Staredit Network

Staredit Network -> Concepts -> TRIGGERS OF GOD
Report, edit, etc...Posted by hynk on 2005-08-01 at 17:32:52
Just a question, how do I change the Terran Wraith's air attack? I used SetDeaths(P1, Add, 109, -29623);, is there anything I did wrong?

ADDITION:
Can someone give me a list of Unit Hexs? Like this one, 00513874 = 00 00 00 00, Orange = Marine. Can some one post a list please? Or at least PM it to me? I would really appreciate it if you could, thanks. biggrin.gif
Report, edit, etc...Posted by pimpinelephant on 2005-08-01 at 17:33:00
"The operation timed out when attempting to contact homework.f2o.org"

is that just me and my comp or is there something wrong with MemCalc?
Report, edit, etc...Posted by Ninebreaker on 2005-08-01 at 17:33:19
yes, because it didn't work, if you did everything right then it should work
ill see what i can do huh.gif

EDIT: Too bad memcalc isnt working right now pinch.gif
Report, edit, etc...Posted by pimpinelephant on 2005-08-01 at 17:36:31
QUOTE(hynk @ Aug 1 2005, 02:32 PM)
Just a question, how do I change the Terran Wraith's air attack? I used SetDeaths(P1, Add, 109, -29623);, is there anything I did wrong?

you should try to use SetTo instead of Add, and MemCalc isn't working for me right now, but when it does wor, ill do some testing. i know it works for sure though cuz i just recently changed a Wraith's air attack into the Gauss Rifle.
Report, edit, etc...Posted by hynk on 2005-08-01 at 17:38:59
*sigh*
If someone will just give me the damn memory offsets for units then I wouldn't be needing that damn MemCalc...
Report, edit, etc...Posted by DT_Battlekruser on 2005-08-01 at 17:40:49
QUOTE(pimpinelephant @ Aug 1 2005, 02:33 PM)
"The operation timed out when attempting to contact homework.f2o.org"

is that just me and my comp or is there something wrong with MemCalc?
[right][snapback]276137[/snapback][/right]


It's the server again disgust.gif

QUOTE
If someone will just give me the damn memory offsets for units then I wouldn't be needing that damn MemCalc...


Units don't have memory offsets.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-01 at 17:49:33
QUOTE(blizter @ Aug 1 2005, 02:27 PM)
THIS POST = SPAM but ...

MY FIRST MAPS are on the front page of sen w00t smile.gif  (1st and 2nd)

Btw i tryed to do a rine with permanent cloak and it didnt work sad.gif

ADDITION :

I used MEMCALC BETA v4 so i dont know if its because MemCalc isnt yet configured
[right][snapback]276075[/snapback][/right]

Here toto i figured out everything on this subject biggrin.gif
Map has marines with cloak and detection.
Report, edit, etc...Posted by SiKawticPaladin on 2005-08-01 at 18:08:57
Nice ^_^

ADDITION:
Memcalc's back up ^_^
ADDITION2:
Nvm... it's being sketchy... would SEN allow you to host it here? if not, I can talk to Neo...
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-01 at 18:13:29
QUOTE(SiKawticPaladin @ Aug 1 2005, 04:08 PM)
Nice ^_^

ADDITION:
Why is memcalc down? sad.gif
[right][snapback]276185[/snapback][/right]

I think it exceeded its bandwidth. 5,000 Hits. DTK U need to add adsense from google on there and get some chachings. biggrin.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2005-08-01 at 18:18:28
Yeah Man, Great :poo: you figured out, I would figure out how to use it, if only i wan't... drunk.gif
Report, edit, etc...Posted by DT_Battlekruser on 2005-08-01 at 18:19:02
It's not bandiwdth, it's the server. You can tell because the mother site (www.f2o.org) is down too.

QUOTE
Nvm... it's being sketchy... would SEN allow you to host it here? if not, I can talk to Neo...


SEN doesn't have Python I don't think..

