Staredit Network

Staredit Network -> UMS Assistance -> unit trading
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-11 at 19:19:59
sad.gif how do i make the civies spawn after a cretan amount of kills

like 5 kills of any unit 1 civie
how do i make it do that so it works every time??

is it just

after player 1 kills 5 units spawn 1 super fire bat in 'Location'
because it olny dose it once it dosent keep doing it sad.gif

i also want it to do this

when 5 civies placed on 'location' 2 mariens spawn

it olny does it once ant then when i place 5 more civies it dosent work no more

please help im going CRAZY w00t.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-02-11 at 19:29:31
Did you check the tutorial database yet?

We have tutorials for everything!
http://www.staredit.net/index.php?tutorial=81
http://www.staredit.net/index.php?tutorial=25

And your second question, try using a preserve trigger...
Report, edit, etc...Posted by axblader on 2005-02-11 at 19:36:07
preserve trigger...thats all to it...preserve trigger makes the trigger able to repeat itself. so everytime the conditoon is met it does it again. also you sould remove the 5 civs rigth? or else you get 100 units...

and the kills part... look up eek.gif
Report, edit, etc...Posted by terrenblade on 2005-02-11 at 23:04:27
This is what I hate about locking maps. In the old days, when I was learning staredit, you could just open a map that had the fetures you wanted and see how stuff worked. These days, every newb and his brother lock any map they play, so you cant see how they do things, and that's one of the best ways to learn; watching how outher people did it, and then doing it yourself.

Most of the things you're trying to do are in the staredit help file, under trigger actions. Just remember the difrence between 'kills' and 'points:kills'
Report, edit, etc...Posted by BOA_FFX on 2005-02-19 at 15:34:10
Condition:
Current player kill score is at least 1
Action:
Set current player kill score to 0
Add 1 Mineral
Preserve trigger

ADDITION:
And if u want a different number of mineral, use the Unit kill score

Exemple:

marine = 100 score
ghost = 350 score

Condition:
Current player kill score is at least 100
Action:
Subtract 100 kill score
Add 1 mineral for current player
Preserve trigger

Condition:
Current player kill score is at least 350
Action:
Subtract 350 kill score
Add 3 mineral for current player
Preserve trigger
Report, edit, etc...Posted by HeRtZ on 2005-02-19 at 15:38:11
easy just do this :

Bring : Current player brings exactly 1 civilian to spawn marine units

Action :

CreateUnitsAtLocation : Create exactly 1 marine for current player a Spawn
Preserve :

Report, edit, etc...Posted by chuiu on 2005-02-19 at 15:38:36
BOA, stop reviving dead topics and posting help that is no longer needed.
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