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Im also curious what are all the things this program can do? can it make it so a supply depo can lift off or make a zealot? *curious new comer*
No, sorry - as its name suggests, DatEdit is a DAT file editor. DAT files stores many different data, but it DOES NOT edit animation scripts ("Lifting off"), as these are stored in the Iscript.bin file, nor does it edit the buttons (producing different units), what is stored in the EXE.
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also im wondering did you put an option for automatic mpq creation, the bliming mpq import export and all the single files is really anoying
For the current moment I must say - NO, at its current stage DatEdit doesn't take care of those things for you. But, you may like to hear that such fonctionalities DO are planned to be implemented in a future update, so - stay tuned
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in all my basic question is did you make it so the average joe (being me) can use this new program? confused.gif
if you send me a copy (totaly up to you, no pressure) when its sprewsed up i can tell you if its to complicated for people who are trying to learn how to use it,
Well, I can't really tell if DatEdit is user-friendly or not. What I do can say, however, is that it is definitely MORE user-friendly than Arsenal Zero, which do is an advantage. I didn't overcomplicate anything in it. In fact - it is mainly just Arsenal 3 without its flaws, and Arse3 was a successfully used tool for a few generations of SC modders, so I guess there won't be much problem in grapsing what it is all about