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Staredit Network -> UMS Showcase -> Bushido Lore-Shogun Warz
Report, edit, etc...Posted by Septhiroth on 2005-02-08 at 23:51:53
Note:srry this post may seem long but it isn't.1/4 of this Post is the Intro the other's u can skip which would only take around 10 mins to read the rest of it.


Rate:

Triggers:/10
Gameplay:/10
Terrain:/10
Sounds:/10


-----------------------Bushido Shogun Warz-------------------

Map Makers:

Septhiroth:Creator of Bushido Shogun Warz/Trigger& Unit Editor
Tomacojo: Terrain Editor

Special Thanks to:

PDF_Shadow:Sounds
Lux_XunShu-:Map Tester
Dragonmaster2k2:Map Tester
Smiling_Person:Map Tester
Sogi_Tako:Triggers

---Music-------

Mortal Kombat by:Devlind

-----Game Info------

Players:6
Genre:Tatical Warfare (I think...)
Size:192x192
Terrain:Jungle
Difficulty:Deppends
Data:269.74k
--------------------------------------------
-----INTRO-------

Bushido Shogun Warz is like Aeon Strife or Dynasty Warriors

There are Two Armies that try to kill each other and there are three lanes each. The Two armies will come on all three lanes.

Your Obejctive in the game is to help your ally army. It can be either be Red/Blue
In order to win you must destroy the enemy Nexus which is located on the other side.

--HEAL------------
You can also Heal in the Game. You can Heal by going to the Shrine(Academy) which is located in your base. You can also heal at another way by going to the Tenso(Gas Barrel) which is located in every road

Costs of Heal
Tenso-100$
Shrine-50$
---------------------UPGRADES-----------------------
Every Kills u Gain u get Minerals

You can spend your money to heal or spend your money to upgrade

For Demon player's at top right corner

For Human Player's at Bottom Right corner
-------------------------Spells------------------------
You can cast spells at a Gateway by simply building a unit. All players have diffrent types of spells. All of the spells will effect around you Hero.

You can also upgrade your spells too. All of your spells starts off at lvl 1 you can upgrade them to lvl 2 and to lvl 3 when you upgrade spell your spell will be improved. To upgrade a spell look for your civ. After you done that bring the Civilian to a beacon and the spell will be upgraded but you'll require (1000/LvL 2)
(1500/LvL 3)
----------------Revive---------
When you Die you'll be automatically be Revived in a couple of mins
You'll have Limitless revives

but there's a Problem when you die it gives the enemy player a chance to catch up or go further more on kills

-------------Demons------------------------
The Gateway for Demon players is located at top mid/top left

----------Demons Heroes------------
Hiro Hamagawa-Ghost
Marcanus-Archon
Kanzi_Inmokawa-Hydralisk
Meozo-Goliath
-------------------------------------------

Marcanus Stats-
HP:2000
MP:100
DMG:45
DMG/UPG:4+
SH:500

Marcanus Spells-----------------

Spell 1
[Shockwave]
Damages all of blues units around him by 95% (ONLY BLUES UNITS)

MS=Matrix Square

Spell 1 (lvl 1)
Unit:Zealot
MP:20 MP
Bonus:NONE
Area of Effect: 3x3 MS

Spell 1 (lvl 2)
Unit:Zealot
MP:20 MP
Bonus: Grants 5+ MP
Area of Effect: 5x5 MS

Spell 1 (lvl 3)
Unit:Zealot
MP:20 MP
Bonus:Grants 10+ MP
Area of Effect: 7x7 MS



Marcanus Spell 2
[Shield Recharge]
Recharges shields by 100%

Spell 2 (Lvl 1)
Unit:Dragoon
MP:30 MP
Bonus:NONE

Spell 2 (Lvl 2)
Unit:Dragoon
MP:30 MP
Bonus:5+ MP

Spell 2 (Lvl 3)
Unit:Dragoon
MP:30 MP
Bonus:15+ MP


Marcanus Spell 3
[Triple EXP]
Turns on an Aura. Everytime u Gain a Kill you'll get 3x the money

Spell 3 (lvl 1)
Duranation:5 secs
Unit:High Templar
Cost:40MP

Spell 3 (lvl 2)
Duranation:10 secs
Unit:High Templar
Cost: 40 MP

Spell 3 (lvl 3)
Duranation:15 secs
Unit:High Templar
Cost:40 MP


Marcanus Ultimate Spell
[Invincible]
Turns Marcanus Invincible and Grants Marcanus Xtra DMG and /DMG UPG:5+

