Staredit Network

Staredit Network -> UMS Assistance -> how do u do this
Report, edit, etc...Posted by DemonKilla on 2005-02-24 at 18:26:15
ive been working ona bound and i was wnder how to make a,lurker burrow then unburrow very quickly so that i could add it to my bound
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-24 at 18:46:51
Believe it or not, we do have tutorials for everything eek.gif

http://www.staredit.net/index.php?tutorial=82
Report, edit, etc...Posted by M_s4 on 2005-02-25 at 19:08:07
Basically if you dont have junkyard dogs

just make it patrol in place

leave some wait for the intervals

smile.gif
Report, edit, etc...Posted by DevliN on 2005-02-25 at 20:56:36
He's asking about burrow/unburrow quickly, not junkyard dog. And I think all editors (other than StarEdit) have that feature by now.
Report, edit, etc...Posted by Turin on 2005-02-26 at 04:34:03
If you mean the lurker that is half burrowed and looks like it is unburrowing, then it uses 2 triggers. The first one orders the (burrowed) lurker at location 1 to move to location 2 and it preserves so it constantly fires. The second one always moves the lurker back to location 1. So the lurker starts to unburrow (which takes a while and it isnt considered unburrowed until it is finished) and then it is put back in the same position with the same properties, which are still burrowed. So it starts the unburrowing process over again, etc etc. Get it?
Report, edit, etc...Posted by LegacyWeapon on 2005-02-26 at 10:42:15
Actually, you only need one trigger for both the actions. Have you even read the tutorial?
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-26 at 10:48:48
THe fact is we have a turoial. Read it. Pretty sure the problem is solved.
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