Staredit Network

Staredit Network -> UMS Assistance -> Detecting Mineral Chunks
Report, edit, etc...Posted by Voyager7456(MM) on 2005-03-01 at 14:01:27
Is it possible (through triggers) to detect a Mineral Chunk? I'm not talking about the kind you place in SCXE, I'm talking about the kind you get when you mine some minerals. I tried the "Bring" condition, but it didn't work. (Perhaps it has to be P12 brings 1 mineral chunk to location X?)

Thank you for your assistance.
Report, edit, etc...Posted by AqoTrooper on 2005-03-01 at 14:33:22
QUOTE(I_am_Voyager7456 @ Mar 1 2005, 10:01 PM)
Is it possible (through triggers) to detect a Mineral Chunk? I'm not talking about the kind you place in SCXE, I'm talking about the kind you get when you mine some minerals. I tried the "Bring" condition, but it didn't work. (Perhaps it has to be P12 brings 1 mineral chunk to location X?)

Thank you for your assistance.
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If you're talking about the one that the workers hold in their arms, no, you can't, it's a pure sprite that followes the worker and can't be detected with triggers.
Report, edit, etc...Posted by Voyager7456(MM) on 2005-03-01 at 14:36:48
Ah... I thought as much pinch.gif . I guess I'll try doing it with Crystals instead. Thanks for the clarification. Topic Closed.
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