Ultimate Spell
Unit:Dark Templar
Cost:50 MP
DMG UPG:5+


Hiro Hamagawa Stats
HP:1600
MP:100
DMG:30
DMG UPG:3+

Spell 1
[Reinforcements]
Summons 1 Musketman

Spell 1 (lvl 1)
Unit:Zealot
Cost:20 MP
Control:1

Spell 1(lvl 2)
Unit:Zealot
Cost:20 MP
Control:2

Spell 1 (lvl 3)
Unit:Zealot
Cost:20 MP
Control:3

Spell 2
[Reinforcments]
Summon 1 Firebat

Spell 2 (lvl1)
Unit:Dragoon
Cost:30 MP
Control:1

Spell 2 (lvl2)
Unit:Dragoon
Cost:30 MP
Control:2

Spell 2 (lvl3)
Unit:Dragoon
Cost:30 MP
Control:3

Spell 3
[Maguro]
Summons 1 Maguro for a Duranation of Time

Spell 3 (lvl 1)
Units:High Templar
Cost:40 MP
Duranation:15 secs

Spell 3 (lvl 2)
Units:High Templar
Cost:40 MP
Duranation:30 secs

Spell 3 (lvl 3)
Units:High Templar
Cost: 40 MP
Duranation:45 secs

Ultimate Spell
[Kamakura Bullet]
Summons an Observer and after 5 secs it blows up. If ANY ENEMY HERO was near
the Observer Explosion their Hp will be reduced to 5%

Ultimate Spell
Unit:Dark Templar
Cost:50
Damage Effect on Hero:95%

More Info on other Heroes will be realeased on March 10th 2005

---Tokujima------
Gateway is Located at bottom left
---------Heroes------------
Tamajiro Nomura-Ghost
Gendo Shidomo-Zergling
Takahasi Uremitsu-Zealot
Yu-Katsnaga-Dragoon

Takahasi Uremitsu Stats
HP:2000
MP:100
DMG:60
DMG/UPG:6+

Spell 1
[Shadow Images] Makes four Halucinations of your Hero

Spell 1 (lvl 1)
Unit:Zealot
Cost:20
HP Percentage:33%

Spell 1 (lvl 2)
Unit:Zealot
Cost:20
HP Percentage:66%

Spell 1 (lvl 3)
Unit:Zealot
Cost:20
HP Percentage:99%


Spell 2
[Trap]
Makes Mines

PM: Player Mines
BM:Blues Mines

Spell 2 (lvl 1)
Unit:Dragoon
Cost:30
PM:1
BM:1

Spell 2 (lvl 2)
Unit:Dragoon
Cost:30
PM:2
BM:2


Spell 2 (lvl 3)
Unit:Dragoon
Cost:30
PM:3
BM:3


More Information on Takahasi other spells and other Hero spells will be realeased on March 10th 2005

-------------------Advance--------
Since you Know the Basic's here are the Advance

----------Spell Combination------------
It is easy to kill a Comp unit but very difficult to kill a enemy Hero
Spell combinations help you increase your chances on killing a Hero.
Combining Spells with other spells makes the Game intresting.

-----------Atributes Combination---------
You must upgrade your stats wislely and combine your stats with your spells.
Combining You atributes with your Spells can very effective on the enemy.

Example.)

If Takahasi 1st spell is lvl 3 and he's facing Marcanus. He Makes 4 Halucinations and His stats was this.

DMG:60+24
Armor:7
Shield:0

He might not have as much chance killing Marcanus.

But if his stats was this

DMG:60+60
Armor:1
Shield:0

He would have a huge chance killing him since his Halucination would confuse which the real one is and might actually attack a halucination, Takahasi would do Heavy DMG and would Kill him easily.

But if he used the first stats it would take him much longer to kill him which might be a problem since the Halucination have a Duranation of time.

Note:Not always upgrading DMG is good in this

---------Insane Spell Casting------------
Don't just simply build a unit at the Gateway.
Build Tons of Unit for Insane spell casting which makes the Game Ridicously fun.

------Teamwork---------
Teamwork is also very Important in this. Sometimes Victory can't be achieved unless you have teamwork.

--------Surprise attacks-------
Surprise attack are Extremly Difficult to Perform. when a Hero has 400 Hp or Lower you go behind him and Surpise attack him. Chances are likely that he'll run away but you'll still have some chances on killing him deppending on how good you can control your hero (its easy to Perform this if your Hiro Hamagawa)


This is all the Infomation you need to learn how to play Bushido Shogun Warz for now

------NEW VERSION 2.10-----
Glitches Fixed: Marcanus can cast Spell 2 lvl 2 and 3
Yu-Katsunaga Ultimate is Fixed

Improvements:
Marcanus DMG-45
Marcanus DMG/UPG-4+
Yu Katsunaga HP:2000


Please try out Bushido Shogun Warz

NOTE: Don't Download the one on Database (Old Version)

Please download the New Version 2.10!!
Report, edit, etc...Posted by Mr.Kirbycode774 on 2005-02-13 at 01:13:36
This game was awesome!!!! biggrin.gif

Post more information!!! Hiro and Gendo rule!!!
Report, edit, etc...Posted by Puni(F) on 2005-02-13 at 10:07:33
Yeah, It's fun to play... And post more info about it.
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