Staredit Network

Staredit Network -> Melee Production & Showcase -> (4)Roads of war
Report, edit, etc...Posted by Tazzy on 2005-02-21 at 06:11:36
[attachmentid=5346]

Hey look what i found, Wow...This was the VERY first Atemp at a melee map i ever made How could i ever forget, Hell i have no idea how good or crap it is could never test it, and still cant etst. SC broke..... cry.gif . but i thought id post it. Flame it, Kill it, Steal it *Well if you do, We all know who really made it, But who woudl want to steal this map anyway happy.gif ) Edit it so it better. I dont care.... Really for this one.. Enjoy what ever you do to it. And i dotn think this is balacned at all. But Meh..
Report, edit, etc...Posted by Cnl.Fatso on 2005-02-21 at 10:49:56
By and large, it looks good. However, there are a few fundamental flaws.

First of all, that looks like it's so full of symmetry I'm going to be sick. Just kidding, but you could definitely stand to improve on variance of terrain.

Focusing in on the terrain--You don't want to just give a block of terrain. Yes, I know about the roads, but that just doesn't give enough variety. Consider adding in some doodads such as trees etc.

Overall, great job for a first-ever attempt.
Report, edit, etc...Posted by BeeR_KeG on 2005-02-21 at 12:19:09
The map is pretty balanced because it's simetrical, has lots of open spaces for protoss, some cliffs and chokepoints for terran and it has lots of areas without cliffs so that zerg can easily manuever.

Anyways I'd have to say that it's a pretty good map if you put some work on it.
Put more doodads and more variety in the terrain.
Report, edit, etc...Posted by Yenku on 2005-02-21 at 13:53:44
QUOTE
The map is pretty balanced because it's simetrical, has lots of open spaces for protoss, some cliffs and chokepoints for terran and it has lots of areas without cliffs so that zerg can easily manuever.

Keg remember, symmetry is different than balance.
5/10
1) i dont like all the straightness.
2) i count 21 expansions, somewhat in random spots.
3) there are some random empy islands.
4) there are no places you can get to on foot.

I know it seems critical, but those minor tweaks could make a map 3 points better on my scale. gj for a first map. My first map for warcraft 2 was 4 blocks with water between them, but i was 7
Report, edit, etc...Posted by Tazzy on 2005-02-21 at 14:08:45
ok, What ill do since people Kind of like, Ill remake this to be better than it is..
Anyway thanx for the comments.
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