Staredit Network

Staredit Network -> SCMDraft -> Bugs
Report, edit, etc...Posted by SI on 2005-09-27 at 20:01:37
QUOTE(Dr.Shotgun @ Sep 27 2005, 06:52 PM)
Hey, I don't think you guys heard me:
String colors, especially those4 of strings where certain colors cant be used, get :censored:ed up when you create them in SF and edit/view them in SCMD, and vice versa. This can get really frustrating.
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If you have a sample map where this happens when opening / doing something in scmdraft and a step by step way of recreating it I would like it. I have heard a few reports of this but havn't ever been able to track it down.
Of course, before I didn't even know it was caused by interaction with SF so this is progress.
Report, edit, etc...Posted by Kumano on 2005-10-01 at 07:35:56
The trigger editor seems to mess up EUD conditions by changing the unit id from whatever to 228.
Report, edit, etc...Posted by TDT-DaRkFiRe on 2005-10-30 at 05:31:36
Mmh, I got this bug, after saving my map with SCMDraft

Trigedit: Something bad has happend, would you like to save the Diagnostic file? <Yes

Saved file to bla bla, please report the dmp to DW or SI including a description about what you where doing before it crashed.

Well, first of all, I didnt use trigedit, and second of all, (This might sound kinda noobie) what/who is DW or SI?

And third, does anyone know what the ''bad thing that happend'' is?
I tested the map, but nothing seems to be bugged, changed or missing.

Oh yes, I get this everytime I try to save or quit from SCMDraft, even with not having a map open.

Also, I get a warning that something is missing from a .Dll file, when I start it. It starts anyway, and worked perfectly after giving the warning.
Report, edit, etc...Posted by evolipel on 2005-10-30 at 14:45:21
QUOTE(TDT-DaRkFiRe @ Oct 30 2005, 05:31 AM)
Mmh, I got this bug, after saving my map with SCMDraft

Trigedit: Something bad has happend, would you like to save the Diagnostic file? <Yes

Saved file to bla bla, please report the dmp to DW or SI including a description about what you where doing before it crashed.

Well, first of all, I didnt use trigedit, and second of all, (This might sound kinda noobie) what/who is DW or SI?

And third, does anyone know what the ''bad thing that happend'' is?
I tested the map, but nothing seems to be bugged, changed or missing.

Oh yes, I get this everytime I try to save or quit from SCMDraft, even with not having a map open.

Also, I get a warning that something is missing from a .Dll file, when I start it. It starts anyway, and worked perfectly after giving the warning.
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You know, it'd be nice if you told us...

1. Which version of SCMD2 you're using.
2. What the .dll file that it says it's missing is.
etc.

SI is the creator of the program, DW helps him, most notably with the .mpq stuff and he's also porting SCMD2 to Mac.
Report, edit, etc...Posted by TDT-DaRkFiRe on 2005-10-30 at 15:05:07
QUOTE(evolipel @ Oct 30 2005, 09:45 PM)
You know, it'd be nice if you told us...

1. Which version of SCMD2 you're using.
2. What the .dll file that it says it's missing is.
etc.

SI is the creator of the program, DW helps him, most notably with the .mpq stuff and he's also porting SCMD2 to Mac.
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Im using SCMDraft 2.0 (Beta 0.5.5)

Cant find entrypoint from procedure RichEdit10ANSIwndProc in DLL-File RICHED20.dll.

Anyway, I got sc installed twice on my computer. (yes.. one got corrupted, but the editors still work) But SCMDraft does work on the other Directory, the corrupted one, but gives the same .Dll error.
Report, edit, etc...Posted by SI on 2005-11-01 at 06:38:43
QUOTE(TDT-DaRkFiRe @ Oct 30 2005, 03:05 PM)
Im using SCMDraft 2.0 (Beta 0.5.5)

Cant find entrypoint from procedure RichEdit10ANSIwndProc in DLL-File RICHED20.dll.

