Paintball TournamentWhatever.
My new map. Two days non-stop triggering. The outcome? A highly strategic paintball tournament...
General8-players
128 * 128
Ice
Background is made with SCPM and the picture is from one of starcrafts concept artists, Samwise.
Starforge is the only program used.
No sounds.
The tournament can be played with any player amount in any order. The matches are played in a little arena on the map and they are 1 v 1.
The strategic part is to hind behind trees, switch between high and low areas and attack before the enemy does, you get an advantage if you do that...
When not playing your match you get an Observer and you can watch the other matches.
In the start you can choose how many lives each player will get each match (1 - 3).
Personally I think I have made a pretty good job. It doesn't matter if any player leaves or when he does it. As I said before, any player amount goes, 1 - 8.
The board system is the thing I like the most about the map. On the minimap you can see how the matches went and how the players progress upward towards the grand prize. It makes it feel like a real tournament.
Last words...The bad things is that there are no transition between matches, just text and centerview. The main reason for this is that I don't wan't to slow other triggers down.. at some points the whole map can go in any direction if it doesn't change state as it should.
Also the terrain is both good and bad... It is pretty ugly with square-terrain if you doesn't look at it on the minimap.
Rate and review! =)
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