Staredit Network

Staredit Network -> UMS Assistance -> Questions about Map designing...
Report, edit, etc...Posted by hata711 on 2005-02-04 at 15:26:04
I've played a map call H - Double Defense.
And, i've seen many strange designs.
A big start location ... << could a location be seen?
Black Terrain... << what the...?
Nucleur Missile << I've tried to place it before but it did not appear...
Nucleur Silo << Alone without command center and can be loaded with nuke.

Are these sprites? or what?

thanks...
Report, edit, etc...Posted by Clokr_ on 2005-02-04 at 15:30:45
QUOTE(hata711 @ Feb 4 2005, 09:26 PM)
I've played a map call H - Double Defense.
And, i've seen many strange designs.
A big start location ... << could a location be seen?
Black Terrain... << what the...?
Nucleur Missile << I've tried to place it before but it did not appear...
Nucleur Silo << Alone without command center and can be loaded with nuke.

Are these sprites? or what?

thanks...
[right][snapback]138569[/snapback][/right]


Most of that things are possible using advanced editors. The start location is a sprite, use SF or SCMD2 to place it. The black terrain is any of the unused terrain tiles. Again place them with SF or SCMD2. The nuclear missile can be placed with X-tra and it shouldnt dissapear. About the nuclear silo I think that some modes of X-tra let you do that. So do SF and SCMD2.
Report, edit, etc...Posted by Turin on 2005-02-04 at 16:57:45
If you want to have a selectable start location, then look at a tutorial map called wtfwtfwftwft.scx or something like that. The map shows all the disabled sprite units and sprites that you can make, and a couple are start locations. They say "Hallucinated" and when you click it it acts like you are being attacked.
And the black terrain is called "Null Terrrain" and it cant be walked on, but creep goes over it. So if you put null terrain at the South side of any square terrain, then creep wont do that annoying thing where it leaves an empty space of terrain near an edge.
If you order preplaced nuclear missles to Run AI Script At Location "Junk Yard Dog" then they randomly fly around the map, and they are still unselectable. They have flame trails behind them like actually going somewhere, and they sometimes switch to going upside down when they hit a side.
Report, edit, etc...Posted by (U)Bolt_Head on 2005-02-04 at 22:02:45
about the addons without there mother building.

Just place the addon in X-tra for the player you want it to be for. (you might need to use special or one other than basic)
Report, edit, etc...Posted by Red2Blue on 2005-02-04 at 22:08:33
=),

You should download the editor called StarForge or SCMDraft, in the downloads database. These advanced editors do so much for you. They even do things that the creators didn't intend to create. Skys the limit.
Report, edit, etc...Posted by LordVodka on 2005-02-07 at 00:40:49
I am so happy that people can still get simple help from people who know so much on what they are asked smile.gif
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-07 at 19:18:39
QUOTE
If you order preplaced nuclear missles to Run AI Script At Location "Junk Yard Dog" then they randomly fly around the map, and they are still unselectable. They have flame trails behind them like actually going somewhere, and they sometimes switch to going upside down when they hit a side.


heh, raminds me of a map I saw once where you had to dodge flying missiles. Which would lead me to comment that the nukes satisfy the Bring(); condition.
Next Page (1)