Staredit Network

Staredit Network -> UMS Assistance -> Is It possible to move a doodad?
Report, edit, etc...Posted by Drakiel on 2005-01-29 at 09:58:31
I know there is a tutorial to create a rock doodad to make it appear that an area is blocked off (nice effect for RPG's).
This is located under the Tutorial name:
"Make a Rock Sprite Later In-Game (risky)" by Dabbu
To those who don't know.

My question is... is it possible to make a 'rock' or 'boulder' appear to be moving?
Create/Disable/Whatever-repeatedly at various locations (or a moved location).

Or what would be the best way to make something appear to be a falling rock?
(other than your normal 'ol ultralisk/scourge/etc units forceably moving downward)

I'm hoping to have detailed nature effects and rocks falling off mountain sides sounds interesting enough.
Report, edit, etc...Posted by LegacyWeapon on 2005-01-29 at 11:26:29
Why don't you try yourself to moving the rock doodad via moving location. I'm not sure it will work but you should test stuff yourself when it's easier and faster to get a response.
Report, edit, etc...Posted by Desperado on 2005-01-29 at 12:35:10
I'm pretty sure that you can't move doodads and sprites around.
Report, edit, etc...Posted by RexyRex on 2005-01-29 at 15:09:12
You cannot moves sprites or doodads.
You can move sprites placed in the unit mode.

You can make a rock sprite, but anyone who sees the area where X unit was disabled will crash.
Report, edit, etc...Posted by Red2Blue on 2005-01-30 at 04:06:39
As already stated, you cannot move doodads... and going back on your moving the doodad thing by repeatedly preserving the trigger...

Crash, and the doodads don't perfectly stack on each other, but rather, they place irregularly; ugly looking...
Report, edit, etc...Posted by Drakiel on 2005-01-30 at 09:07:04
QUOTE(RexyRex @ Jan 29 2005, 08:09 PM)
You cannot moves sprites or doodads.
You can move sprites placed in the unit mode.

You can make a rock sprite, but anyone who sees the area where X unit was disabled will crash.
[right][snapback]134737[/snapback][/right]


Ugh I don't mean to prolong this topic, but does this mean sprites CAN be moved in-game via triggers? "Move SPRITENAME at location to location" ?
And if so, how? I don't think sprites are listed when using triggers. -just units
Report, edit, etc...Posted by chuiu on 2005-01-30 at 16:49:33
QUOTE
sprites placed in the unit mode.


Meaning:

QUOTE
-just units
Next Page (1)