Alright! At work, I was thinking of my idea of a split karma system, check this out:
Yesterday night, in case you don't remember (and for our dear globals who read this), I mentioned having two karma systems. One for member ratings and one for admin ratings. How this would work is that members can give 1 point to x different people every 1 day or whatever. You know. But then, for the admin karma, we can give it out as much as we want, however, probably wouldn't be too often. Every post would have an option to give karma for that post, perhaps let's say, -3 to +3. After me or you hands out the karma, the option to give karma disappears so we both won't attack or praise the same post. Hopefully, our personal biasness towards people (like me w/ zombie (-) or neonightmare(+) or you with wolfensterna2zsda(-) and anna?(+)). Anyways!
Now before, you were talking about how this could be used as currency. Sounded really lame at first.
Earlier, after kow abused the glitch, SP said something along the lines of removing the whole mineral system because it's gay how a select few can get glowing titles and what not...
Tieing the two together:
Anything such as a glowing name and the like can be achieved through minerals still, but, if you achieve the required karma, you can get it for free. Some great items can require like 100 member karma and 10 admin karma and some not so great items can just require 75 of any karma. What this would do is reduce the effectiveness of creating little karma groups who just trade karma with each other. Sure, you can get 1000 karma from members by abusing the system, but, you wouldn't necessarily have any admin karma.
However, just because we don't like you won't necessarily block you from things like glowing titles. It'll just cost you hella lot more work with crappy posts.
The slim possibility you slide into negative admin karma means fun things start shutting down. For example, after -10 karma, you can no longer play the arcade.
Perhaps, instead of using post count to determine a member's standing, being a regular or elite could depend on karma. This would kill, what I think, stupidity of post-- for not having as much characters. Have 5000 spam posts? Who cares? Doesn't get you anywhere. So instead of subtracting 300 post counts for wolfens3w5q and creating a "lie" on his profile, subtract a billion karma instead.
To counteract the posts though, we could have a secondary counter which keeps track of the posts under 100 characters or what not. This user made 2034 posts of which he posted 33% in feedback. 17% of those posts were counted as low character posts (possibly spam).
Or something similiar!
More along the whole massive post thing: A member can make a post in production for example and spam it to hell and get major post count without being considered spam. It's his thread, he can post 4 times in a row, sure. Is it fair that this benefits him though? Certainly, I wouldn't be lurking in production threads to hand out karma.
Omg, it just seems to tie everything together so well.
Whatcha think?