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Staredit Network -> UMS Assistance -> Ordering units w triggers
Report, edit, etc...Posted by HellCat on 2005-02-01 at 06:21:41
Can you use triggers to order computer player units to do things like, nuke, attack a certain target or/and burrow?
Report, edit, etc...Posted by AqoTrooper on 2005-02-01 at 06:53:18
You can use the 'order' action to order the computer move, attack a buildings, or move& attack.
You can also use the AI scripts to tell the comp to enter men into bunkers, enter men into transport (shuttle, dropship, overlord) and to nuke areas.
You can't order the computer to attack a spacific unit if it's not a building or burrow units.

Here are some tricks to make it seem that way -

Attack a spacific unit: give another player the same color of the player in SF and set the other player to enemy with the attacker. than give the unit you want to be attacked to the foe player.

Burrow: create a sibling burrowed unit for the one you want to burrow in an unused part of the map and create a detector and an attacking unit near the sibling, wait for 2000 miliseconds or so and replace the sibling with the original units.
Burrowed units automatically unburrow when they get attacked, and will burrow back a short time later if the attacker is gone.
Report, edit, etc...Posted by chuiu on 2005-02-01 at 12:56:56
We do have a tutorial on nuking if you need help.

http://www.staredit.net/index.php?tutorial=55

And there is no way to "make" a unit burrow right now. Though as AqoTrooper stated, you can replace the unit with a burrowed one to make it look like it burrowed.
Report, edit, etc...Posted by SA_Max71 on 2005-02-01 at 13:55:26
also, if the comp's ghost see's a enemy unit, it will attack it even if it is being ordered to nuke it.
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-01 at 18:40:42
Not if it is in the middle of nuking tongue.gif
Report, edit, etc...Posted by SA_Max71 on 2005-02-01 at 19:46:51
Didn't I say that? I thought I did, if one is willing to read betweent the lines
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