Staredit Network

Staredit Network -> Melee Production & Showcase -> nother melee map
Report, edit, etc...Posted by phlemhacker99 on 2005-02-25 at 23:19:37
Yes i know it is symetrical but I was planning on making this a long time ago and just never gotten around to it.
Report, edit, etc...Posted by Chef on 2005-02-25 at 23:23:33
Unbalanced, Red player can get up the ramp quicker, 2 gas at each base is rediculous and you should trim the main base patches to 8 and make all the patches able to be mined... Better luck next time! =D
Report, edit, etc...Posted by Puni(F) on 2005-02-25 at 23:27:04
The map is not really all that great, It not neatly placed, Red has the biggest advantage of the game, If terran, Can rush tanks on ramps and siege, And stop all incoming ground units.
Report, edit, etc...Posted by phlemhacker99 on 2005-02-25 at 23:30:10
I'll fix it up but everything is actually very neatly placed. I actually took special liberty into placing them neatly.
Report, edit, etc...Posted by BeeR_KeG on 2005-02-26 at 11:26:38
This map isn't so goo at all mainly because of inbalances, money map and it's symetrical.

1) It's symmetrical which is bad
2) Theres way too much money
3) Zerg lost because cliffs are the main strategic points in this map.
4) Protoss would have an easy time if fighting on the main bases, if not they lost
5) Terrain would dominate the middle area quite easily
6) Red has the best access to the cliff in the middle thus making it for Red much easier to attack and defend that cliff.
Report, edit, etc...Posted by KrAzY on 2005-02-26 at 11:41:27
Need help? I rule at terrian!
Report, edit, etc...Posted by phlemhacker99 on 2005-02-27 at 19:32:38
Yes i am not good with asymitry and stuff/
Report, edit, etc...Posted by Yenku on 2005-02-27 at 19:48:17
BeeR you mean terran not terrain, i actually like this map guys. if it didnt have so many minerals, and the ramps were taken out, this map would be very good, its not bad phlem, 7/10
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