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Staredit Network -> UMS Showcase -> NFL Blitz
Report, edit, etc...Posted by Koltz on 2007-01-04 at 13:12:07
[center]
NFL Bitz 1.19

A Traditional american football game, with all the rules included! Will you be the next Tom Brady, or maybe take the WR route and be the next Terrell Owens. That might not be your specialty, so you might try to be the next Ricky Williams (RB).



Progress

-Ideas
• Gameplay 100% [progress]100[/progress]
• Extras (stats etc.) 100% [progress]95[/progress]

-Terrain
• Football Field 100% [progress]100[/progress]
• Stands/Logo 100% [progress]100[/progress]
• Sidelines 100% [progress]100[/progress]

-Triggers
• Gameplay 100% [progress]100[/progress]
• Extras 100% [progress]100[/progress]

-Overall
• Terrain 100% [progress]100[/progress]
• Triggers 100% [progress]100[/progress]
• Overall 100% [progress]100[/progress]
• Released


Specifications


-Players
• 3vs3 Gameplay [QB.WR.RB]
• QB and 1 WR req. for both teams.

-Map
• Ice Terrain
• 128x96




Introduction
Play football, outscore the rest, and make plays.



-Basics
QuarterBack
• Shuttle
• Can pass or run
• Click on scourge, then repeatedly click where to pass to confirm
• Has 5 Seconds before enemy can sack QB
• Pass the Line of Scrimmage to run
• Slowest Player

Wide Reciever #1
• Mutalisk
• Also plays role as "snapper"
• Morph to Guardian to snap/hut the ball
• Can catch by running over a scourge
• Catching radius is biggest

RunningBack
• Scout
• Can catch by running over scourge
• Fastest player

-Features
Passing
Running
Catching
Dynamic Line Of Scrimmage (+ 10 Yard Line)
Touchdowns
Safeties
Field Goals (Conversion)
Full Offside penalties
1st,2nd,3rd,4th down compatible
Turnovers
Incompletes
Field Goals(20 yards)
Statistics
Coin toss

-What's new in your map that others have not done before?
• I've never seen a real football map, only that newby SCV football tongue.gif


Screenshots / Demo

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Made with Production Template (keep this link to help propagate this template or you get smitten!)


Produced By Koltz & ShadowRune[/center]
Report, edit, etc...Posted by ShadowRune on 2007-01-04 at 14:16:11
Now talking about football, my team didnt make it into the super bowl. so im upset. I can see clans possibly using this as a tournament map for football.
Report, edit, etc...Posted by n0b0dy- on 2007-01-04 at 14:54:41
Are there going to be different team with different chances of catching/passing successfully? Or is it going to be completely even?
Report, edit, etc...Posted by Koltz on 2007-01-04 at 16:01:33
Well I was going to make it something like a create-a-character, where you can upgrade your speed, catching radius etc. So it's more individual skill rather than a team.
Report, edit, etc...Posted by Xx.Doom.xX on 2007-01-04 at 16:04:30
Wow, Koltz and ShadowRune, this looks really great. Looks like it's going well. The terrain looks very neat. Don't disapoint me. wink.gif
Btw, could I get a screenshot of a pass to a wide receiver? Because what about incomplete passes? How will you be able to know when it will be incomplete when the scourge "hits the ground"?

QUOTE(n0b0dy- @ Jan 4 2007, 02:54 PM)
Are there going to be different team with different chances of catching/passing successfully? Or is it going to be completely even?
[right][snapback]609878[/snapback][/right]

Oh yea, good point nobody, that'd make more fun
Report, edit, etc...Posted by Koltz on 2007-01-04 at 16:09:35
Originally what we were gonna do was when "passing" is set, If scourge is outside of location1 set DC to 5, and move location1 on scourge. Then: ALways subtract 1 DC, so therefore when dc reaches 0 it's incomplete. (Scourge has stopped moving)
Report, edit, etc...Posted by Dark_Marine_123 on 2007-01-04 at 16:26:35
Woot a real football game! yawn.gif This outta be good.