I got it up on my other site: http://www.clandt.org/cgi-bin/memcalc.py

But I never liked it so much because it like to raise random error 500s on python scripts for no reason...
Report, edit, etc...Posted by Dr.Shotgun on 2005-08-01 at 18:42:12
Noebody answered my question, so I will ask again.
Does the AI notice mods, I.E if a muta can pick up and drop units, will the computer take advantage of this? Will the old A.I scripts "load transport" and "unload transport" work?
I need to know badly, this will effect my current M.I.P very much
Report, edit, etc...Posted by Angelfarto on 2005-08-01 at 18:48:09
About the whole editing stuff for p9-p12 thing, why can;t it be possible to use P8 but add a bigger offset: i.e. a really big number: SetDeaths(P8, Add, 90000000000000000000, -29576);

or does SC memory not work that way? meaning, are P8 and P9 bytes next to each other?
00 00 00 00 00 00 00 00

Like if you wanted to edit byte 1 of P9: 00 00 00 00
So you edit byte 4 of P8 instead: 00 00 00 00
And add 4278190080 to byte 4 of P8 to get 00 00 00 FF - SetDeaths(P8, Add, 4278190080, -29576);
And then add 1 more to byte 4 of P8 - SetDeaths(P8, Add, 16777216, -29576);
To get 00 00 00 00 01, which is actaully 01 00 00 00 of P9

or am I talking out my ass here and making pretty christmas colors with numbers..
Report, edit, etc...Posted by SiKawticPaladin on 2005-08-01 at 18:48:52
We need to figure away around the no P9-12 bit... any ideas?

EDIT:
wow, you posted about this right before i did yawn.gif
Report, edit, etc...Posted by Kow on 2005-08-01 at 18:51:03
The parameter "-29577" Cant be recognized. I dont know what's wrong. I've tried downloading and replacing twice those files. It doesnt work. Can a different unit Number be used?
Report, edit, etc...Posted by yoni45 on 2005-08-01 at 18:54:46
is Flingy.dat -> Acceleration what edits the speed of an air unit?

As well, since u cant edit an iscript, can u change them? As in, use the vulture's iscript for a ghost perhaps?
Report, edit, etc...Posted by Oo.Mo0.oO on 2005-08-01 at 18:56:20
The SF trigger function on the memcalc returns an error! I'm just glad I know how to make them myself...
Report, edit, etc...Posted by blizter on 2005-08-01 at 18:59:09
The Sf trigger function work for me. just can handle spliced value yet happy.gif
Report, edit, etc...Posted by Kow on 2005-08-01 at 19:11:56
Noone is answering my question. How can I get this to work? Are there unit aliases I can put in? Is there some other editor that is useable?
Report, edit, etc...Posted by XxXFaNtA on 2005-08-01 at 20:30:40
Why can't i make a Siege Tank with the Goliath Turret ranting.gif

Or must i change something in the SubUnit thing ermm.gif
Report, edit, etc...Posted by Doodle77(MM) on 2005-08-01 at 20:30:42
Kow:did you get the custoum actions and conditions files?
Report, edit, etc...Posted by Oo.Mo0.oO on 2005-08-01 at 21:48:21
QUOTE
Unit Graphics List

