and to remind myself later, if i forget.
when you have triggers, say liek everytime you bring a unit to a certain place, you do liek 10 actions.
instead you can set a certain number of deaths, in the place of the, adding mienrals, deaths, w/e.
this way, say if you have one trigger for each player, and you just spent 10 mintues copying all fo them. and you fidn out when you test, something is wrong. so you get pissed and spend another 10 mintues correcting again, and so on.
well, if you just set it in death counters, itll save a lot of work by:
make a trigger so when you hit a number of deaths for the action, it does it. it also make it more flexible, so lets say you can bring your unit there 2 times.
also you can add more conditions to it, like say, it has to be a certain time in the countdown timer for it to do it.
works very well for me, though it might slwo things down a bit, it is a great thing to save you time.
if you dont get it, ask me to rexplain, im off to eat something.