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Staredit Network -> UMS Assistance -> Hyper trigger help
Report, edit, etc...Posted by Yenku on 2005-01-30 at 08:31:13
I have a map in need of hyper triggers and i really dont understand how to make them. Do u only need to do it one time? For every Force? ANd plz remind me what the trigger is plz. Any help will be greatly appreciated.
-Yenku
Report, edit, etc...Posted by Drakiel on 2005-01-30 at 09:01:21
QUOTE(Yenku @ Jan 30 2005, 01:31 PM)
I have a map in need of hyper triggers and i really dont understand how to make them.  Do u only need to do it one time? For every Force? ANd plz remind me what the trigger is plz.  Any help will be greatly appreciated.
-Yenku
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WE HAVE TUTORIALS FOR EVERYTHING!!!
http://www.staredit.net/index.php?tutorial=49


You don't need to say "-Yenku" at the end of your topic - I used to do this aswell ;op. Everyone can see your name on the left.

Hyper triggers goes like this:

Condition:
Always

Action:
Wait 0 milliseconds
Wait 0 milliseconds
Wait 0 milliseconds
.
.
.
(UNTIL YOU CAN'T FIT ANYMORE ON THE TRIGGER! Leave one space for Preserve)
Preserve

There ya go!

preserve - 0wait - That's all hyper triggers is!

Now copy THIS trigger a few times (some people do it 4, 5, 7, 12, it doesn't matter much) and there ya go!

Oh, and make sure you use it in the PLAYER that never uses waits.
(The player can't have a trigger like: Wait 2000milliseconds) (Computer players are good for hypers)
Report, edit, etc...Posted by Yenku on 2005-01-30 at 09:22:47
QUOTE
You don't need to say "-Yenku" at the end of your topic - I used to do this aswell ;op. Everyone can see your name on the left.

lol i know i just felt like it...
QUOTE
WE HAVE TUTORIALS FOR EVERYTHING!!!

I tried the tutorials on hyper triggers before but i didnt quite understand it.

thanks for all the info.


Oh wait one more question, if i need the players to create units faster in a location do i put the trigger under that player?
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 10:18:35
add it under all players wat i do is

wait 10..
wait 10...
wait 10...
and like wat he sayed add the preserve but make sure to copy the hyper trigger like 3 times so it does stall in the middle of the game and restarts
Report, edit, etc...Posted by Yenku on 2005-01-30 at 10:41:46
Woah there... i thought it was supposed to be wait 0 not wait 10
Report, edit, etc...Posted by LegacyWeapon on 2005-01-30 at 11:08:02
If you read Hyper Trigger [Conceptual] tutorial, you will know it does not matter.
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 11:16:34
the only reason why i use 10 is becouse 0 makes the triggers go to fast and i have to keep change the wait time and 10 doesn't realy mess anything up on it..
Report, edit, etc...Posted by Urmom(U) on 2005-01-30 at 11:31:33
it doesnt matter like legacy said because im pretty sure that the lowest wait increment starcraft can read is 83 or 84 milliseconds.
Report, edit, etc...Posted by Oo.Mario.oO on 2005-01-30 at 12:15:52
oh wow 83 to 84 is the only incre* w/e that big word is that starcraft can read
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