I say yes. The scourge is WAY WAY too weak. Only 110 dmg! That can hardly hurt a fly. And if you rocket 20 scourges at like 5-8 bcs, half of them will be destroyed before reaching contact. And lots of scourges waste themselves all the time. When only one scourge is needed to kill something, all the other scourges that attacked the target at the same time would be wasted. This happens almost all too much when you fly a closely bunched group of scourges at a starfleet.
I would agree with Melinium. The scourge will die before it even reaches its target. Maybe they should increase the amount to pay but make the damage 500. It would be a lot better. 110 can not hurt anything.... maybe kill a scout after it was beaet up by devourers but nothing else.... scourges take too long for such weak things!!
Scourges are not meant for killing BCs (alone, anyway). They definitely need support going up against BCs.
Scourges are meant to own Protoss air. Corsairs can't do much with their 5 damage, and Scouts won't fire and hit two shots before a Scourge kills them.
Also, Scourges were made to hunt Vessels, Transposts, Arbiters, etc.
Ever try Scourge in Zerg vs Zerg? They really stop Muta rushes and can kill your opponent's supply if you use them on Overlords.
Did I mention they're cheap too? 25/75 for two?
Oh, fastest air unit as well.
How can you complain about Scourge? Definitely one of the most cost-effective units in the game.
THe scourge can be a lil stronger. It is pretty good as it is. It would do several things well. It can be used as quick damage so that things will get killed fast.
I only ever use them for killing detectors.
NO STRONGER...
They are insainly powerful and can wipe out an army of BC's...
They are not ment to be used as attack units seeing as they kill themselves in the process. They are an Anti Air for zerg.
Yes Every1 is right in this topic Accept army

Same as Moose. You're pretty suicidal if you ONLY make Scourges against a bunch of Battle Cruisers. Ideally, you should have a bunch of dying Mutalisks around, as well as perhaps some Devourers (to slow down all these packed behemoths). Scourges goes throught unharmed and pwn.
QUOTE(Mini Moose 2707 @ Feb 9 2005, 06:02 PM)
Oh, fastest air unit as well.
[right][snapback]141730[/snapback][/right]
Wait a minute! Ground units like marines can't move a preplaced nuke, but a air unit such as a carrier can. Also, a nuke is
the fastest unit (when it is moving). So this must mean mini moose is wrong!
I think that scrouge are probably okay as they are, they don't cost much, and you get two for every egg. However, how good they are depends on what they are against, for instance, if handled correctly, scrouges can kill a fleet of carriers (if anyone actually gets one) with around 30 scrouge with good micro management. If carriers have 150 Sheilds and 300 Health (or the other way around, I forget), 5 scrouge can take one out. If there is around 10 carriers, you can use 25 food and with great micromanagement, take them all out. But against corsairs, scrouge are completely useless. Scrouge are good against the big ships, but suck against the small ones, it would probably help if they were evened out, like they did 80 damage instead, and had around 50 health, so they could actually survive corsair's attacks for awhile.
I don't use scourge except for overlords and scouting thats about it so i think their fine.
I think they are fine the way they are. You just need alot to get one to hit.
Scourges could be a bit better. 50HP and 150 Dmg would be okay.
I think there ok, then again i tend to only play tiny wars (a game with really really low stats) 1 hit kills all around lol
I'm ok with their attributes as they are.
If there health was like 30 more, they have way too much chance of killing the enemy.
Scourges are really cheap, and thats what you get, a weak unit.
So, if you had 12 scourges(6 packs), they can do a good job.
there cheap kamikazes only reason infested terran has more damage is because more ground units have more hp then air units (counting buildings too)
Well not really cheap for how much vespene it takes to make em O.o it think they cost to much if their just gonna die anyway.
QUOTE(MillenniumArmy @ Feb 9 2005, 07:56 PM)
I say yes. The scourge is WAY WAY too weak. Only 110 dmg! That can hardly hurt a fly. And if you rocket 20 scourges at like 5-8 bcs, half of them will be destroyed before reaching contact. And lots of scourges waste themselves all the time. When only one scourge is needed to kill something, all the other scourges that attacked the target at the same time would be wasted. This happens almost all too much when you fly a closely bunched group of scourges at a starfleet.
[right][snapback]141718[/snapback][/right]
You obviously haven't seen pro players use scourges. They can be the deadliest anti-air unit in the right hands. I've seen scourge attacks turn the tide of the entire game.
Starcraft is the most balanced game that I've ever seen, it needs no changes.
I say scourge are pretty good as they are. I mean come on you get 2 scourge with 25/75 which is barely any minerals.
You pretty much get 110 dmg done on enemy air almost for free.
why do you think they give you two when you make them? so you do 220 damage, duh, and they are cheap and fast to make, they are the ultimate air unit, why make them stronger? no reason to, if anything, make them weaker
"I would agree with Melinium. The scourge will die before it even reaches its target. Maybe they should increase the amount to pay but make the damage 500. It would be a lot better. 110 can not hurt anything.... maybe kill a scout after it was beaet up by devourers but nothing else.... scourges take too long for such weak things!!"
Well, part of the appeal of the Scourge is you can make that few billion that are necesary.
Sure, it hurts your Vespene, but so do BC's. Since BC's have 500 HP, it takes 6 Scourge(since 1 will die in 1 hit), and so you're only using 150 more Vespene per Battlecruiser then your enemy.
Okay, so add another 150 vespene for every Battlecruiser due to stupid Scourge wasting themselves on already dead targets.
So you've used about 600 more Vespene, but a VERY tiny fraction of the Minerals.
Supposing you're mindless or lazy enough to just mass 1 unit, something that I hear people advising against all the time. For good reason,
The Scourge does need to be stronger, it need more hp and they need to do more damage, they are way way to week, if u make an army of them like 10-15 4 turrets can take them out easy, i think they also need to be faster

so they can get past obsticals easyier like units and stuff, but if it was strong in health damage and was faster, i think they should increas the ammount of minerals and gass it cost

If scourge did 500 damage then they would completely own every single Air unit. I mean, 3 would easily take on a lone carrier.
I think you guys are bad with scourge because you hit the attack button so that the scourge attack a certain area. Scourge work best when you tell each scourge to attack a specific target.
QUOTE(BeeR_KeG[eM] @ Feb 12 2005, 08:57 AM)
If scourge did 500 damage then they would completely own every single Air unit. I mean, 3 would easily take on a lone carrier.
I think you guys are bad with scourge because you hit the attack button so that the scourge attack a certain area. Scourge work best when you tell each scourge to attack a specific target.
[right][snapback]143538[/snapback][/right]
thats what i do, and they still all get owned by unit or missle/cannons, there was this game that me and kow vs. two computers it was a multi melle game, and it was really interesting, kow made a huge musalisk army, i think i don't remember that well it was about 3 weeks back
You are already getting your cash worth if you use the thing. What more do you want? A nuke to follow it? Sheesh.