Staredit Network

Staredit Network -> UMS Assistance -> 12 Players
Report, edit, etc...Posted by Staredit.Net Essence on 2004-01-26 at 16:28:32
Ok I just DLed this trigger file and have been trying to read up on it and censored.gif , but how does it work exactly? Can I make it so units can be created for certain players under player 9-12 etc. control? Or what exactly can i do with this trigger/utility. Thanks for your help.
Report, edit, etc...Posted by chuiu on 2004-01-26 at 16:32:50
The player 9-12 triggers is simply ONE trigger with all the functions that those players can do. Keep in mind that these players are neutral and cannot and will not attack others or do anything active.

Other than that, you can give/tank/move/remove/kill/create/etc.

Or you know, you could have just LOOKED at the triggers and maybe USED them to see what they do.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-01-26 at 16:34:24
So really all i do is add other triggers within the one that is currently loaded to the map? And all of them in there now mean absolutly nothing?
Report, edit, etc...Posted by chuiu on 2004-01-26 at 16:40:11
When you load them all the conditions and actions are disabled. It's just one crowded trigger that's not doing anything. To get it to do what you want just delete all the crap and save all the conditions and actions you need then modify them and save.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-01-27 at 17:22:06
Ok, another question here.... Can I use the 12 players trigger thing to make it so the players can spawn units in separate triggers? As in:

Conditions-
Current Player Creates 1 Marine at Summon1
Event-
Kill 1 Marine at Summon1
Create 1 Marine at Appear1
Preserve Trigger

Or will i have to use that pain in the ass trigger thing on StarForge?
Report, edit, etc...Posted by Yoshi da Sniper on 2004-01-27 at 17:33:14
You can do something simular. Make a barracks, and if someone commands a firebat, then remove it, and give a hero firebat instead.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-01-27 at 17:37:09
And I have to make ALL of these in the Player 9, 10 etc. triggers area?
Report, edit, etc...Posted by Mini Moose 2707 on 2004-01-27 at 17:53:33
Players: ALL

Conditions: Current Player commands at least 1 Firebat.

Actions: Move Location labled "bleh" on to all Firebat owned by Current Player at Anywhere
-Remove 1 Firebat for Current Player at "bleh"
-Create 1 Hero Firebat for Current Player at "bleh".
-Preserve Trigger

*Note: Will only fire every 2 seconds... counter with zero wait triggers.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-01-27 at 18:01:21
Yes, that would work

But I cant have the players able to control the units... i want player 9, 10, 11, 12 controlling them.... Or will i have to make this a 6 player map?
Report, edit, etc...Posted by chuiu on 2004-01-27 at 19:21:40
Any player you set to a computer or any player from 9 to 12 would be fine.

As long as player 9 to 12 don't have to do anything "active".
Next Page (1)