But one thing, screw you NFL, GO OHIO STATE! ;O! and them damn Gators are goin' down! ;O
Report, edit, etc...Posted by Urmom(U) on 2007-01-04 at 16:31:42
Oh, I remember testing this now. Seems like itll be promising. One question though, how does an offsides result in a loss of a down?
Report, edit, etc...Posted by Xx.Doom.xX on 2007-01-04 at 16:32:13
Sorry to get a lil off-topic with the map but....
DARK_MARINE, Tell like it is! BUCKEYES RULES. THEY'RE GONNA OWN DEM GATORS, YES THEY ARE. YEA BABY WEWT!!!!
Ohio state is fricking awesome. I'm a buckeye and always will be.
Back on topic:
Need testing or anything Koltz? If you do just PM me or talk to me on b.net.
Report, edit, etc...Posted by Koltz on 2007-01-04 at 17:04:59
I let anyone test, I support open mapping and i really dont give a damn if they do steal my map. If they can make it better, good for them smile.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2007-01-04 at 17:07:52
Ok, wanna play now? I'm on, if you want to.
Report, edit, etc...Posted by Koltz on 2007-01-04 at 17:32:25
no ur not, get on asap-need to test something new
Report, edit, etc...Posted by Shocko on 2007-01-04 at 20:31:58
Boo-hiss-Boo down with football happy.gif tongue.gif.

I guess it was partially fun when I played, I was just lying to you sad.gif. I will test again if you want me to smile.gif.
Report, edit, etc...Posted by Dark_Marine_123 on 2007-01-04 at 20:38:07
OH HI OH! OH HI OH! GO BUCKS! ;O!
Report, edit, etc...Posted by Mp)Dungeon-Master on 2007-01-05 at 15:32:46
Looks really cool but... is'nt the terrain a bit too big for 8 players?
Report, edit, etc...Posted by Urmom(U) on 2007-01-05 at 17:15:22
Koltz, you still haven't answered my question.
Report, edit, etc...Posted by Koltz on 2007-01-05 at 19:02:39
http://img54.imageshack.us/my.php?image=offsidekw0.png

yeah, it does. I just finished the incomplete triggers, and i decided im going to revamp the passing trigger. Passing will now be:

Before "hut" QB gets an observer, aka "aim".

After "hut", unload goliath to pass to the observer spot.




QUOTE
Looks really cool but... is'nt the terrain a bit too big for 8 players?


Well, mutalisks can run that in a few seconds so i dont think its too big
Report, edit, etc...Posted by Urmom(U) on 2007-01-06 at 00:08:20
So couldn't the defense just go offsides 4 times in a row and get the ball?
Report, edit, etc...Posted by Koltz on 2007-01-06 at 00:14:18
nope, if defence goes offside, penalty is on them
Report, edit, etc...Posted by Lord_Jeremy on 2007-01-06 at 00:19:56
Intriguing... But since I have just about no idea how football works, I can't comment very much on what gameplay looks like. I must say, however, that it looks like a game that could get very boring...
Report, edit, etc...Posted by Mp)Dungeon-Master on 2007-01-06 at 15:59:50
Yea caus of the dropship system, its gets boring when your unit is not the dropship...
Report, edit, etc...Posted by Xx.Doom.xX on 2007-01-06 at 21:11:20
QUOTE(Mp)Dungeon-Master @ Jan 6 2007, 03:59 PM)
Yea caus of the dropship system, its gets boring when your unit is not the dropship...
[right][snapback]610685[/snapback][/right]

What?
Report, edit, etc...Posted by Koltz on 2007-01-07 at 00:59:03
When scourge is passed, it is in the 'air' meaning nobody can catch it until it is lowering into the ground. The dropship system just there so u can pass whenever u want to which player or which point by a single click
Report, edit, etc...Posted by I_Love_SCVS on 2007-01-07 at 17:33:53
Can't wait to be finished!

Well Organised,


HURRY UP KOLTZ!!!
Report, edit, etc...Posted by Night on 2007-01-07 at 19:07:53
Theres one thing I don't see on the list, and correct me if I'm wrong; I watch/play Canadian football.

What about the time count violation? As in the team takes to long to hike the ball.
I guess that would make it harder for the QB to throw the ball though.

BY THE WAY: A scout is as slow, if not; slower than a shuttle.
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