Units that explode and/or normally can't attack may crash SC/BW,
along with ground units, attacking air. Air attacking ground etc.
00 - Scourge
01 - Broodling
02 - Infested Terran
03 - Morphing Sac
04 - Defiler
05 - Drone
06 - Egg
07 - Gaurdian
08 - Hydralisk
09 - Infested Kerrigan
0A - Larva
0B - Mutalisk
0C - Overlord
0D - Queen
0E - Ultralisk
0F - Zergling
10 - Cereberate
11 - Infested Command Center
12 - Spawning Pool
13 - Crysallis
14 - Evoloution Chamber
15 - Creep Colony
16 - Hatchery
17 - Hive
18 - Lair
19 - Sunken Colony
1A - Greater Spire
1B - Defiler Mound
1C - Queen's Nest
1D - Nydus Canal
1E - Overmind
1F - Overmind
20 - Ultralisk Cavern
21 - Extractor
22 - Hydralisk Den
23 - Spire
24 - Spore Colony
25 - Arbitor
26 - Archon
27 - Carrier
28 - Dragoon
29 - Interceptor
2A - Probe
2B - Scout
2C - Shuttle
2D - High Templar
2E - Dark Templar
2F - Reaver
30 - Scarab
31 - Zealot
32 - Observer
33 - Templar Archives
34 - Assimilator
35 - Observatory
36 - Citidel of Adun
37 - Forge
38 - Gateway
39 - Cybernetics Core
3A - Crystal Formation
3B - Nexus
3C - Cannon
3D - Arbitor Tribunal
3E - Pylon
3F - Robotics Facility
40 - Sheild Battery
41 - Stargate
42 - Statsis Cell
43 - Robotics Support Bay
44 - Temple
45 - Fleet Beacon
46 - Battle Cruiser
47 - Civilian
48 - Dropship
49 - Firebat
4A - Ghost
4B - Goliath Bottom
4C - Goliath Top
4D - Kerrigan
4E - Marine
4F - Scanner Sweep
50 - Wraith
51 - SCV
52 - Tank Bottom
53 - Tank Top
54 - Tank Bottom (Seige)
55 - Tank Top (Seige)
56 - Science Vessel Bottom
57 - Science Vessel Top
58 - Vulture
59 - Spidermine
5A - Academy
5B - Barracks
5C - Armory
5D - Comsat Station
5E - Command Center
5F - Supply Depot
60 - Control Tower
61 - Factory
62 - Covert Ops
63 - Ion Cannon
64 - Machine Shop
65 - Turret
66 - Norad II
67 - Physics Lab
68 - Bunker
69 - Unbuilt Refinery
6A - Barracks
6B - Science Facility
6C - Nuclear Silo
6D - Nuke
6E - Starport
6F - Engineering Bay
70 - Unbuilt?
71 - Unbuilt?
72 - Rangnasaur
73 - Rhynadon
74 - Bengalass
75 - Vespene Geyser
76 - Mineral Feild 1
77 - Mineral Feild 2
78 - Mineral Feild 3
79 - Scout??
7A - Zerg Beacon
7B - Terran Beacon
7C - Protoss Beacon
7D - Dark Swarm
7E - Flag
7F - Young Crysalis
80 - Psi Emiter
81 - Data Disk
82 - Crystal
83 - Mineral Chunk 1
84 - Mineral Chunk 2
85 - Vespene Orb Big
86 - Vespene Orb Small
87 - Vespene Sac Big
88 - Vespene Sac Small
89 - Vespene Tank Big
8A - Vespene Tank Small
8B - Map Revealer
8C - Start Location (Crashes Starcraft)
8D - Unknown (Crashes Starcraft)
8E - Unknown (Crashes Starcraft)
8F - Unknown (Crashes Starcraft)
90 - Unknown (Crashes Starcraft)
91 - Unknown (Crashes Starcraft)
92 - Unknown (Crashes Starcraft)
93 - Unknown (Crashes Starcraft)
94 - Unknown (Crashes Starcraft)
95 - Unknown (Crashes Starcraft)
96 - Unknown (Crashes Starcraft)
97 - Unknown (Crashes Starcraft)
98 - Unknown (Crashes Starcraft)
99 - Unknown (Crashes Starcraft)
9A - Unknown (Crashes Starcraft)
9B - Unknown (Crashes Starcraft)
9C - Unknown (Crashes Starcraft)
9D - Unknown (Crashes Starcraft)
9E - Unknown (Crashes Starcraft)
AF - Unknown (Crashes Starcraft)
A0 - Unknown (Crashes Starcraft)
A1 - Unknown (Crashes Starcraft)
A2 - Unknown (Crashes Starcraft)
A3 - Unknown (Crashes Starcraft)
A4 - Unknown (Crashes Starcraft)
A5 - Unknown (Crashes Starcraft)
A6 - Unknown (Crashes Starcraft)
A7 - Unknown (Crashes Starcraft)
A8 - Unknown (Crashes Starcraft)
A9 - Unknown (Crashes Starcraft)
AA - Unknown (Crashes Starcraft)
AB - Unknown (Crashes Starcraft)
