I didn't quite get what you were saying here...
So you want to know how to rescue a civilian or you want an idea for what happens when a civilian isn't there?
ADDITION:
| Trigger |
| Description: |
| Rescuing a Civilian |
|
| Conditions: |
¤ Current Player brings at least 1 men to Location 1.
|
| ¤ [Player with Civilians] brings at least 1 Terran Civilian to Location 1. |
| Actions: |
¤ Comment: Rescue Civilian
|
¤ Give 1 Terran Civilian owned by [Player with Civilians] at Location 1 to Current Player.
|
| ¤ Display text message: Rescued a civilian. |
| Trigger |
| Description: |
| No Civilian |
|
| Conditions: |
¤ Current Player brings at least 1 men to Location 1.
|
| ¤ [Player with Civilians] brings at exactly 0 Terran Civilian to Location 1. |
| Actions: |
¤ Comment: No Civilian
|
| ¤ Display Text Message: OMFG TEH ALIENZ AR COMIN!!!!11one |
Those will work, though you may want to change the second one. And then you can just copy this trigger and change the Location name in order to suit the other areas where civs are.
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But In the map, It have 12 some random sites to the civs and 12 random to Aliens.
By the way you tell me, I have to do over 68 TRIGGERS (2 for positions).
This is very.... very... boring...