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I would help....Just don't know what the hell you're going on about....
The variable thing....You trying to make a trigger to make events happen randomly against each other? Or am I just farting into the wind here? (Doing sumthing that'll make me feel good but is actually pointless...)
Variables are using deathcounts or accumulates, gas ore, retaining a number.
These counters that are retaining numbers. These numbers are swapped between each other or added, multiplied into each other. And the transferring of these variables allows for events to happen.
Such as, having a deathcount suited for deaths of a unit.
You could create a game such as a sniper game. This game would register counter points per kill. Now, this is a simple +1 to counter trigger. Now to maximize the variables, you could add things such as bonus's that allow for you to multiply your kills by two per kill, adding +1 point per kill, or swapping of kills by swapping variables.
ugh whatever.
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I don't think you read what I said... I have seen this before, and already know how to do it. I think you just read the post name and decided to get another post for yourself. I already said that I knew this and didn't want to do this.
And,
Why waste your time saying "We have tutorials for everything" on every single post? How does that help the people out there? Only a select few view the posts that you post that in. Instead, broadcast it to everyone ONE time.