Anyway, I got sc installed twice on my computer. (yes.. one got corrupted, but the editors still work) But SCMDraft does work on the other Directory, the corrupted one, but gives the same .Dll error.
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try the 0.6.0 prerelease 2, tell me if it still happens.

The richedit just means you cant use either trigger editor, they both need it, and possible not the text output.
Report, edit, etc...Posted by TDT-DaRkFiRe on 2005-11-01 at 09:15:21
QUOTE(SI @ Nov 1 2005, 01:38 PM)
try the 0.6.0 prerelease 2, tell me if it still happens.

The richedit just means you cant use either trigger editor, they both need it, and possible not the text output.
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I downloaded 0.60, I still get the same error at startup, but I get a diffrent error while closing, Its a:

QUOTE
Runtime Error!

Program: E:\Games\StarCraft\ScmDraft 2.exe

This application has requested the runtime to terminate it in an unusual way.
Please contact the application's support team for more information.


Thats all.
Report, edit, etc...Posted by SI on 2005-11-01 at 10:04:56
QUOTE(TDT-DaRkFiRe @ Nov 1 2005, 09:15 AM)
I downloaded 0.60, I still get the same error at startup, but I get a diffrent error while closing, Its a:
Thats all.
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what windows version? I havn't seen that before, lets see what we can figure out.
Report, edit, etc...Posted by TDT-DaRkFiRe on 2005-11-02 at 10:51:54
Windows XP, thats all I can tell u at the moment.
Report, edit, etc...Posted by Urmom(U) on 2005-11-04 at 19:22:14
Here's some Trigedit bugs for you. You cannot Enable, Disable, or Toggle for the Set Doodad State. It just puts unknown. Also, you cannot use Player 12. Please fix!
Report, edit, etc...Posted by SI on 2005-11-04 at 20:30:13
QUOTE(urmom @ Nov 4 2005, 07:22 PM)
Here's some Trigedit bugs for you.  You cannot Enable, Disable, or Toggle for the Set Doodad State.  It just puts unknown.  Also, you cannot use Player 12.  Please fix!
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Are you sure you have the latest? I think the enable / disable / toggle has been fixed
Report, edit, etc...Posted by TDT-DaRkFiRe on 2005-11-06 at 05:08:07
Meh, the SCMDraft in my other SC directory started giving the same errors, so I've installed it without any sc directory around it. It works perfectly, but for how long?
Report, edit, etc...Posted by SI on 2005-11-06 at 09:03:29
is the riched.dll in your SC directory corrupted or something? that can explain the crashes and the error message.
Report, edit, etc...Posted by TDT-DaRkFiRe on 2005-11-06 at 16:34:15
Mmh, maybe. Do u know any place where I could download it, or should I google for it?
Report, edit, etc...Posted by Hofodomo on 2005-11-10 at 22:32:15
I might have the same problem, because my trigedit (latest version) doesn't do anything. I click in the area, type, blah, blah and NOTHING happens. No "I" cursor thing, can't type...

When I start up SCM draft, it says I have a rich20.dll error or something like that.
Report, edit, etc...Posted by Canadas_Modding_Prodigy on 2005-11-19 at 09:54:17
Alright, i am a noob to this whole modding thing and I recently installed Scm Draft 2.0 (Beta 5.5) and whenever I use one fo the new colours available, Starcraft can't play any of my maps that use the new player colours.

I was wondering how to get starcraft to work with the new colours available in Scm Draft 2.0;
Pale Yellow
Blueish Grey
Pale Green
Green
Tan
Dark Aqua
Cyan
I am running on Windows XP and I have Starcraft and its expansion.
Thank you any help on fixing this annoying problem would be great

