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Staredit Network -> UMS Showcase -> All units cloaked
Report, edit, etc...Posted by Paella on 2005-01-30 at 07:54:09
I found this and I did it in this simple test map. I protected it, not because I want to keep it for myself, but because I am working on a map with it right now. I will reveal how to do it after I release the map.

Here are some screens.
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You never thought it was possible did you? happy.gif
Report, edit, etc...Posted by BeeR_KeG on 2005-01-30 at 09:48:59
What good is this for us if we won't know how to do it.
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 10:24:53
is it just the simple way

create units[loaction]
order unit to move to[location]
disable unit at [location]
wait 10
enable unit at[loaction]
wait 10
move unit at[location] to [location]

is it just that simple processdure exspet for the egg's and what ever else does't have legs or can fly
Report, edit, etc...Posted by Paella on 2005-01-30 at 10:30:06
Try that way yourself on a goliath.
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 10:36:26
oh well good point well teach us how u did it there pella i need to learn something new on here smile.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2005-01-30 at 11:08:29
It's called p161 trick used with an Arbiter.... Well I'm not sure since arbiter have shadows under them...

Hey wait a minute... Why BC don't have shadows too? Sprites? huh.gif
Report, edit, etc...Posted by BeeR_KeG on 2005-01-30 at 11:14:01
The player 161 trick will only work once per game, and it's quite buggy and Paella said he did it without encoutering bugs.
Report, edit, etc...Posted by Paella on 2005-01-30 at 11:33:03
No triggers
No Sprites
Just Units
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 11:57:09
wait a sencond that make no sense then how the hell do you do it are the units able to move or do they just have to stand there?
Report, edit, etc...Posted by Chill on 2005-01-30 at 11:57:50
It's invisiable arbiters or something. The units uncloak of you move them to certain areas on the map.

EDIT: And as far as I can tell, Dianamoth is never cloaked.
Report, edit, etc...Posted by Paella on 2005-01-30 at 12:04:07
You're right, the arbiter never can cloak, I was just testing it. So how did I do it, I know that one of you will figure it out.
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 12:04:13
ok but were are the abitars they aren't near the units at all as i see in the pic but i might be wrong confused.gif
Report, edit, etc...Posted by Chill on 2005-01-30 at 12:12:57
I would guess that you found some extended player that effects other players, and has intangible units... or just figured out some way to make them intangible.

EDIT: Or cloaked and invinsable.
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 12:56:46
could u put that in simpler forum so sum of us none smart people can understand chill
Report, edit, etc...Posted by Chill on 2005-01-30 at 13:10:06
I will if it turns out I'm right. I'm not going to bother explaining something in depth if I'm just wrong.
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 13:18:58
oh ok well i hope your right so i can learn w/e the hell u said up there
Report, edit, etc...Posted by Chill on 2005-01-30 at 13:37:17
Er, I guess I don't mind explaining what I meant.

Intangible Units: Units that cannot be clicked on, or seen, or anything.
Invincible Units: Units that are invincible. You cannot attack them or cast spells on them, but you can click on them and stuff.
Arbiters: Units that cloak stuff around them.
Extended Players: Players thirteen and up. They usually do weird things to StarCraft (2x, 4x speed, cloaking/uncloaking units).

Better?
Report, edit, etc...Posted by Paella on 2005-01-30 at 13:41:12
Better, but not right.
Report, edit, etc...Posted by Chill on 2005-01-30 at 13:46:42
I didn't think it was, it was just the best I could think of at the time. Anyone else have some ideas they wanna share?

EDIT: Of* not or. Why is it that there is a minor spelling error in every single one of my posts? Why!?
Report, edit, etc...Posted by Staredit.Net Essence on 2005-01-30 at 17:18:29
well... There is a Nexus... Why?... Hum.. Strange!
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 18:36:04
this cloaking thing has got me all confused iv been trying to figure it out for the last 2 hours SO JUST TELL US ALREADY dang u ranting.gif
Report, edit, etc...Posted by Deathknight on 2005-01-30 at 19:58:40
Just to tell you, player 161 would be more stable than using extended units. These units are not permanently cloaked.
Report, edit, etc...Posted by Paella on 2005-01-30 at 20:15:56
I can make them perm. Cloaked, but I didn't in that map. THAT IS A HUGE HINT!
Report, edit, etc...Posted by LethaL on 2005-01-30 at 21:04:52
There must be an extended player that always has invisible units, because it's like each group of units stayts cloaked. But, if you take a unit out of the group (And far enough away from the others) it will uncloak. disgust.gif
Report, edit, etc...Posted by ub3rn3wb on 2005-01-30 at 21:18:55
Open the map, try it out, and see if you can find anything that looks out of the ordinary, otherwise, if you're patient, like myself, I would just wait until he's ready to tell everyone.
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