Staredit Network

Staredit Network -> UMS Assistance -> Replcing a unit with a different one
Report, edit, etc...Posted by Gavias on 2005-02-16 at 18:32:42
I want to make it so if a certain player say makes a marine at a barrack, it will replace it with say... a dragoon or something. Like on diplomacy.

How when you make a unit it is removed and replaced with a different one. I'm not sure how to get this working cuz if they have mutliple barracks I am not sure how to get the unit to spawn at the one it was made at =/

HELP PLEASE!!!
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-16 at 18:46:31
Uhh,

Trigger
Conditions:
¤ Current Player Commands at least 1 <unit>
Actions:
¤ Center <location> on <unit> owned by current player at 'anywhere'
¤ remove 1 <unit> at <location> for 'Current Player'
¤ Create 1 <replacement unit> at <location> for 'Current Player'


?
Report, edit, etc...Posted by Gavias on 2005-02-16 at 20:34:34
Wouldn't have thought of that. Thanks a ton!

=)
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