I need help keeping a kind of log for several civillians in my game that are all on the same player so could anyone help me out?
i guess you could use custom score, like:
player commands exactly 1 civs > set 1 custom, preserve
player commands exactly 2 civs > set 2 custom, preserve
etc.. etc...
Can you explain more? What are you using them for? Are they all in different areas of the map? Can they all do the same thing or do they all do only 1 thing?
If they cannot touch eachother you could make three 3x3 or 4x4 locations and a trigger like this one:
Conditions:
- Always
Actions:
- Center location at civilian for player1 at location
- Preserve trigger
NOTE: At the beggining the locations must be on their respective civilians.
NOTE2: You'll need hypertriggers or the locations should be bigger.
O Cloker you gave me an idea I think will work.
BTW if u have a better idea tell me.
Im using civillians that live out their own lives in my game life of a civillian 2
they can talk to eachotehr and buy houses. Basically the game is like a growing community. I figured that I will do the locations follow the civillians and when they interact with eachother they will be given to a different palyer and then that will be a small conversation type thing. So to split the locations back up I will have one civillian given back and then after that one walks away the other one will reactivate. ach crap i fdoun a prob but i g2g please someoen figure it out because the two locations would follow that one civ.. unless i deactivate the location I figured it out but if u have a diff idea state it!
QUOTE(Illusion @ Feb 15 2005, 01:13 PM)
O Cloker you gave me an idea I think will work.
BTW if u have a better idea tell me.
Im using civillians that live out their own lives in my game life of a civillian 2
they can talk to eachotehr and buy houses. Basically the game is like a growing community. I figured that I will do the locations follow the civillians and when they interact with eachother they will be given to a different palyer and then that will be a small conversation type thing. So to split the locations back up I will have one civillian given back and then after that one walks away the other one will reactivate. ach crap i fdoun a prob but i g2g please someoen figure it out because the two locations would follow that one civ.. unless i deactivate the location I figured it out but if u have a diff idea state it!
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whats BTW?