[FONT=Impact][SIZE=7][COLOR=red]BUT HOW CAN THE GAME NOT WORK JUST BECAUSE OF A LITTLE COLOUR CHANGE! JEEZ!
Basically, any player or computer that dosent have the original colours does not appear in starcraft, and it says there are no human participants!
Report, edit, etc...Posted by LegacyWeapon on 2005-11-19 at 12:32:14
Make sure you placed their start locations.
Report, edit, etc...Posted by UN-Rommel on 2005-11-19 at 20:39:43
There is also a little bug about the locations for moving neutral units (player 12). I noticed when trying to move a bc to a certain area.
Report, edit, etc...Posted by Canadas_Modding_Prodigy on 2005-11-20 at 20:44:18
This is terrible! Whenever I use Scm Draft Version 2.0 Beta 5.5 to make any maps Starcraft always says that there are no players on the map! No matter what I do! This is getting very annoying. And all I want to do is try out the new colors available! I placed all the players start locations and everything and it still says there are no active humans or computers! helpsmilie.gif

This is a very bad problem and was hoping that if anyone knows how to fix this problem, please tell me how!

I am running on windows XP, have a pentium 4 computer and the editor that dosent work is Scm Draft 2.0 Beta 5.5

helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif
Report, edit, etc...Posted by Urmom(U) on 2005-11-22 at 19:24:48
That is because Starforge switched all of the players to 'unused'. Go to the map description part thing and then change them to human/computer/neutral/etc.
Report, edit, etc...Posted by Canadas_Modding_Prodigy on 2005-11-26 at 21:46:55
Hmmmm....I think that it is impossible to use the new colours available in Scm Draft 2... Its pretty much useless trying. Even when I get Starcraft to play my maps. It just randomizes all of the players into the original colours... I set all the players to the new colours and turned the other players (9-11) to unused, thinking that might be the problem. But NO! The game can't work with the new colours, so dont try it. And if someone manages to get the game play ONCE with the new player colours...PLEASE TELL ME HOW YOU DID IT!!!!!!!!!!
Thank You very much.

Once again I am Using Scm Draft 2.0 (Beta 5.5)

I also have another program installed called "Arsenal III" and it works fine.

I am running on Windows XP and have a pentium 4 computer.
helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif
This is EXTREMELY Frustrating! ranting.gif

ADDITION:
Scm Draft 2's new player colour options are a joke!!!!!! If anyone manages to get Starcraft to play a level with the new player colours....please tell me how you did it.
The new player colours are:

Light Yellow
Tan
Green
Pale Green
Blueish Grey
Cyan
Dark Aqua


JUST GO AHEAD AND TRY TO GET THE **** GAME TO PLAY ONE BATTLE WITH YOUR ARMY COLOUR AS ONE OF THE ABOVE!

ANY HELP IS APPRECIATED!
IF YOU DESIGN A MAP THAT SUPPORTS THE NEW COLOURS AND WORKS, PLEASE SEND IT TO ME! helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif
Report, edit, etc...Posted by notnuclearrabbit on 2005-11-26 at 21:58:05
[center]I don't like your attitude.
You're robably doing something wrong, extended player colors work just fine. Random start locations?...
[/center]
Report, edit, etc...Posted by KrAzY on 2005-11-27 at 04:51:39
Canadas_Modding_Prodigy, what are you doing?

All you need to post is:

QUOTE(Real Statement)
The player color coding does not work in StarCraft.


ADDITION:
QUOTE(Another Real Statement)
Why are the players 9-12 Unused?
Report, edit, etc...Posted by Canadas_Modding_Prodigy on 2005-11-27 at 11:48:20
Hmmmm...How on earth does anyone get those new colours to work? confused.gif It seems impossible due to the fact that starcraft randomizes all the colours, in every battle, and the randomization set is withinn the original colours, so...unfortunately, it is impossible to play a map with the new colours, done and done. Don't worry about, it now, Ive already given up anyway...


cry.gif cry.gif cry.gif


By the way...I created a map with scm draft, and it dosent seem to work...could someone try to fix it and send it back to me please? sad.gif

Thank You For Your Patience with my extremely passive attitude.
Report, edit, etc...Posted by LegacyWeapon on 2005-11-27 at 12:52:06
Colors only work on Brood War maps.
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