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Staredit Network -> UMS Showcase -> NFL Blitz
Report, edit, etc...Posted by Zell.Dincht on 2007-01-21 at 19:30:45
QUOTE(Shocko @ Jan 21 2007, 04:59 PM)
I hate football to be honest, too slow -- but this game is far from slow. It is a LOT funner then I had expected, and yes I agree there needs to be some changes... a lot of it is unrealistic, but hey -- great map still.
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Man too bad I cant play cause of my net problems. Ill try using the lap top to see if I can beat you at it. The bad thing is that theres only three positions, if only SC had more amount of players to add in different positions.
Report, edit, etc...Posted by Koltz on 2007-01-21 at 19:38:17
I used to have the 2+ people in game = lag problem too, i fixed it by portfowarding and configuring my router. I can remote assistance you if u want

Whats coming for .15

-Statistics

QUOTE
QB Stats::::::

- Passes Attempted
- Passes Completed
- Interceptions Thrown
- Passes Intercepted
- Attempted Runs
- Td's scored
- Safeties (against)
- MVP
- # Times Tackled
- Passes Swatted

WR/RB stats::::::

- Passes caught
- Passes swatted
- TD's scored
- Passes Intercepted
- Safeties (against)
- # of times tackled
- MVP

- Coin toss
- Improve blocking

- Halftime shows
- lower blitz timer
- fix 'missed snap' bug
- add timer for FG
- 2 pt conversions (?)
- throw-aways
- pumpfake

ETA: 2 weeks

Underline=Complete


NOTES:

MVP/#/Safety/TD Scored=all

ID=
Attempted Passes = 1 (QB)
Completed Passes = 2 (QB)
Interceptions Thrown = 3 (QB)
Attempted Runs = 4 (QB)
Passes Caught = 5 (WR/RB)
Passes Swatted = 6 (ALL)
Passes Intercepted = 7 (ALL)
TDs Scored = 8 (ALL)
Safeties Given = 9 (ALL)
# Of Times Tackled = 10 (ALL)
MVP = 11 (ALL)


Report, edit, etc...Posted by Zell.Dincht on 2007-01-21 at 19:41:33
QUOTE(Koltz @ Jan 21 2007, 06:38 PM)
I used to have the 2+ people in game = lag problem too, i fixed it by portfowarding and configuring my router. I can remote assistance you if u want
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Sure, if you think you can fix it. I just want to fix it to go back to playing with people.
Report, edit, etc...Posted by ShizTheresABear on 2007-01-22 at 03:14:30
Looks great, haven't gotten to playing it yet.

Don't you think a halftime show is kind of pointless? I think people just wanna play the game tongue.gif
Report, edit, etc...Posted by Shocko on 2007-01-22 at 16:02:00
QUOTE(ShizTheresABear @ Jan 22 2007, 12:14 AM)
Looks great, haven't gotten to playing it yet.

Don't you think a halftime show is kind of pointless? I think people just wanna play the game tongue.gif
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Agreed. Unless there is gonna be sexual images of MiniMoose2707, I vote leaving it out. ( I am just joking moose, dont harm me cry.gif)
Report, edit, etc...Posted by Koltz on 2007-01-23 at 16:30:49
1.15 is out, which is final version unless we find a bug or a major imbalance

Changes:

- safety bug fixed
- statistics added (make scarab to turn on, again to turn off)
- coin toss added
- names changed around
- small bug fixes
- FG re-balanced
- blitz timer reduced to 3, FG timer upped to 7
- minor things
Report, edit, etc...Posted by PCFredZ on 2007-01-24 at 15:25:03
>>Moved via request + unpinned

In most instances the thread starter should just close the Production topic and open a new one in Showcase. This is a rare exception since the map was basically done while in Production.
Report, edit, etc...Posted by Koltz on 2007-01-29 at 19:49:40
Final Changelog:


Changes 1.X -\> 1.12
- "Fumble" bug where turnover on interception
- Starting Down in Endzone
- Random turnover when should be first down
- incomplete passes
- ball gets stuck in spiral
- people could get QB before timer
- added FG if you are 20 yards within enemy endzone
- added intro
- fixed names and made things neater
- referee follows ball at top
- colours are fixed for players
- random offside for offense
- fixed bug where people could still catch even if you're on top of them
- fixed bugs where 10 yard line and flag were on top of each other
- re-organized some terrain


Changes 1.12 -\> 1.13
- playclock added
- wraith harder to see
- bugfixes at \<10 yard line for away
- blocking passes is more solid
- muta auto moves straight

Changes 1.13 -\> 1.15
- Crowd Loop added
- safety bug fixed
- statistics added (make scarab to turn on, again to turn off)
- coin toss added
- names changed around
- small bug fixes
- FG re-balanced
- blitz timer reduced to 3, FG timer upped to 7
- minor things

Changes 1.15 -\> 1.16
- Crowd Loop removed
- Blitz timer fixed
- bug fixes
- QB can now fumble snap

Changes 1.16 -\> 1.17
- Random Wraith spawn (around QB)
- 2 Wraith passable to
- stats show at end
- QB Interception fix
- \<QB SLOWER\>
- bugfix where muta would auto go to ball on tackle
- Anti-MAPHACK!\<\<\<\<\<

Changes 1.17 -\> 1.18
- 1 wraith passable again
- QB Speed upped
- Overlord is play clock
- Defense offside penalties
- Fixed a bug where psi emitter would be on flag at 10 yard line \<
- Fixed a bug where muta would dissapear for BLUE TEAM
- Fixed a bug where RB would get blocked but pass would still complete
- Fumble text fixed
- Taunts added
- handoff bug fixed
- fake wraith re-added


Changes 1.18 -\> 1.19
- carrier bug fixed
- touchback fixed
- 'dancing' scourges fixed
Report, edit, etc...Posted by JordanN_3335 on 2007-01-29 at 20:42:27
you did a good job mon. SCV football has been put in the hall of shame

but maybe for the tutorial it should be modified for each position so they have a better understanding to it like the runnerback doesnt have enough information i guess
Report, edit, etc...Posted by Koltz on 2007-02-01 at 21:58:36
Happy to announce, NFL BLITZ is finally bug free, version 1.19
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