AC - Unknown (Crashes Starcraft)
AD - Unknown (Crashes Starcraft)
AE - Unknown (Crashes Starcraft)
AF - Unknown (Crashes Starcraft)
B0 - Unknown (Crashes Starcraft)
B1 - Unknown (Crashes Starcraft)
B2 - Unknown (Crashes Starcraft)
B3 - Unknown (Crashes Starcraft)
B4 - Unknown (Crashes Starcraft)
B5 - Unknown (Crashes Starcraft)
B6 - Unknown (Crashes Starcraft)
B7 - Unknown (Crashes Starcraft)
B8 - Unknown (Crashes Starcraft)
B9 - Unknown (Crashes Starcraft)
BA - Unknown (Crashes Starcraft)
BB - Unknown (Crashes Starcraft)
BC - Unknown (Crashes Starcraft)
BD - Unknown (Crashes Starcraft)
BE - Unknown (Crashes Starcraft)
BF - Unknown (Crashes Starcraft)
C0 - Unknown (Crashes Starcraft)
C1 - Unknown (Crashes Starcraft)
C2 - Unknown (Crashes Starcraft)
C3 - Unknown (Crashes Starcraft)
C4 - Unknown (Crashes Starcraft)
C5 - Unknown (Crashes Starcraft)
C6 - Unknown (Crashes Starcraft)
C7 - Unknown (Crashes Starcraft)
C8 - Unknown (Crashes Starcraft)
C9 - Unknown (Crashes Starcraft)
CA - Unknown (Crashes Starcraft)
CB - Unknown (Crashes Starcraft)
CC - Unknown (Crashes Starcraft)
CD - Unknown (Crashes Starcraft)
CE - Unknown (Crashes Starcraft)
CF - Unknown (Crashes Starcraft)
E0 - Unknown (Crashes Starcraft)
E1 - Unknown (Crashes Starcraft)
E2 - Unknown (Crashes Starcraft)
E3 - Unknown (Crashes Starcraft)
E4 - Unknown (Crashes Starcraft)
E5 - Unknown (Crashes Starcraft)
E6 - Unknown (Crashes Starcraft)
E7 - Unknown (Crashes Starcraft)
E8 - Unknown (Crashes Starcraft)
E9 - Unknown (Crashes Starcraft)
EA - Unknown (Crashes Starcraft)
EB - Unknown (Crashes Starcraft)
EC - Unknown (Crashes Starcraft)
ED - Unknown (Crashes Starcraft)
EE - Unknown (Crashes Starcraft)
EF - Unknown (Crashes Starcraft)
F0 - Unknown (Crashes Starcraft)
F1 - Unknown (Crashes Starcraft)
F2 - Unknown (Crashes Starcraft)
F3 - Unknown (Crashes Starcraft)
F4 - Unknown (Crashes Starcraft)
F5 - Unknown (Crashes Starcraft)
F6 - Unknown (Crashes Starcraft)
F7 - Unknown (Crashes Starcraft)
F8 - Unknown (Crashes Starcraft)
F9 - Unknown (Crashes Starcraft)
FA - Unknown (Crashes Starcraft)
FB - Unknown (Crashes Starcraft)
FC - Unknown (Crashes Starcraft)
FD - Unknown (Crashes Starcraft)
FE - Unknown (Crashes Starcraft)
FF - Unknown (Crashes Starcraft)

Im not positive that all of these crash SC but the first 5 did so I just assumed the rest crash.
Made By: Oo.Mo0.oO


Made it 5 minutes ago hope it helps!
Report, edit, etc...Posted by Kow on 2005-08-01 at 22:02:24
QUOTE(Doodle77 @ Aug 1 2005, 08:30 PM)
Kow:did you get the custoum actions and conditions files?
[right][snapback]276305[/snapback][/right]

I fixed it. At least, it will let me do stuff in the editor. (I went into tools > Options > Units allowed [or something to that effect] and made it max)
Report, edit, etc...Posted by Cole on 2005-08-01 at 22:11:47
QUOTE
SEN doesn't have Python I don't think..

If you want I could go ahead and convert your script to php. Considering the basic If's and Whiles and such are the same in pretty much every language, I could probably do it.

Of course since python(like php) is a server side language, I can't exactly see your code without you giving it to me.
Up to you. This would allow it to be done on SEN and other sites thats all.
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-08-02 at 01:40:22
DK i don't even understand this yet. but being able to move sprites is what i must learn to understand, i was just bored and added terrain to the sprite map, it's funny. Yet cool
Next Page (30)