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Staredit Network -> UMS Showcase -> Legacy Of Hæan Rpg
Report, edit, etc...Posted by mobomojo on 2004-08-17 at 15:24:07
QUOTE(PsykoticNin @ Aug 17 2004, 10:42 AM)
is it not possible to play alone?
i tried and i kept getting a defeat right at the start

Ugh! This was just asked AND answered a few posts up!


Also agree with all the suggestions Tux made, mind the music part, which isnt applicable to me.
Report, edit, etc...Posted by qPirateKing on 2004-08-17 at 19:55:20
Please keep in mind that this is a work-in-progress.

QUOTE
- More dynamic towns (patrolling villagers, talking, more enterable buildings, etc.)

Just out of personal preference, I decided not to include moving villagers. Instead I chose to make them stand around in little groups like they're chatting or something. As for talking, I actually had every person talk in a pre-release alpha. However, there was a problem with transmissions and I decided to drop it altogether. There ARE more enterable buildings in the next update.

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- Increasingly dangerous monster types (you had only had 3 sets, and some tanks toward the end, but when I was done I had upgraded to the point I could kill them all without trouble).
With only 3 different levels of caves, I don't see a reason to make more monster types. You don't HAVE to upgrade to max (a waste of time and money, if you ask me), but I left that option open to those who wanted to. If you think it's too easy, don't upgrade to max tongue.gif.

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- Changing music/ambience per area.
I'd have to stop the music from each area whenever you enter a new one or else they'd get messed up. I'd have to chop the songs into pieces, and that's not practical. Wav names take strings...

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- Light-eating monster/bosses.
During the early phases, I had something like that. I was going to use dark templar monsters which would make your lights unburrow and attack (thereby making the light disappear). They were supposed to be monsters in level 4 caves, but when I threw out the 4th levels, the monsters were scrapped as well.

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- Quests for light. In other words, not having to place mines friggen everywhere.
This is actually a great idea. I'll write it down somewhere and try to incorporate it somehow.

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- More diverse terrain. The towns were awesome, though static, but the caves were beyond repetative. I got tired of them after the first ling/brood area at the start.
Hehe, have you ever been in a cave/cavern? It's pretty dull! Except for the pools and the stalactites/stalagmites, there's not much to see. Besides, you aren't supposed to put lights everywhere. Part of what makes caves pretty (in real life and in the map) is the contrast between light and dark.

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- Secrets or shortcuts. You have to put something in those caves to make them worth exploring, considering all the time I spent doing it.
I totally agree. I'm not sure about putting in 'shortcuts,' but secret stashes, healing pools, etc., are on the current 'to-do list'

Just remember that not everyone likes this kind of game. It's just not what most people look for in an RPG. Most people like their RPGs to have spells, level ups, a linear quest system, different hero classes, etc., but I tried to defy conventions and come up with something different. Personally, I prefer to call it an adventure game, rather than an RPG, because that's closer to what it really is.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-08-17 at 20:16:04
The boss before the end was awsome!
Very good idea.
Took me a while to figure out how to get to him but good job...
Report, edit, etc...Posted by Neiji on 2004-08-18 at 15:48:19
How DO you get to him?
Report, edit, etc...Posted by starcraftsupernoob on 2004-08-18 at 16:22:54
damn gay lupins..... err lumins (i been playing FFX-2) lol even though you only want 3 monster sets i REALY REALY REALY advise more... and also another idea might be like special items u can use. like a lantern or grapling hook??? ect. and also.... MASADA AND MINI LOOK RETARDED.... put some more work in them like Vent and Harper, NOW THAT would be good. and also about the heal you should make a free heal but it shouldnt heal full health...???
Report, edit, etc...Posted by Nozomu on 2004-08-18 at 16:41:32
Hey qPirateKing, did you get the name Masada from Preacher? Or the Bible? Just wondering.
Report, edit, etc...Posted by Hick on 2004-08-18 at 17:12:28
Sweet I just read it that looks awesome. GJ smile.gif .
Report, edit, etc...Posted by Xeno on 2004-08-18 at 20:39:50
I still haven't finished the game with the working ending yet, I think I might do that now...
Report, edit, etc...Posted by mianmian on 2004-08-18 at 21:19:18
Looks cool didn't see it mentioned but when you gonna release it and of so you gonna have beta testing??
Report, edit, etc...Posted by melkor191 on 2004-08-18 at 22:46:21
coolice0@gmail.com whoot whoot ^.^
Report, edit, etc...Posted by x BakaPeter x on 2004-08-25 at 18:55:50
thnx qPirateKing. nice sounds and cool rpg. nice job.
Report, edit, etc...Posted by Mune'R0x on 2004-08-25 at 19:02:23
[center]He had the beta released before... I think the people that downloaded it gave enough feedback for this part of the beta.[/center]
Report, edit, etc...Posted by VoidArchon(MC) on 2004-09-05 at 19:01:47
When will you be coming out with an updated version (if you are making one)?
And what will it have that is new or updated if you are making one?
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