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Staredit Network -> UMS Assistance -> Extended Unit
Report, edit, etc...Posted by Chill on 2005-02-18 at 18:24:21
Is there a stable extended unit that works like an arbiter's cloaking field? And by stable I mean I don't care if it works on Macs or not I just don't want to turn my map into a game of roulette. That's all.
Report, edit, etc...Posted by Yenku on 2005-02-18 at 18:51:26
are you asking, is there a cloaking field ability without an arbiter?
if thats what your asking, no, there is none, and if there was, it would probably crash sc anyway
Report, edit, etc...Posted by Urmom(U) on 2005-02-18 at 18:54:55
atually yenku there is a starcraft unit thats a cloaking field and cloaks. ill find a link to the thread in the conepts forum
Report, edit, etc...Posted by Chill on 2005-02-18 at 18:55:50
Well I know there was one but I think the new patch changed it and I herd it had a chance of crashing anyway (it always worked for me though).

EDIT: What he said...
Report, edit, etc...Posted by Chill on 2005-02-19 at 22:21:40
It's 6178 I think. Can someone tell me if the patch killed it?
Report, edit, etc...Posted by sckor on 2005-02-19 at 23:48:58
how do you set the unit property to 6158? I can't find it anywhere in SCXE or SCMDraft
Report, edit, etc...Posted by SA_Max71 on 2005-02-19 at 23:54:35
QUOTE(sckor @ Feb 19 2005, 08:48 PM)
how do you set the unit property to 6158?  I can't find it anywhere in SCXE or SCMDraft
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That's because you can't do that in either programs. tongue.gif You must use starforge 2.2 to do this... And it's not the unit property (as far as I know of), but rather it's unit ID.
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-20 at 01:20:06
Select Unit>Unit Properties

Choose "ID" and enter 6158.

Sadly, chances are the patch screwed it.
Report, edit, etc...Posted by chuiu on 2005-02-20 at 02:16:21
The unit is 6178. And no, it doesn't work anymore.
Report, edit, etc...Posted by Chill on 2005-02-20 at 07:57:36
Has anyone found a new unit that works the same way?
Report, edit, etc...Posted by Voyager7456(MM) on 2005-02-21 at 10:02:46
I haven't found ANY extended units that work yet... sad.gif EDIT: For Patch 1.12
Report, edit, etc...Posted by Deathknight on 2005-02-21 at 16:15:09
Chances of an extended player screwing up are less likely than an extended unit for every patch. There are only 12 registered players and 228 registered units. The unit ID is two bytes, the player ID is one. Both extended players and units read beyond the allocated memory, AKA a buffer overflow. Now if you compare player 161 with unit 6178, the difference between 12 and 161 are much less than the distance between 227 and 6178. Extended units and extended players are the same for all PC users, and the same for all Mac users, but the effect with the Mac user and effect with the PC user are both completely different.
Report, edit, etc...Posted by Turin on 2005-02-21 at 21:22:40
You can use the pylon glow sprite and stack it to make it a darker color. The only problem is units pop over and under the sprite when they move over the center horizontal line, like the sprite is only drawn on top when it is above the center and on bottom when it is below the center.
Report, edit, etc...Posted by RexyRex on 2005-02-21 at 23:23:57
How does that get remotley close to cloaking?
The answer is that it has not been found yet Chill, or that it is impossible.
Report, edit, etc...Posted by Turin on 2005-02-21 at 23:28:49
I answered in the interest of what he wanted to do. He wanted to make a roulette board, and the only oter round thing is a pylon aura. So I offered to help him since his initial question is not able to happen. That is why I help people, is to get the thing they want done.
Report, edit, etc...Posted by phlemhacker99 on 2005-02-21 at 23:40:20
Erm um what is an extended unit? o_0
Report, edit, etc...Posted by LethaL on 2005-02-21 at 23:43:59
Lol, Turin, he said he DIDN'T want to turn his map into a Roulette Board. It's metaphoric, meaning he doesn't want to gamble with the chances of crashing StarCraft.
Report, edit, etc...Posted by Rhiom on 2005-02-21 at 23:57:36
QUOTE(LethaL @ Feb 21 2005, 10:43 PM)
Lol, Turin, he said he DIDN'T want to turn his map into a Roulette Board. It's metaphoric, meaning he doesn't want to gamble with the chances of crashing StarCraft.
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lol,

hey, just a quick question can u cloack the arbitor unit in starforge?
Report, edit, etc...Posted by SA_Max71 on 2005-02-22 at 16:22:19
QUOTE(I_am_Voyager7456 @ Feb 21 2005, 07:02 AM)
I haven't found ANY extended units that work yet... sad.gif EDIT: For Patch 1.12
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QUOTE(Rhiom @ Feb 21 2005, 08:57 PM)
lol,

hey, just a quick question can u cloack the arbitor unit in starforge?
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Spammage? dots.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-02-22 at 16:25:40
Use the report function.

And also, some people don't understand that no extended units working means no cloaking units with SF. Not all people know that only using extended units can we cloak an Arbitor. tongue.gif
Report, edit, etc...Posted by Rhiom on 2005-02-22 at 16:30:23
Srry, it's just that i'm on mac... meaning no starforge... meaning that i am not witness to the awsome powers that it can unleash... and i wasnt talking about the extended unti that cloacks things i was talking about the actual arbitor it self.
Report, edit, etc...Posted by LegacyWeapon on 2005-02-22 at 16:32:00
Only extended units can cloak the arbitor without crashing, but as of right now we have no extended units to our knowledge of being able to doing that.

QUOTE
Not all people know that only using extended units can we cloak an Arbitor.

I said that just one post before yours.
Report, edit, etc...Posted by Rhiom on 2005-02-22 at 16:33:49
QUOTE(LegacyWeapon @ Feb 22 2005, 03:32 PM)
Only extended units can cloak the arbitor without crashing, but as of right now we have no extended units to our knowledge of being able to doing that.
I said that just one post before yours.
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is their even a cloack potrait for the arbitor? like would it even be possible?
Report, edit, etc...Posted by LegacyWeapon on 2005-02-22 at 16:36:02
It was possible before patch 1.12.
Report, edit, etc...Posted by Rhiom on 2005-02-22 at 16:36:48
QUOTE(LegacyWeapon @ Feb 22 2005, 03:36 PM)
It was possible before patch 1.12.
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so in theory it would be possible again but would take some work to figure out?
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