgot and I'm too lazy to check.
Point being, Transmutation probably won't get anymore forms. I'm thinking about defensive spells for him at this point.
Damn it, my anticipation for this map is rising so much >_<;;
Always what I love to hear.

rememebr always ave side quest and puzzels and stuff.. cuz pure runnin around and fighting is BOOORRRIIINNNGGGG
But of course.

I am not sure if there will be many sidequests, but it will be more then "Ooh! A goblin! KILL! KILL KILL KILL!

:D

"
Production started.
The spell system skeleton is made. We just have to insert the spell functions now.
Examples of Spells? I would like to knwo what kinda spells where talking about here...
Also some Screens would be nice if you have any

Check first post for spells.
Screenshots will come. Eventually.