QUOTE(UnholySentinel @ Oct 29 2004, 06:13 PM)
i havent been able to force myself to go through ALL those replies, but what i did see theres only one problem. When you look at other strategy games, you'll see that if one has a general unit, it is usually a non-combatant stack bonus unit. The way you are using them, they are rather like squad leaders. This might seem technical but i think that a general game would be a great idea, but also if you used the generals as what they are: generals. Of course, I'm not 100% sure how to fit this in the context of your idea, but imagine for example when you have a terran general on the field it boosts all marines like a stim pack would. This idea might be able to open the idea to MANY more types of generals. Or i may be just pulling stuff out of thin air.
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I'm sorry that the terminology offends you. Call the "Generals" whatever you want; the game is still the same. As for "This idea might be able to open the idea to MANY more types of generals.", you are, indeed, pulling stuff out of thin air, because A) SC can't do that (stim units around you), and B) I am
already instituting "on-the-go" abilities that are consistent and unique in the field. A summary is at the top of this page actually, although it's a partially incomplete one, seeing as I'm not 100% done deciding on the abilities.
Sorry for the lack of abilities posts; the command point system still isn't quite done because it's such a huge feature with so many technicalities to incorporate, and it has been drawing me away from adding abilities and taking screenshots, etc etc. Also, the Plasma General's ability proposed earlier doesn't work (the DWeb doesn't center over units, instead it goes next to them like it were any normal ground unit. Very odd, but it means we need a new Plasma constant-ability.)
I've been noticing this thread has become a jumble of ideas and random comments, and so in an effort to invoke constructive criticism and ideas, I've made this outline of things I still need to incorperate into the map. Use it as a guideline for your ideas and post em! Thank you all so much for your help!! If this keeps up, hopefully Generals will become one of the best StarCraft maps of all time!
I. "GENERAL" UNITS
- The Probe (Technology General) has been dropped, and is most likely being replaced by the Ultralisk Hero; I'm thinking this unit should have a sort of "manifestation" theme. This is entirely hypothetical -- if someone has a better idea, I will gladly use it and give you credit.
II. ABILITIES and CONSTANT ABILITIES
- As for now, not many generals have "ability" abilities, AKA the kind that you fire from a beacon on the side of the map.
- Already completed abilities and constant abilities include but are not limited to:
[Sniper:] The sniper rifle with 1 type of ammo out of the 3 types I'm giving him (.50 Cal Default, Neutron shells, and Cluster shells [the minefield I showed you a while back].)
[All Generals:] Drop Pod, launches a personally-loaded drop pod from your base to your general with reinforcement units inside.
[All Generals:] Capture, gives a nearby neutral unit to you.
[Nuke:] The ability to nuke at any time for 750 minerals.
[Bombardment:] Automatic mine-laying behind the general.
[Bio:] The larvae harvesting constant ability, in which you use 3 Hives in your ability area to create zerg units and the eggs are created next to your general until hatching.
More, but this is off the top of my head so I can't recall any more right now.
III. GAME FEATURES
- Command point system, VITAL. A number of command points adorn the field in many unique locations, available for capture after you general reaches rank 7, I believe. Captured points belong to your corrosponding computer team, who recieves reinforcements at each of their command points ever 30 seconds or so, which in turn attack towards a randomly selected enemy command point (or the enemy base). It's really fun to watch the game run itself (to an extent), after a few have been captured.
Reminder; all of the above are features that are ALREADY in the game.LET THE IDEAS FLOW!!!!!!! (And yes, I am bribing you all with the offer to put your name in the credits, if that's tempting to anyone.

You have to have a pretty kickass idea though.)