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Report, edit, etc...Posted by SpaceBoy2000 on 2004-01-03 at 15:07:28
Somebody do a mass Dark Archon strat for money maps.

Wait a minute, that actually works! With good microing I suppose, I really should try it though...
Report, edit, etc...Posted by EzDay281 on 2004-01-03 at 15:32:59
That would work well against Reaver Drops I guess... :UBEREVIL:
BC's and Carriers too...
Or Lurker massing. Gotta love Maelstrom. Wait, it doesn't work on Burrowed units, does it? :bashhead: angry.gif
Report, edit, etc...Posted by Deathknight on 2004-01-03 at 16:53:50
I thought we were adding to it, then posting it?
CODE
Title: Melee Basics

Content: When you start melee, you can do one of 2 things. You can either take your SCVs and start mining (done by right clicking on minerals while scvs selected) or you can attempt to SCV rush the enemy. This allows a 50/50 chance for you to win and your oppenent to die early within the game. SCV rushes are very popular nowadays.
I suggest an SCV rush which will have a near -23.1 chance of succeeding due to the fact that the player might have accumulated 50 minerals or more while your SCV's are on the way. In which case he'll make one last unit(in MUCH MUCH MUCH less time it takes for an SCV, Drone or Probe to kill the main building), which will OWN the rusher... and then show him why you DO. NOT. PEON. RUSH.
Especially if it's NOT a 1vs1... If you DO do what I suggest every time, you'll never become an SC Xpert, and thus, I'll own more and more people. If you are going to mass units, I suggest terran mass firebats,  Protoss mass high templars and dark archons, and zerg mass defilers, lurkers, and overlords.


EDIT: I double posted oO. Yoshi when I posted this I pressed the add reply button twice on the 'fast reply' because it wasn't loading, leaving a double post(wich i deleted).
Report, edit, etc...Posted by SpaceBoy2000 on 2004-01-03 at 17:38:56
QUOTE(Unknown_Being @ Jan 3 2004, 03:32 PM)
That would work well against Reaver Drops I guess... :UBEREVIL:
BC's and Carriers too...
Or Lurker massing.  Gotta love Maelstrom.  Wait, it doesn't work on Burrowed units, does it? :bashhead:  angry.gif

The point is to maelstorm the lurkers before they burrow, and have them block the enemy lurkers, while you mind control the rest. Or, you can just get detection and mind control the burrowed lurkers.

The only real thing to fear when using this strategy is Science Vessels with EMP followed by stimmed marines and firebats. Even if you have enough energy to maelstorm, you are really dead. Then again, if your opponent was dumb enough to miss the shield batteries (like the n00bs that they are since you are on a money map) go recharge and come back out.

Alternatively, your factories of Dark Templar making should be able to repel most land assaults, while the Dark Archons will mind control air units.

Actually, I would love to see a n00b attempt this. They'll probably forget to research the Dark Archon's abilities, and then call us hackers when he can't use Mind Control or Maelstorm. Heh.
Report, edit, etc...Posted by EzDay281 on 2004-01-03 at 19:30:11
Mass Goliaths, with Firebat suport. And Tanks. Lol
Report, edit, etc...Posted by SpaceBoy2000 on 2004-01-04 at 00:25:02
Hmm, a follow up to my mass Dark Archon tactic. Somebody actually did it too! Look at it here:

http://www.battlereports.com/viewreports.php?reportnum=2573
Report, edit, etc...Posted by FizzleBoink on 2004-01-04 at 00:29:19
FireBats/Goliaths I used that strat in a FFA BGH.. would've won but got teamed up by zerg/toss....
Report, edit, etc...Posted by EzDay281 on 2004-01-04 at 01:10:32
Teamed up on? Unfairly or otherwise?
How many?
Why mass units other than DA's?
Report, edit, etc...Posted by FizzleBoink on 2004-01-04 at 06:32:55
Well it was like i was hydra/ling dropped by the zerger.. then after i repelled the attack.. zeals/goons came knocking.. just cause I was in the middle... was an hour and 30 minute game!
Report, edit, etc...Posted by SpaceBoy2000 on 2004-01-04 at 13:46:24
Heh, DAs, with DTs, shuttles, reavers (well, not REALLY), and observers as backup. Maelstorm the hydra lings drop, get more troops in the process, use DTs to harass the zealot/goon attack, coupled with the Zerg troops captured and reaver support. Maelstorm and mind control if you still have enough energy. There, attack repulsed.

Actually, very smart players would get terrans to EMP pulse the area, and run in with zerglings and medic and some form of detectors. That way, mind controlling the zerglings wouldn't do much and the medics can "free" the maelstormed lings, at least enough to allow some to get through. Though this is all theory work and it does require a good deal of micro.

