I really have to goto sleep now but here is the last bit of help for tonight

Player: (player 1)2,3,4,5,6,7,8
Condition:
current player kills at least 1 zealot
all players suffers at least 1 death of zealot
action:
create 1 zealot for current player at (player 1 collection)
modify death count for all players subtract 1 zealot
preserve trigger
Doesn't this mean for any player, those zealots will always spawn at player 1's collection just because they are only to player 1's collection?
You should have a stall place where the units are all spawned to that place then moved to the collection place
I feel sooo smart, I just thought of that.
[right][snapback]98046[/snapback][/right]
I have this trigger separate for each player from 1-8 so triger for player 2 is like this
I'm interested in the "stall place" you mentioned. If i do that, how would triggers know which unit belongs to which player? With my current triggers, all units sent to player 1 collection belongs to player 1 ( i don't know why)