Bats and goliaths are good, though why didn't you just go heavy metal and some Terran turtling? That probably would've lasted you a long time...
Report, edit, etc...Posted by FizzleBoink on 2004-01-05 at 05:30:12
I did do all vehicles plus emp waves/irradiation.. but keep in mind, this being a FFA i was under attack mostly all the time. so much of my tanks were stormed and destroyed then the drop, he found a weak spot in my MT defense and went through but i did manage to wipe out several Overlords and lings with spider mines.. i repelled the zerg attack but it also left me dangling because i tried counterattacking through a frontal assault on the zerg base which was heavily guarded by lurkers/hydras that remained there.. i withdrew my units but toss came.. emped that attack ended it... zerg come again with frontal assault, repelled it, then toss comes in with mass zeals, wave after wave, of them
Report, edit, etc...Posted by EzDay281 on 2004-01-05 at 17:51:02
Mass waves of Zealots. Sounds like a nightmare...
Would Hydralisk-Lurker-Defiler-Zergling Massing work well?
Report, edit, etc...Posted by SpaceBoy2000 on 2004-01-05 at 17:54:45
If they had minimum Dragoon, load up on tanks, seige them, wall yourself in, and have LOTS of SCVs standing by as repair crew. Zealots shouldn't get through that. BTW, what map was it?
Report, edit, etc...Posted by EzDay281 on 2004-01-05 at 18:33:48
Wait... aren't Firebats supposed to OWN Zealots?
I guess walling yourself in with Tanks and SCVs for repair would work. But add Firebats, too. And you'd probably want missile turrets/Goliaths for anti-air, in case that becomes necassary. Oh well, I'm a noob anyway.
Report, edit, etc...Posted by SpaceBoy2000 on 2004-01-05 at 22:42:14
Your firebats are useless when they're seperated from the zealots by a wall. Tanks and marines should handle them, though the Turrets and Goliaths are a must later on. And the SCVs are essential, maybe even coupled with a few medics to quickly heal them should the need arises (i.e. your opponent gets smart and use dragoons). Otherwise, as long as your wall hold out, and you don't lose too many unit, you're going to be fine.

Of course, in a FFA, you are most likely to get in a situation where you get pounded all over the place...though marines in bunkers and tanks with SCV support should well enough defend you for a very long time. Of course, usually, the Terran turtler goes something like mass BCs.
Report, edit, etc...Posted by EzDay281 on 2004-01-06 at 17:48:16
Too bad a Terran Turtler can't go mass Archons and Carriers. Those two are the two most powerful units in the game. I think. Especially for how cheap they are(cost). Well, Archons, atleast.
Ya, I guess that would work well. Too bad you can't set SCV's top auto-repair, the way Medic auto-heals. Then you wouldn' need Meds at all, 'cause the SCV's would heal each other.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-01-20 at 20:17:43
Well, this one from Starcraft Expansion Set: Brood War Reviews in GameFAQ amused me when I read it.

[QUOTE]Sadly,there are a few major flaws in Brood War.The most noticable one is of course the balance between the three races.The protoss seems to be getting too strong.With their newly found mind control ability,they can posseses and units from the enemy,thus making them the unstoppable.It's okay when it comes to single player,but when multi-player comes in,i find it way too stupid.Every player will want to use Protoss and then the other races are not touched at all.In the end,i continues to play the original version of the game whenever a multi-player session begins.

I think people should play it first before reviewing it...
Or he'll find himself getting slaughtered when he try to Mind Control every game...
Report, edit, etc...Posted by chuiu on 2004-01-20 at 20:45:32
It would be great on island maps where the majority of attacks are with drops.
Report, edit, etc...Posted by SpaceBoy2000 on 2004-01-20 at 21:25:07
No, it's not an impossible thing to do to MC to your enemy into submission, though it would only work on n00b turtlers. It's just like any massing strategy, but you've got DTs to help you. But that in no way imbalances the game. A good player would counter with lots of...tiny units, like Hydralisk + Zergling + Overlord, Marines + Medics + Science Vessels with Comsat support, or even Zealots + support troops (a variety of them though). Even on island maps, you can overwhelm the other guy with massive amounts of air units followed by drops. Hard to do for Terrans, but Science Vessels w/ EMP + backup = bye bye Dark Archon.
Report, edit, etc...Posted by EzDay281 on 2004-01-20 at 22:47:15
lol he thinks it's unbalanced because of MIND CONTROL??
Hearing that, I wouldn't be surprised if he called Lurkers too "hard to use" 'cause you have to burrow them/
Report, edit, etc...Posted by Staredit.Net Essence on 2004-01-20 at 23:37:56
It's so funny at Starcraft.Org...I think people should go read their strategies for amusement (if you have the time).
Their useless strategies that some of them I don't even get (which I think it's because it don't even make sense or work).
Especially the ones involved Nukes...They're almost totally useless.
Report, edit, etc...Posted by Deathknight on 2004-01-21 at 20:52:49
http://www.supremestarcraft.com/forums/sho...p?threadid=4940
Report, edit, etc...Posted by SpaceBoy2000 on 2004-01-21 at 20:58:55
Ahahahhahahahahhaha!

You actually posted that? Pfft.
Report, edit, etc...Posted by Yoshi da Sniper on 2004-01-21 at 21:00:21
I doubt he did. But someone from here has been posting our stuff >:P
Report, edit, etc...Posted by Deathknight on 2004-01-21 at 21:02:12
Hey you KNOW I did that.
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